Limbus Company

Limbus Company

Stagger
Y'all gonna need to tone that waaaay down
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Showing 1-15 of 48 comments
Reptiloid (Banned) Mar 3, 2023 @ 3:18pm 
Why?
MotivatedBoi Mar 3, 2023 @ 3:29pm 
Looks like someone got to 2-18

And no, it doesn't need to be toned down. It acts both as a punishment for the player if they don't think out their clashes, disabling your sinners, and as a reward for getting an advantage against the enemy, letting you get free hits. In short, it works just as intended.
Hibou Inquiet Mar 3, 2023 @ 3:31pm 
Originally posted by MotivatedBoi:
Looks like someone got to 2-18

And no, it doesn't need to be toned down. It acts both as a punishment for the player if they don't think out their clashes, disabling your sinners, and as a reward for getting an advantage against the enemy, letting you get free hits. In short, it works just as intended.
oh no i meant chap 3 hahaha
Kariya Clovis Mar 3, 2023 @ 3:34pm 
Originally posted by Hibou Inquiet:
Originally posted by MotivatedBoi:
Looks like someone got to 2-18

And no, it doesn't need to be toned down. It acts both as a punishment for the player if they don't think out their clashes, disabling your sinners, and as a reward for getting an advantage against the enemy, letting you get free hits. In short, it works just as intended.
oh no i meant chap 3 hahaha
Chap 3 is pretty brutal, but it is certainly doable if only one or two characters get staggered as long as they don't die and the others can survive without their input for the turn.
You gotta crack a few sinners to make an omelet in this chapter it seems. Less you're overleveled.
Hibou Inquiet Mar 3, 2023 @ 3:35pm 
also works as intended sure balance? no not at all. seeing as you will always be easier to stagger then the enemy, and to my knowlegde non-abno fights dont let you target so you either gotta hope the sad. sad defense option works or win a literal coin flip.

stagger tier one? fine. tier 2? pushing it. stage 3? only there for the player i dont think any of the enemies so far have had 3 stagger bars.

it's overall easier of the game to use it against you rather then you it similar to runia, although here theres less counter play and more punishment
Hibou Inquiet Mar 3, 2023 @ 3:36pm 
Originally posted by Kariya Clovis:
Originally posted by Hibou Inquiet:
oh no i meant chap 3 hahaha
Chap 3 is pretty brutal, but it is certainly doable if only one or two characters get staggered as long as they don't die and the others can survive without their input for the turn.
You gotta crack a few sinners to make an omelet in this chapter it seems. Less you're overleveled.
so far i'm clearing it under 10 turns but boy howdy am i not looking foward to when the game gears towards abusing it
Hibou Inquiet Mar 3, 2023 @ 3:38pm 
i knew going into it blunt resist is necessary, but i just frankly dont like the stagger system. rarely do i see it and when i do the fight is instantly over for one side.
Dominic Mar 3, 2023 @ 3:40pm 
Originally posted by Hibou Inquiet:
also works as intended sure balance? no not at all. seeing as you will always be easier to stagger then the enemy, and to my knowlegde non-abno fights dont let you target so you either gotta hope the sad. sad defense option works or win a literal coin flip.
nah thats what egos are for, if you happen to have a character that has a clash lined up they very likely to lose and cant afford the damage then pop an ego. almost all egos will win every clash in the game currently
Hibou Inquiet Mar 3, 2023 @ 3:42pm 
Originally posted by Dominic:
Originally posted by Hibou Inquiet:
also works as intended sure balance? no not at all. seeing as you will always be easier to stagger then the enemy, and to my knowlegde non-abno fights dont let you target so you either gotta hope the sad. sad defense option works or win a literal coin flip.
nah thats what egos are for, if you happen to have a character that has a clash lined up they very likely to lose and cant afford the damage then pop an ego. almost all egos will win every clash in the game currently
the turn in question when ego isnt ready?
shoopy Mar 3, 2023 @ 3:44pm 
Never had an issue with stagger, though that doesn't mean I won't have one in the future.
I sometimes end up with one or two people staggered but by that point I've usually staggered or killed some enemies at the same time. I've had people get wrecked by bad luck then proceed to clear the dungeon with them on like 10 hp.

I've fought everything in the game but who knows how it'll be when they add more stuff.
Hibou Inquiet Mar 3, 2023 @ 3:45pm 
Originally posted by Hibou Inquiet:
Originally posted by Dominic:
nah thats what egos are for, if you happen to have a character that has a clash lined up they very likely to lose and cant afford the damage then pop an ego. almost all egos will win every clash in the game currently
the turn in question when ego isnt ready?
by which i mean. Y'all dont have ego every turn (unless its a mirror run i find sinclair just never runs out of ego cracked little white boy)
Hibou Inquiet Mar 3, 2023 @ 3:47pm 
Originally posted by ardiel:
Never had an issue with stagger, though that doesn't mean I won't have one in the future.
I sometimes end up with one or two people staggered but by that point I've usually staggered or killed some enemies at the same time. I've had people get wrecked by bad luck then proceed to clear the dungeon with them on like 10 hp.

I've fought everything in the game but who knows how it'll be when they add more stuff.
I had the most issues with it in chap 3 but that ones a beast. everyone's got different teams as well so it could be my general dislike of the system when it was put into runia

i just think its unnecessary. punishment of getting unlucky as i see it less punishment for playing bad
Kariya Clovis Mar 3, 2023 @ 3:49pm 
Originally posted by Hibou Inquiet:
Originally posted by Hibou Inquiet:
the turn in question when ego isnt ready?
by which i mean. Y'all dont have ego every turn (unless its a mirror run i find sinclair just never runs out of ego cracked little white boy)
If you're not able to reliably activate at least one member of your team's EGO every couple turns, you aren't building your team for it correctly. In order to deal with situations like that sometimes you have to learn to take the L on clashes, get staggered, and play around it.
Knowing what sins you have in stock and what you need to activate EGO is a large part of combat.
Last edited by Kariya Clovis; Mar 3, 2023 @ 3:50pm
Reptiloid (Banned) Mar 3, 2023 @ 3:50pm 
Originally posted by Hibou Inquiet:
i knew going into it blunt resist is necessary, but i just frankly dont like the stagger system. rarely do i see it and when i do the fight is instantly over for one side.
Well, yeah, this is one of the point. This kind of makes some dangerous moves more rewarding tho, and makes you not to charge forward every round. The precarious nature of the fights, at least with humans.
shoopy Mar 3, 2023 @ 3:53pm 
Some sinners are surprisingly resistant to certain attacks so some times you may want to lose a clash on purpose for the affinity and to eliminate a weak attack from the board. You can't always be winning attacks, and some times you need to know you can't win at all and to not even waste a skill trying.
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Date Posted: Mar 3, 2023 @ 2:17pm
Posts: 48