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Ryoshu 6 cost ego with nearly 40 power becoming a 3 target AoE AND dealing up to 100% more damage based on burn stacks? Check.
Don 5 cost ego which scales extra damage based on LUST resource which is usually the garbage dump resource which nearly all top identities have is now a 3 target AoE? Check.
Don already powerful telepole is now 3 target AoE? Check.
Hong Lu lust EGO is now also AoE... Why not.
Sunshower and Ebony Stem becoming 7 target AoE? Not exactly the EGO I would expect them to give such major improvement on...
SO MUCH AoE!
EGO is literally p2w territory with insane costs that I don't even want to comment on.
R Ish is fun idea but too quirky to use,
LCCB is good but limited by bullets,
Shi Ish is great 00 but only when she gets to 50% hp
Sluggish Ish is sexy and hot but kinda dull
Liu Ish, the most recent one, is nice DPS, no crazy damage but a, relatively to her other ones, viable ID for her.
Liu Ish gets more good in UT4 yes, but she needs other Liu (especially hong lu)'s support passive to be able stack alone, that means at least 1 slot taken if you go MD with Ish, and those Liu 00s ain't even do things.
R Ish's buff is reasonable since generally charge in the game doesn't work like her S3
LCCB and Slime becomes functional tanks? I think, didn't look into theirs well
Shi Ish's poises are good to have, but her relatively weak-at-clashing S1 and S3 are still there.
And all of these are behind the wall called UT4, which means lots of threads and shards. That means, for a player started recently with maybe UT3s, the good-old meta guys are still superior. UT4 only makes these identities/egos better in the later phase of game, which I guess brings a fresh air to the gameplay, and brings more possibilties.
And hey it's not like a fighting game where you can only pick 1 character. Join Ishmael enjoyers, drink green slime.
Well, atleast now she's somewhere between great and top-tier with those changes on IV. Wonder if she'd actually be viable for a Hard dungeon now, hm...
(S2 and/or S3 skills kinda need to get to 16 total coin power minimally to stand a chance of winning clashes in that dungeon...)
Are you consuming the same thing the devs do? Is it cocainum or something better?
She blows literally every single other identity completely out of the water excluding maybe R heath for shorter battles/speedrun reasons.
A 0 condition skill 1 with 14 POWER DUDE! Some identities do not even reach this much on their skill 3. Also inflicts something instead of doing nothing which is usually price to pay for super strong power.
A 0 condition skill 2 with 18 power! Less impressive and has 1 coin which can bite when you get bad RNG. But it gives a whooping 3 sinking count on top of that which has some synergy with some stuff like Spicy Yi.
A skill 3 with 26 power with very easy to fulfill condition by turn 3 at worst after which you will likely always fulfill it whenever you get to use it another time. Is it not enough? Well how about it raising the stagger ~20% more effectively on average and giving a bit sinking on top of that.
If we were to compare it with something which has about as high of a rolls - it would be TT Hong Lu...
But all he does with his effects is literally add a tiny bit damage to himself and having some very hard to proc tricks.
All of those are infinite use unlike R Heath for example. And the charge requirement is now even more generous than the W Don One.
Her 18 power skill is also just a clash tool, nothing else. Lots of units have it and its equally bad on all of them. You have to be delusional to set it on the same level as 3-4 coin skills with good coin values.
What makes her actually decent is that ego gift in normal md 2 that gives 5 charge on turn 1. This way she can use s3 on turn 2. Same as every other charge unit now. Without it I honestly wouldn't bother bringing her there.
Look at what they did with 7 outis who is supposed to be a clash win ID. Literally her only gimmick. She doesn't deal damage, she doesn't do anything special in particular. But she wins clashes.
R Ishmael does that AND deals more damage.
She got literally nearly nothing as uptie 4. She is literally a worse clasher now than some charge ID without charge which was originally not supposed to be a clasher to begin with.
Okay, R heath and Hammer Faust and W don now that her skill 1/2 are also kinda powerful.
Kuro Hong Lu is still nice for how general purpose he is.. especially if we consider he is a 2 star char.
Kuro Ryoshu can kinda get up there in terms of damage while having lower clash value considering the nail buff of hammer faust helping with bleed count. Albeit it's still on the slower side.
But who else is anywhere up there with R Ish?
Only considering pure overall clash potential from get go.
She was not TOO impressive and certainly deserved a buff via uptie 4, I agree.... certainly deserved it more than W Don or Kuro Ryoshu or Hammer Faust or Kuro Lu...
Heck, I would rate her uptie even worse than R heath who at least got 1 extra skill worth of ammo.
I mean I don't disagree with you on that she deserved a buff. Lots of units deserved more love and got a shaft for it. But it is what it is, at least she still has her niche and she server her purpose (aoe spam bot that feeds her own ego) well enough.
in md2 charge is trivial anyways if you run don in your team u just slam telepole turn 1.
and now with telepole t4 u dont even have to rely on luck it just gives charge after the attack.
There is some conspiracy going on I tell you.
It's literally as if they decided to work on Ishmael first and then got bored and just slapped random small changes to everything else.
And slightly bigger changes to complete garbage identities who remained complete garbage despite even bigger boosts.
Unless we count the EGO for nearly all identities which got insane boosts compared to identities themselves.
And the costs of uptie for which make me think that they were literally debating on how to finally make game p2w.
And I guess making AoE out of low cost single target EGO with ~40 power was the solution.
Seven and BL Yi Sang got some decent love. All Rodion IDs except Rosespanner got a lot of love. Shi Cliff threshold was raise to 50% and he got 2 target aoe on his skill 3 when below 50% hp.
At least IMO.
Which is the case with majority of stuff you mention like Rodion/BL Yi. Insane boosts, I agree.
But they were absolute trash and became meh to average despite a good boost.