Limbus Company

Limbus Company

Silver l>>> Jun 12, 2023 @ 9:26pm
Ego Pasive tracker
Gonna be honest with you.
with 2-3 Egos per sinner and continuos similar fights it gets kinda dificult to keep track on what Ego has already been use and which hasnt.
A tracker or Display for Ego Passives in effect and ACTIVATION will come long way.
Opinions in idea and implementation?
Think posible Toggle on the Outside Battle sinner passives
Originally posted by SmallGespenst:
Originally posted by ionkiller:
I understand this a unhinged spiel, essay and more. But that's just how it is.

OP's idea is good, I agree, it'd be nice to have.

Will it make Limbus Company easier, with how simple the game already is? I don't think so.
Ultimately this is basically how it is; hardly a necessary feature, or something that would make things significantly easier, but the kind of QoL that smooths out some of the rough edges and would make the game a slightly better experience
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Showing 1-15 of 26 comments
ionkiller Jun 13, 2023 @ 12:08pm 
You cant keep a mental note that you've activated an EGO after a whole scene is played?

And the game already shows you if your passive/ego passive is activated for an attack, do you really need a whole other way to remind you that a passive is functioning?
David Bowie Sensei Jun 13, 2023 @ 12:17pm 
I mean it would help new people know if the passive is ongoing or not. When I first started I couldn't tell what was just going off this turn or if its ongoing. Plus on the long winded battles of railroad, or if you go a bit afk in the middle of the fight, its would be nice to know what passives are up or not.
【Silver】 Jun 13, 2023 @ 12:20pm 
I don't think it necessary either, but the application would be purely beneficial outside of just adding the coding and resources for it. Can't imagine it taking that much to do so for that either.

Maybe added it to the EGO passives that have active interactions during clashes or what not?
Silver l>>> Jun 14, 2023 @ 12:02am 
Originally posted by ionkiller:
You cant keep a mental note that you've activated an EGO after a whole scene is played?

And the game already shows you if your passive/ego passive is activated for an attack, do you really need a whole other way to remind you that a passive is functioning?

1-is NOT just 1 scene or round, is when you are in your 4th battle against Kcorp goon or retrying 4-20 to get that sub 10.
turn fuse toghter, and you dont rememebr if Heathcliff has body sack on or not
2-Which you can goes from last, NOT ALL PASSIVES ARE INDICATED WHEN ACTIVATED
The only way to know if heathcliff has body sack is when the stats apear over him IF you have him in the screen.
Oties Pathos just STRIGHT UP give her a stat boost, you never see the pasive showcase
HAVE NEVER SEEN SINCLAIR TREE passive work, or realize it did anything, dont even sure it even works lol
-Basicly, IF it isnt active ON CLASH or ON HIT it will not showcase its use, so there is SOOO many that dont.-
3-now we have 2-3 Egos per character, Now imagine having the 5 LEVEL, can you in turn 25 realize which of the 25 EGOS have you use during the WHOLE battle and which didnt?
CarThief Jun 14, 2023 @ 12:24am 
Well, atleast we can see which ones are (almost) usable as a coloured line, though that interface sure was confusing at first...

But otherwise, sure why not. Maybe they can squeeze it into the left-hand passive display, or if that's too full already, they could jam it to the right side of the screen, instead. If fights get harder, that info would certainly come in handy. If they ever do.

Hm, that, or the same interface we use check to see if E.G.O's are available could be used to display if their E.G.O passives are active by keeping a portion of it lit up, or something? Ah well, wouldn't hurt to know either way if passives are active, somehow.
Sphericalicious Jun 14, 2023 @ 12:31am 
Not sure what kind of team you have where you need to keep track of whether Bodysack and/or To Pathos is active. If you're not spamming either of those EGOs then something is wrong with your team's sin generation. Especially since Bodysack is used right before a Quick Suppression.

