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grind normal mode until you're lv35/have better clasing ids/uptie4 and have enough starlight to buy buffs for hardmode.
Kuro Hong Lu doesn't like to be in same team with other Kuro ids because of his skill 2 wont proc if his target have too much bleed and Kuro Hong Lu only good because of skill 2, but overall Kuro Hong Lu is bad for clashing and only good for one side attack which is fine for abno battle but he will be destroyed in human battles on the hardmode.
If you have almost all id then this is what im running for today hardmode R Heathcliff, LCR Faust, W Ryoshu, W Don Quixote, W Hong Lu, Molar Ishmael, Zwei Gregor
replace Molar Ishmael with R Ishmael if you have her and Zwei Gregor with R Meursault.
Today I reach floor 5 and meet with Kromer aka one of the 3 doom bosses at floor 5 and i destroyed her.
If you want op 00 id get LCR Faust, shes very good at clashes with 26 rolls for skill 3 and can be proc at turn 1 and its the reason im using her as opposed to using W Faust.
Something I'm not seeing people address here is that you're struggling with managing your resources. Are your starting compositions made with that in mind? The ID's you've listed have a single Skill 1 for Gloom production, do you have EGO's that coincide with the affinities your making use of? You have plenty of Pride & Lust amongst those ID's, along with decent Envy skills. Either of the Roseate Desire's perhaps?
Otherwise if you're unable overcome a clash, you simply need to figure out how best to mitigate damage and capitalize on staggers, or reconsider your starting team composition.
Also, if you have almost all the IDs idk why'd you run that comp. R heath and N sinc are so strong in hard mode.
I'm still trying to figure out what's a good team composition for me. I usually run LC Faust, but it feels like things get rough in the final stretch, where EGO are now struggling to keep up, and I don't have N Faust to measure up. But now it turns out N Faust isn't good at the early game, so it's just a mess.
If he clashes and wins, he gets SP. If he uses a guard skill to avoid clashing, it heals him on combat start, and he gets SP. I do have him at max level, but 35 is still far lower than the level 40 enemies you'll be dealing with.
Get Faust N CORP.ORATION Wing of the World Nagel und Hammer The One Who Grips & Hong Lu Kurokumo Clan Wakashu for next Floors.
Aren't his skill 2 and 3 will loses 4 coins and 12 coins every times he rolls head thus he can end with 0 coin power for both skill? I dont have him (will love to try him cuz i hear hes very powerfull if done right but no way to getting him atm other than rng) but im pretty sure thats how it work so you absolutely don't want him to have 45 sanity.
Abno and boss fights are even easier because you can assign one-sided attacks on him.
Near the end, if he hits 45 sanity that only means you get to reliably use the base EGO's massive clash power. The coin effect means it'll keep him at 45, in which case you get to use it again, or drop him to 25 and you can start dipping back to negative with the regular skills.
I like to start with N Faust, N Sinc, R Heath, and Shi Don+Mael, in that order at first. Push Faust down to 4th slot once everyone beside Sinclair hits 45 sanity. A bit short on gloom but it should afford one use of fluid sac by the boss fight. Honestly the only time a battle feels impossible is squaring up against Guido without enough sanity built up, otherwise it's all beatable. None of the floor 5 boss feels impossible.
Floor 2, depends on what's available. Skill upgrade, Faust take the cheap option, Heath the middle option, Sinclair the expensive option. Don, depend on fundings, Ishmael, skip upgrade. Get any good EGO gifts. If there's leftover, grab Tingtang Hong Lu. If not, any 00 will do. In general this floor is easy, just make sure Sinclair doesn't corrode because he WILL murder whoever he decided to whack (catastrophic with lifetime stew).
Floor 3, replace Ishmael with Reindeer and/or Don with W-corp unless someone needs healing. Ishmael dont generally need skill upgrade unless there's a gift that help charge generation, in which case another mind whip is nice. Don like having extra leap.
Floor 4, take W Ryoshu. When it comes to skill upgrade, either extra leap or extra DDEDR are nice depending on situation. At this point the team is complete. Focus on getting charge gifts, but it doesn't really matter if there's none. The team is well-rounded and strong.
Battle order, Sinclair - Don - Ryoshu - Heath - Ishmael - Hong Lu - Faust. Change accordingly depending on who gets skill upgrade.
Sinclair skill clash 8/16/30, 29 with base EGO, and either impending day to tank the bull (just in case) or lifetime stew for team healing and SP reduction.
Don skill clash 13/19/31, 29 with telepole corrosion that also refill everyone's charges.
Ryoshu skill clash 9/23/31, 28 base EGO, 37(!) 4th match flame.
Heath skill clash 10/16/23, with a +1 passive, and 29 AEDD with AoE paralysis.
Ishmael skill clash 14/18/26, with potential + from passive, and another +2 from base EGO passive.
Hong Lu skill clash 11/18/30, 28 AoE with roseate desire.
Faust is a weak link at the latter stage, only clashing for 10/16/12, but she have fluid sac which is broken enough to compensate. Plus the passive to keep the clashers' sanity up throughout.
Basically it's a team that clash hard and deals a lot of damage, as long as charges are properly managed. Managed to 4-turn kill the brazen bull once, it wasn't even difficult. Just gotta make sure Faust/Sinclair/Ishmael (especially Faust) aren't instakilled by the rosespanner or robots with multiple hard-hitting slash, and Don/Ryoshu/Hong Lu/Heath aren't instakilled by talisman ♥♥♥♥♥♥♥♥.
I did pull her first try when her banner dropped, but I missed almost a week of luxcavation, so I can't T3 uptie her yet.
I'll give this team build a shot.