Limbus Company

Limbus Company

PM really knows how to make almost every Hong Lu's identities OP, and they did it again!
I know K corp Hong Lu's classing power and DPS sucks, but bro just refuses to die. The only way he can die is that we forget to check his ampules stacks. There is even a guy on YT soloing dungeon 2 with this femboy.
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Showing 1-15 of 17 comments
Bishop Jun 30, 2023 @ 6:31am 
I use him for seventh slot in new md because yellow, green and blue resources is exactly what is needed to feed big boys aoe spam. He is also decent clasher so between him g corp greg in that role he seems generally better.
Reptiloid (Banned) Jun 30, 2023 @ 10:21am 
It is a Hong Lu in a jar. I'd pull for him just for this..
jobhobster Jun 30, 2023 @ 11:07am 
K Corp Hong Lu is very subpar to Kclan and Tang Hong Lu. In Limbus you currently have to only deal damage, not to receive.
Zalgo Jun 30, 2023 @ 6:20pm 
Originally posted by jobhobster:
K Corp Hong Lu is very subpar to Kclan and Tang Hong Lu. In Limbus you currently have to only deal damage, not to receive.

Not with how the Hard Mode MD2 is planned to be designed. With Floor 5 buffs being moved to Floor 2, Clash IDs will be significantly weaker as they will have to cross a massive hurdle to actually hurt the enemy. Most of the 2 star IDs including KK Hong Lu get dumpstered by those very same buffs in Floor 5 without EGOs in mind.

TT can even be vulnerable to it since Shank can be outclashed in Floor 5 in a not-so-uncommon frequency.

Thanks to that, combined with K Hong Lu being literally unkillable, he can bring value to the team by soaking up massive amounts of damage and coming back stronger with each iteration by sneaking in unopposed attacks.
A Wispy Willy Jun 30, 2023 @ 6:26pm 
Until his passive gets fixed/nerfed.
Nut Jul 1, 2023 @ 3:11am 
Originally posted by A Wispy Willy:
Until his passive gets fixed/nerfed.
I wonder how likely that is, considering the rest of the big hitters (that aren't actually bugged to be so; looking at you Sunshower Yi Sang) haven't been nerfed yet either, are they really break that pattern for K-Corp Hong Lu? That is, unless it actually is broken (haven't triggered it yet once to know)
Last edited by Nut; Jul 1, 2023 @ 3:23am
A Wispy Willy Jul 1, 2023 @ 3:17am 
Originally posted by Nut:
Originally posted by A Wispy Willy:
Until his passive gets fixed/nerfed.
I wonder how likely that is, considering the rest of the big hitters (that aren't actually bugged to be so; looking at you Sunshower Yi Sang) haven't been nerfed yet either, are they really break that pattern for K-Corp Hong Lu?
It almost feels like it's actually broken at the moment, because N.Corp Rodion has her passive worded the same way, but the "once per turn" applies to everything.
So I wouldn't be surprised if it turned out it was bugged. Nerfed otherwise, probably not.
maybe PM watch nano machine son meme and then inspire them to make one. Lolz
Originally posted by jobhobster:
K Corp Hong Lu is very subpar to Kclan and Tang Hong Lu. In Limbus you currently have to only deal damage, not to receive.
Yes, I do say k corp hong lu’s clashing power and DPS sucks, but you have to win clashes to deal damages. In floor 5 of the current dungeon, with the floor buffs, it’s much harder to win clashes, so I do think there will be more options with a tank in a team. To oppose some high power skills, now we can either using ego or just tanking it. And with how PM makes the boss fights becomes ruina-like( like krommer, dongbaek and dongrang fights), I do think the meta is going to change, not just stacking high dps sinners in 1 team and mindless clicking win rate anymore.
Last edited by nlong16092000; Jul 1, 2023 @ 6:06am
druid Jul 1, 2023 @ 6:09am 
El Director bows to China.
Zalgo Jul 1, 2023 @ 6:57am 
Originally posted by druid:
El Director bows to China.

