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1. Season Event ID/E.G.O will skip 1 Season before they come back
2. Season ID/E.G.O will skip dispenser for 1 Season before they come back
3. Battle Pass E.G.O will available in Dispenser after the Season end
so what FOMO?
About the Pity
It sound huge but here the problem with it, it never about guarantee drop for every banner, it’s about saving for stuff that you really want but you have ♥♥♥♥ luck
Worst than that, nearly all gacha game does not have the ability of grind the gacha stuff (day 1) like us
About Hard Dungeon
you miscalculated, Hard mode does not have separate Lunacy bonus like weekly, rather it’s the limit of reward you can take from Hard Dungeon which is the 50 BP EXP. It also missing pull ticket too
Ironically the actual weakness in the system is that you'll probably have gotten everything from the banner even before 100, and since there's no incentive for pulling dupes like most gatchas have, there's little reason even for whales to push for the 200 needed.
200 pulls is still a lot but as mentioned above, new player can just keep pulling on target banner 200 times getting lot of stuff in the process, then spending 200 pity resources to get final piece for free. And in the worst case scenario you get some free thread.
That's probably something, right?
Ideality exist only for truly unlucky whale with big purse because as other not so unlucky likely already got banner ID before it reach 200 pull.
It act as heart claiming pill prevent unlucky whale rage & quit from spend big purchase but still not get what he want. Allow those rage unlucky whale to keep continue play this game (continue spend money).
Be grateful that you got Free extra threads from unused Ideality. That the main focus of most people because only extreme unlucky dude pull 200 from same banner.
Yes.
1. It solely exists to ensure whales get their IDs after 200 pulls, which is statistically nigh-impossible already (ussually it's closer to 20-70 pulls to get it). At which point it's laugable to even call it a "pity" system.
2. It really, really, REALLY sucks as a pity system, and indeed needs a reduction in requirement. Even 100 would never trigger with the current dropratio being 20-70 pulls, however, but it should've been the minimum, definitely not 200.
I know it also gives Thread but meh, +20 to +70 Thread per 2 weeks isn't much to talk about. Not even enough for one E.G.O/Identity. (Heck, I'd sooner consider this a Lunacy>Thread converter then a actual """pity""" system.)
I'd say it should be more like 60-70, that'd be a good mark to trigger pity on. Still expensive as hell but far more likely to occur statistically. (Or be generous and put it at 50.)
(Speaking of pulls, they really need to make single-pulls give pity rewards every 10th single-pull too, Jesus Christ. It's worthless.)
but like i said this system was just another pity system added without the removal of everything and its not going to be the "main" pity people use. people still gonna just shard characters far more often then theyd use the pity cuz shards are so easy to accumulate.
complaining about this new pity system is kinda like complaining about complementary free water a tour provides because they dont serve juice/pop.
So yes, 19 is a big number, but there are also more than 19 people playing this game. Even a max sanity character can roll tails, sometimes even twice in a row.