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I don't really care about much else other than finishing the event faster.
I thought the Crit was its own effect, so I've been look at it as additional healing and SP rather than its own thing. Also to be fair for most characters it'll end up healing better than sinclair's version of move. It's also able to be targeted and will always hit enemies unless you corrode. Rather than Sinclair who will just randomly clash with something IF he targets an enemy.