Limbus Company

Limbus Company

水芹 Cress Jul 20, 2023 @ 12:56pm
3
So I have 600 hours in this game and apparently those are rookie numbers
At 600 hours I have all the Identities and egos leveled up to tier 3. With the current changes to tier 4, even with 1200 hours I have absolutely no chance at getting all of the tier 4s. With the pace of new units being added to the game It's a treadmill i'm never going to win.


I hear a lot of people counter arguing that "this is what all other gotcha games are like"
"Even with a lot of time and money you can only get a fraction of things in other gotcha games".
My response to this is, I didn't wanna play the other gotcha games or some sort of never ending treadmill.

I wanted to play project moons game because it seemed like they were creating something different. Project moon is balancing the game around the top 1% that plays for hundreds of hours Or dumps an ungodly amount of money into the game.

Spent about a hundred bucks probably could have been more efficient with purchases but I liked the project And I wanted to support the developers.
It doesn't seem like the developers have a very clear picture for the direction they wanna take the game.
If Tier IV's have such A small effect on the majority of units in the game then why do they exist?
I've never been more discouraged with the future of this game.
< >
Showing 1-15 of 108 comments
A Wispy Willy Jul 20, 2023 @ 1:06pm 
For most of the top tier meta Identities, they practically don't exist. What they do exist for is letting your favorite Identities see more field use regardless if they were considered awful or not.
Rabbit Jul 20, 2023 @ 1:25pm 
I spent around 100 hours, have participated in all the events, read Dante notes

No clue how you can reach above 1000 hours

Seems like a unhealthy obsession at that point


Honestly saying all gatcha does something it's a dumb argument. As gatcha is a genre people see as micro transaction every penny.

Personally not a big fan of uptie 4 that feels more like a balance patch that you need to pay

They nerf base e.g.o. and identities. They won't buff anything that needs it


Faust uptie base e.g.o. 4 is basically reverting 1 part of the nerf

Defense mechanic is tied to the new uptie, aggro mechanic as well

It makes no sense in cost to add shards lore wise from Dante Notes as it explains how thread works and how uptie works there

I don't blame you for feeling discouraged

Seems a lot of players are as people are review bombing the game. Not a practice I agree or support.

That seems to include South Korean players

Personally I'm likely not gonna uptie until maybe the end of the season

You lose half your shards and there won't be anymore identity

So you can use your left over so you don't lose too much that gets converted to thread in the beginning of next season

I'm hoping for a response from project moon
NamuTelling Jul 20, 2023 @ 2:07pm 
bro you dont need everyone at uptie 4
brother Jul 20, 2023 @ 2:08pm 
Originally posted by 水芹 Cress:
I've never been more discouraged with the future of this game.

Don't lose heart, maybe they will change it. Maybe fix uptie at 200, instead of bleeding you dry for shards. Would be a fitting compromise. Shard cost is the biggest issue here, ngl. How tf I am to uptie ishy and don since I've spent their shards on their ids(
brother Jul 20, 2023 @ 2:08pm 
Originally posted by NamuTelling:
bro you dont need everyone at uptie 4
The thing is, you are likely to have 1-2 id's at uptie 4 if you're a sane person, cause grind wall is insanely big.
A Wispy Willy Jul 20, 2023 @ 2:24pm 
Originally posted by brother:
Originally posted by 水芹 Cress:
I've never been more discouraged with the future of this game.

Don't lose heart, maybe they will change it. Maybe fix uptie at 200, instead of bleeding you dry for shards. Would be a fitting compromise. Shard cost is the biggest issue here, ngl. How tf I am to uptie ishy and don since I've spent their shards on their ids(
The shard cost is the easiest part.
Fadeway Jul 20, 2023 @ 2:34pm 
Originally posted by A Wispy Willy:
The shard cost is the easiest part.
doesn't matter that it's easy, it's the valuable part
shards translate to identities, so having uptie using them means you get fewer identities
thread is a garbage resource that is only used for upties so it will pile up anyway especially on season change; whereas shards not only have a competing use, but also decay, so you can never stockpile them
uptie 4 costing shards -> you get fewer identities per season
水芹 Cress Jul 20, 2023 @ 2:41pm 
Originally posted by NamuTelling:
bro you dont need everyone at uptie 4

I mean no offense in replying to your comment, Please don't take it as such I dislike flame wars. I'm merely just trying to clarify.

When I say I have all of the units upgraded and six hundred hours in the game, All I'm doing is using that as a measuring stick to show just how much the grind has increased.

I'm just pointing out that I am a minority that has put a lot of hours in the game And even if you increase my efforts by 100% I still don't think it will be enough.

