Limbus Company

Limbus Company

Ekimmak Aug 30, 2023 @ 4:47pm
Hard Mode Guido
... Seriously, how am I supposed to beat this? To start, they start off with one extra skill slot, so you're outnumbered. But everything they roll is in the A grade "Will beat your best standard skills if they keep rolling heads". And then Guido gives all his friends +10 SP. Before you even get to attack, so you're already rolling poorly, but it's EVERY TURN.
And before you can hope to have any good EGO resources or EGO gifts, because I have absolutely nothing.

Sincerely, what are you supposed to do when your team is mostly pierce or blunt weak?
< >
Showing 61-63 of 63 comments
Angela Sep 2, 2023 @ 6:14pm 
Fully relied on Ego as main source of damage to later bosses is very inefficient because a lots of them dont do a lots of damage
On hardmode 1 or 2 clash lose even on human fight can mean ids will get staggered or even death for some ids especially if this is their first time doin hardmode and they haven't buy any defensive buff and or nullified their ids first staggered thresholds for hardmode.
Last edited by Angela; Sep 2, 2023 @ 6:15pm
Minh Sep 2, 2023 @ 6:25pm 
Originally posted by Angola:
Fully relied on Ego as main source of damage to later bosses is very inefficient because a lots of them dont do a lots of damage
On hardmode 1 or 2 clash lose even on human fight can mean ids will get staggered or even death for some ids especially if this is their first time doin hardmode and they haven't buy any defensive buff and or nullified their ids first staggered thresholds for hardmode.
They do lots of Damage depends on Phys.ical Resistances & SIN AFFINITyIES Resistances.

Check how many Hit Points until Stagger Thresholds, Phys.ical Resistances, SIN AFFINITyIES Resistances, Attack Types, SIN AFFINITyIES, & Coin Amounts for Neutral & below Clashes.

Can they live / not? 1 Coin's fine because it just Staggers. Many Coins aren't because 1 Coin can Stagger & next Coins can kill.
Last edited by Minh; Dec 25, 2023 @ 4:30am
Kiya Sep 3, 2023 @ 3:43pm 
infuriatingly, i can't seem to get F1 guido to double-check.

lv30, u3 are fine, doable with 1/4 of starlight perks, even. The problem is your team is very slash heavy vs slash resist. What's probably happening is an Inquisitor wins a clash and starts snowballing, forcing a defend but 40% of the team has counter and so eats ♥♥♥♥. And you lack a a clear tank. Getting outnumbered in a chain battle is what (base) mr. Salt is for. You can bench him later for a good passive, even.

As a sidenote, you can use pre-fight ordering to set up more fragile units to take less turns, or for example place KK Ryoshu on 1 to take every convinient opportunity to grab gluttony for later.

F1 stall/pick colors for resources, but ngl i am not above using EGO earlier if needed, tho it tends to not bode well for the plan's long-term viability. Open Guido fight with bursting units down with EGOs, preferably AoE. from that point onward, just dogpile on the boss.

it's one of these "difficulty curve: vertical" moments, aka you forgot one of billion mechanics (resists/tanks). try again with extra blunt units (preferably to round out EGO resource acquisition + a tank), pick up the team as you go - poise is miserable to force, wait for ego gift(s) first - keep in mind rotating the units to match weaknesses show is very helpful when below MD requirements. As a bonus, you will have some resources up-front in case 1st shop gives an ego gift for your desired team.

as for MD2H in general: by default you want 1 healing ego gift and 1 resource gen ego gift, regardless of comp. Former lets you facetank some dmg inflation, latter is for EGO spam on F5.
my MD2H team, brainless edition: chef gregor (legerdemain), 7 outis, LC faust (fluid sac), LCB meur (pursuance), LCB hong lu, then grab shi donq + start replacing base units with whatever synergises with ego gifts
< >
Showing 61-63 of 63 comments
Per page: 1530 50

Date Posted: Aug 30, 2023 @ 4:47pm
Posts: 63