I highly doubt that as PM has been adamant to not censor this game to allow for China to sell this game. CCP would DESPISE the content shown in this game and the censorship would be devastating (R Corp HeathCliff would have White everywhere)
Zalgo Jul 1, 2023 @ 7:01am 
Originally posted by nlong16092000:
Originally posted by jobhobster:
K Corp Hong Lu is very subpar to Kclan and Tang Hong Lu. In Limbus you currently have to only deal damage, not to receive.
Yes, I do say k corp hong lu’s clashing power and DPS sucks, but you have to win clashes to deal damages. In floor 5 of the current dungeon, with the floor buffs, it’s much harder to win clashes, so I do think there will be more options with a tank in a team. To oppose some high power skills, now we can either using ego or just tanking it. And with how PM makes the boss fights becomes ruina-like( like krommer, dongbaek and dongrang fights), I do think the meta is going to change, not just stacking high dps sinners in 1 team and mindless clicking win rate anymore.

It's looking like it:

MD2 Hard will have Floor 5 buffs moved to Floor 2, which might ramp up more in the later floors. This means you can't rely on EGO spamming that much since you won't have nearly as many resources going into Floor 2 as you would Floor 5. Clash IDs will get significantly hampered by the buffs and will start losing health rapidly over time, meaning they will eventually die due to attrition rather than a single straight fight.

What this means is that Healing and Tanking hits will end up seeing much more value, as taking hits can allow you to hold turns until your units have enough attacks to overwhelm the enemy with unopposed skills over clashed ones. Unopposed skills can stagger the enemy, which stops the enemy skill entirely.

With how K Hong Lu is designed, he's designed almost exclusively for Hard mode given how much sustain he has and how many attacks he can easily sneak in unopposed.
Zalgo Jul 1, 2023 @ 7:03am 
Originally posted by nlong16092000:
Originally posted by jobhobster:
K Corp Hong Lu is very subpar to Kclan and Tang Hong Lu. In Limbus you currently have to only deal damage, not to receive.
Yes, I do say k corp hong lu’s clashing power and DPS sucks, but you have to win clashes to deal damages. In floor 5 of the current dungeon, with the floor buffs, it’s much harder to win clashes, so I do think there will be more options with a tank in a team. To oppose some high power skills, now we can either using ego or just tanking it. And with how PM makes the boss fights becomes ruina-like( like krommer, dongbaek and dongrang fights), I do think the meta is going to change, not just stacking high dps sinners in 1 team and mindless clicking win rate anymore.

Also to note is that DongRang and Dongbaek may be easier numbers wise compared to Kromer, they have much more complicated mechanics then Kromer by a long shot. Given we are still early in the main story, I can already see PM cooking some dangerous puzzle mechanics that utterly cancel win rate completely (Railway Abnormalities already prove that with the WAW entity)
Originally posted by Zalgo:
Originally posted by druid:
El Director bows to China.

I highly doubt that as PM has been adamant to not censor this game to allow for China to sell this game. CCP would DESPISE the content shown in this game and the censorship would be devastating (R Corp HeathCliff would have White everywhere)
If they do censor all the blood, then RC chef ryoshu turns from cannibalism into R18 content.
Originally posted by Zalgo:
Originally posted by nlong16092000:
Yes, I do say k corp hong lu’s clashing power and DPS sucks, but you have to win clashes to deal damages. In floor 5 of the current dungeon, with the floor buffs, it’s much harder to win clashes, so I do think there will be more options with a tank in a team. To oppose some high power skills, now we can either using ego or just tanking it. And with how PM makes the boss fights becomes ruina-like( like krommer, dongbaek and dongrang fights), I do think the meta is going to change, not just stacking high dps sinners in 1 team and mindless clicking win rate anymore.

Also to note is that DongRang and Dongbaek may be easier numbers wise compared to Kromer, they have much more complicated mechanics then Kromer by a long shot. Given we are still early in the main story, I can already see PM cooking some dangerous puzzle mechanics that utterly cancel win rate completely (Railway Abnormalities already prove that with the WAW entity)
They really did something to punish the strategy of stacking high dps sinners and just clicking win rate without reading, like the electric boogaloo centipede. The fight really took forever if you didn’t read.
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Date Posted: Jun 30, 2023 @ 6:15am
Posts: 17