Some people might be fine with 1000 hours Only giving you one percent of progression in a game. I really don't want project moon to go down that route and I see the most recent changes as a very extreme jump.
A Wispy Willy Jul 20, 2023 @ 2:45pm 
Originally posted by Fadeway:
Originally posted by A Wispy Willy:
The shard cost is the easiest part.
doesn't matter that it's easy, it's the valuable part
shards translate to identities, so having uptie using them means you get fewer identities
thread is a garbage resource that is only used for upties so it will pile up anyway especially on season change; whereas shards not only have a competing use, but also decay, so you can never stockpile them
uptie 4 costing shards -> you get fewer identities per season
If you're not using your lunacy on refills for MD2 then you're not going to need to shard every Identity you want.
If you are using them on refills, then you'll have more shards than you can use. Thread is the more limiting resource by far.
Kildread Jul 20, 2023 @ 2:57pm 
Originally posted by 水芹 Cress:
I'm just pointing out that I am a minority that has put a lot of hours in the game And even if you increase my efforts by 100% I still don't think it will be enough.

I think the amount of time you've sank in it is both impressive and worrying.

Yeah, grinding it all is going to take forever, but I don't think there's any reason to do it all?
Sergalius Jul 20, 2023 @ 4:08pm 
Originally posted by NamuTelling:
bro you dont need everyone at uptie 4
We would see you in RR 2 which would be balanced with tier4 in mind. PLS READ WHAT DEVELOPERS SAID LOL
Rabbit Jul 20, 2023 @ 4:15pm 
Originally posted by Sergalius:
Originally posted by NamuTelling:
bro you dont need everyone at uptie 4
We would see you in RR 2 which would be balanced with tier4 in mind. PLS READ WHAT DEVELOPERS SAID LOL
About that

That really doesn't make much sense

1 Star lv 4

Are not even near 3 lv 3

So do they mean balance around base sinner or like top grade 3 stars lv 4
Originally posted by 水芹 Cress:
At 600 hours I have all the Identities and egos leveled up to tier 3. With the current changes to tier 4, even with 1200 hours I have absolutely no chance at getting all of the tier 4s. With the pace of new units being added to the game It's a treadmill i'm never going to win.


I hear a lot of people counter arguing that "this is what all other gotcha games are like"
"Even with a lot of time and money you can only get a fraction of things in other gotcha games".
My response to this is, I didn't wanna play the other gotcha games or some sort of never ending treadmill.

I wanted to play project moons game because it seemed like they were creating something different. Project moon is balancing the game around the top 1% that plays for hundreds of hours Or dumps an ungodly amount of money into the game.

Spent about a hundred bucks probably could have been more efficient with purchases but I liked the project And I wanted to support the developers.
It doesn't seem like the developers have a very clear picture for the direction they wanna take the game.
If Tier IV's have such A small effect on the majority of units in the game then why do they exist?
I've never been more discouraged with the future of this game.
Many people played Limbus because because "it wasn't like most gachas" stuff could be grinded with effort and Pulls were seem more like a commodity than something you do to avoud the MD grind and maybe so you can turn shards from ego crates into thread.

I personally feel like UT4 is just a pay-walled balance patch for subpar units that can't reliably perform without T4, 150 thread or the equivalent of 14$ in the shop.

I also want to support the developers, and i understand early unit design wasn't so good, but if releasing sub par units that need T4 to be good becomes a trend then idk.

And you are right about the "all gachas do it" part, people really seems to get a kick off normalising bad/predatory practices, maybe it is the whales trying to justify the $$$ they have spent, maybe is people being too much of a fanboy and not enough of an enjoyer and can't bring themselves to criticise a company they like because then they will feel like they are not true fans, true fans of a product criticise a bad product.

But what do I know... someone will say UT4 is not mandatory and say "N-Sisclair buffs are not that op, doesn't look mandatory to me" then forget All of the now Usable Shi, the now VERY usable W-corp units and the T4 gated Aggro, oh, and the buffed up Liu, everyone gets Coin Power +1 after X burn, except Ishy, who gets +1 for evert X burn/burncount.

Edit:
Originally posted by Chesed:
Seems a lot of players are as people are review bombing the game. Not a practice I agree or support.
I don't see it being Review bombed anywhere, I did saw asians complaining in Twitter in KR, JP and CH.
Last edited by Kalder (Totally a Hobb); Jul 20, 2023 @ 5:56pm
水芹 Cress Jul 20, 2023 @ 6:20pm 
Originally posted by Kalder's Caffeinated Drink:
Originally posted by 水芹 Cress:
At 600 hours I have all the Identities and egos leveled up to tier 3. With the current changes to tier 4, even with 1200 hours I have absolutely no chance at getting all of the tier 4s. With the pace of new units being added to the game It's a treadmill i'm never going to win.


I hear a lot of people counter arguing that "this is what all other gotcha games are like"
"Even with a lot of time and money you can only get a fraction of things in other gotcha games".
My response to this is, I didn't wanna play the other gotcha games or some sort of never ending treadmill.

I wanted to play project moons game because it seemed like they were creating something different. Project moon is balancing the game around the top 1% that plays for hundreds of hours Or dumps an ungodly amount of money into the game.

Spent about a hundred bucks probably could have been more efficient with purchases but I liked the project And I wanted to support the developers.
It doesn't seem like the developers have a very clear picture for the direction they wanna take the game.
If Tier IV's have such A small effect on the majority of units in the game then why do they exist?
I've never been more discouraged with the future of this game.
Many people played Limbus because because "it wasn't like most gachas" stuff could be grinded with effort and Pulls were seem more like a commodity than something you do to avoud the MD grind and maybe so you can turn shards from ego crates into thread.