But yeah, it would be nice in a 50 turn battle in season 6 or smth. But right now, the only place where you even have remotely enough sin to worry about remembering EGO passives is railway where you need to micromanage everything if you want low turns.
Last edited by Sphericalicious; Jun 14, 2023 @ 12:31am
Alex Darkcrowne Jun 14, 2023 @ 12:34am 
An icon on the E.G.O. indicator, showing their rank that glows when the passive is live.
Silver l>>> Jun 14, 2023 @ 1:16am 
Originally posted by Alex Darkcrowne:
An icon on the E.G.O. indicator, showing their rank that glows when the passive is live.
That could get confusing with Ego being avaliable.
Also, remember it needs to be big enough to be seen in mobile.
A new border around the Ego signaling it was already use could work
Kiya Jun 14, 2023 @ 6:13am 
Originally posted by Sphericalicious:
Not sure what kind of team you have where you need to keep track of whether Bodysack and/or To Pathos is active. If you're not spamming either of those EGOs then something is wrong with your team's sin generation. Especially since Bodysack is used right before a Quick Suppression.
Aside from already-mentioned "retries blur together": have you considered trying out something weaker than R Heath? Suddenly even the current fights become delightfully sweaty, as you keep balancing enabling EGO passives with support skills, winning clashes and setting up future EGO shots. Besides, what is wrong with reducing mental load so the player can focus on the actual decisionmaking?

UI-wise: add hebrew letters to the left (press as a gesture to quickly check info is terrible, so not on the mini-popup for choosing EGO). If the passive is online, it lights up.
Sphericalicious Jun 14, 2023 @ 6:58am 
Originally posted by Kiya:
Aside from already-mentioned "retries blur together": have you considered trying out something weaker than R Heath? Suddenly even the current fights become delightfully sweaty, as you keep balancing enabling EGO passives with support skills, winning clashes and setting up future EGO shots. Besides, what is wrong with reducing mental load so the player can focus on the actual decisionmaking?

The reply was mainly to OP using Bodysack and To Pathos Mathos as an example when I believe they're the worst examples. Even with multiple tries, you WILL be using Bodysack and To Pathos Mathos as often as necessary. There are better examples out there like certain EGOs that you pop once for the passive and forget later.

I actually haven't used R Heathcliff at all for chapter 4 part 2.
Kiya Jun 14, 2023 @ 7:10am 
Nah, both of these examples are legit - Bodysack in human fights so you can fire it once after the important stuff but before opposition starts dying then move onto setting up AoEs or w/e; and odyssey once at the start for dmg+ and then merely hold onto resources so you won't disable sloth/pride passives as you eye bigger flashier nonsense.

The exact ID doesn't matter, the point stands.
MasterP Jun 14, 2023 @ 7:15am 
Originally posted by ionkiller:
You cant keep a mental note that you've activated an EGO after a whole scene is played?

And the game already shows you if your passive/ego passive is activated for an attack, do you really need a whole other way to remind you that a passive is functioning?
Its hard to track then when everyone starts to use multiple EGOs, and it wouldnt hurt anything listing the EGO passives on the passive menu of the character after a EGO was used.
SmallGespenst Jun 14, 2023 @ 7:16am 
In my opinion it's an oversight that it isn't already a feature, even just adding a passives tab to the Sinner information like enemies have, or adding a status effect, something so you don't need to write down what EGO you've activated to check back on while you're planning your turn.
lumpy_ Jun 14, 2023 @ 7:52am 
Another thing with the addition of something like this would officially answer if multiple ego's passives can be enabled on a single sinner
ionkiller Jun 14, 2023 @ 7:52am 
Originally posted by MasterP:
Its hard to track then when everyone starts to use multiple EGOs, and it wouldnt hurt anything listing the EGO passives on the passive menu of the character after a EGO was used.

I wouldnt say its hard to track, but that's a something everyone has a different attention span to.
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Date Posted: Jun 12, 2023 @ 9:26pm
Posts: 26