I personally feel like UT4 is just a pay-walled balance patch for subpar units that can't reliably perform without T4, 150 thread or the equivalent of 14$ in the shop.

I also want to support the developers, and i understand early unit design wasn't so good, but if releasing sub par units that need T4 to be good becomes a trend then idk.

And you are right about the "all gachas do it" part, people really seems to get a kick off normalising bad/predatory practices, maybe it is the whales trying to justify the $$$ they have spent, maybe is people being too much of a fanboy and not enough of an enjoyer and can't bring themselves to criticise a company they like because then they will feel like they are not true fans, true fans of a product criticise a bad product.

But what do I know... someone will say UT4 is not mandatory and say "N-Sisclair buffs are not that op, doesn't look mandatory to me" then forget All of the now Usable Shi, the now VERY usable W-corp units and the T4 gated Aggro, oh, and the buffed up Liu, everyone gets Coin Power +1 after X burn, except Ishy, who gets +1 for evert X burn/burncount.

Edit:
Originally posted by Chesed:
Seems a lot of players are as people are review bombing the game. Not a practice I agree or support.
I don't see it being Review bombed anywhere, I did saw asians complaining in Twitter in KR, JP and CH.

The "all gotchas do it" Is sort of just the deflection to defend Predatory practices in a lot of cases I feel. Not that much different than if you get arrested for stealing a bike and you tell the judge That another guy stole a car so it's really not that bad.

I understand that most gotcha games are Predatory And I was hoping for a different approach with project moon. One of the only boons that I think we had was that project Moon was a little unsure of how to actually set up a Gotcha game.

It seems little by little they're slowly figuring it out however. Everyone is so focused on tier four But if tier 4 is this bad Do you really think tier 5 will be any better? I would wager tier five will be several fold More egregious.

I really liked the little game that Project Moon had created up until the most recent patch And it's painful to see them go down this route
Rabbit Jul 20, 2023 @ 6:35pm 
Originally posted by Kalder's Caffeinated Drink:
Originally posted by 水芹 Cress:
At 600 hours I have all the Identities and egos leveled up to tier 3. With the current changes to tier 4, even with 1200 hours I have absolutely no chance at getting all of the tier 4s. With the pace of new units being added to the game It's a treadmill i'm never going to win.


I hear a lot of people counter arguing that "this is what all other gotcha games are like"
"Even with a lot of time and money you can only get a fraction of things in other gotcha games".
My response to this is, I didn't wanna play the other gotcha games or some sort of never ending treadmill.

I wanted to play project moons game because it seemed like they were creating something different. Project moon is balancing the game around the top 1% that plays for hundreds of hours Or dumps an ungodly amount of money into the game.

Spent about a hundred bucks probably could have been more efficient with purchases but I liked the project And I wanted to support the developers.
It doesn't seem like the developers have a very clear picture for the direction they wanna take the game.
If Tier IV's have such A small effect on the majority of units in the game then why do they exist?
I've never been more discouraged with the future of this game.
Many people played Limbus because because "it wasn't like most gachas" stuff could be grinded with effort and Pulls were seem more like a commodity than something you do to avoud the MD grind and maybe so you can turn shards from ego crates into thread.

I personally feel like UT4 is just a pay-walled balance patch for subpar units that can't reliably perform without T4, 150 thread or the equivalent of 14$ in the shop.

I also want to support the developers, and i understand early unit design wasn't so good, but if releasing sub par units that need T4 to be good becomes a trend then idk.

And you are right about the "all gachas do it" part, people really seems to get a kick off normalising bad/predatory practices, maybe it is the whales trying to justify the $$$ they have spent, maybe is people being too much of a fanboy and not enough of an enjoyer and can't bring themselves to criticise a company they like because then they will feel like they are not true fans, true fans of a product criticise a bad product.

But what do I know... someone will say UT4 is not mandatory and say "N-Sisclair buffs are not that op, doesn't look mandatory to me" then forget All of the now Usable Shi, the now VERY usable W-corp units and the T4 gated Aggro, oh, and the buffed up Liu, everyone gets Coin Power +1 after X burn, except Ishy, who gets +1 for evert X burn/burncount.

Edit:
Originally posted by Chesed:
Seems a lot of players are as people are review bombing the game. Not a practice I agree or support.
I don't see it being Review bombed anywhere, I did saw asians complaining in Twitter in KR, JP and CH.
You can check the reviews

The graph shows a huge leap in red

If I remember the reviews were at 86% positive before update and in about 24 hours they are 77% after the update

That's almost a 9 percent drop

You can also check recent and shows is also Korean fans not happy, as well as some English speakers
Last edited by Rabbit; Jul 20, 2023 @ 6:36pm
< >
Showing 1-15 of 108 comments
Per page: 1530 50

Date Posted: Jul 20, 2023 @ 12:56pm
Posts: 108