Limbus Company

Limbus Company

Elzquiem Mar 1, 2023 @ 12:36pm
BUG - Tutorial is broken
Hello, Project Moon.

I'm having the following issue on both Steam and Android (European player, France). I cannot go further in the tutorial dialog precisely when Lion speaks the following line "Must've taken a wrong turn?" when talking about the bus. The game is not frozen, but I cannot progress further.

I skipped on Steam and can access the main menu, but I don't want to start playing without... well... knowing how to play, and without knowing how things turned out story-wise. So I tried to do the tutorial on mobile and then merge the accounts later.

Unfortunately, the same story line cannot be passed on Android. Clicking/tapping on it does not progress the story, setting it to auto-text does not work either.

I find this bug rather critical because :
  1. New players cannot play the tutorial and will stuggle to understand the game ;
  2. Said players cannot enjoy the story you concocted for us ;
  3. This is litterally the first impressions with the game, and already a show-stopper issue right off the bat. This is not great...

I suspect we (non-english countries) may not be the target of the game, but please do not let us behind, you have people that can read english just fine and are eager to play your games, especially after Lobotomy Corp and LoR.

If anything, I also strongly recommend you to make the tutorial replayable, so people can always still replay it if they skipped it, or in my case, had to skip it.
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Showing 1-6 of 6 comments
Imagine Wagons Mar 1, 2023 @ 1:41pm 
The fix for it is to change your regional time format to English - fixed the issue for me since a lot of dialogues get stuck anyway. However this issue is something that shouldn't happen, since the fix is so unrelated to it...
Elzquiem Mar 1, 2023 @ 3:27pm 
Originally posted by Imagine Wagons:
The fix for it is to change your regional time format to English - fixed the issue for me since a lot of dialogues get stuck anyway. However this issue is something that shouldn't happen, since the fix is so unrelated to it...

Thanks for the proposal. But no, I will not change my systems settings, since I have other app/softwares that depend on it. I'm always inclined to make concessions, but not to this extent.

My guess on this issue is some kind of fatal error when trying to read/send a date to servers that is not formatted, or correctly converted to the format Project Moon uses. If they still make their games with Unity (C# programming language), I'll go a bit technical and say that the
DateTime
class in .NET has a LOT of stuff to avoid this specific type of situation.

This is beyond abnormal. As a developper, you cannot not expect to impose a culture date format to your user, especially when you intend to jump on the "mobile free to play" boat. I do hope this is just an oversight, because this mistake is a common pitfall on mobile apps, and an easy one to avoid when prepared correctly. If I need to give an example of a game in the same category, I have Fate/Grand Order (made with Unity) on my device, released in August 2022 in France, and I have zero issue related to time formats, the app being based on the US version (They basically released the US version in Europe 5 years later).

They probably don't have a huge strike force QA side, but when you plan to release worldwide, you put at least the game in beta access in a few countries, monitor feedbacks and bugs, proceed to bugfixes, then repeat with more foreign countries, etc. Launching on all country at once, especially when they know that their games are not designed for European configuration (keybinding, accents on words, etc.) is just shooting yourself in the foot. The fact that this is their first gatcha game (F2P with microtransactions), that is also cross-platform with server network is even worst, since it multiplies testing and nasty edge cases.
IceScarecrowMax Mar 2, 2023 @ 12:19am 
Have same issue
Ozymandias Mar 2, 2023 @ 1:52am 
Same issue here, i played anyway but cannot see the story, and now the dungeon at the end of chapter 1 doesn't load so i can't continue to play any further
Dekapact Mar 7, 2023 @ 3:36am 
same stuff
WeAreTheMeta Mar 7, 2023 @ 9:10am 
Furthermore, even if skipping all text to avoid the problem, we also get stuck at first dungeon, being able to do nothing but move the cursor over a black screen.
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Date Posted: Mar 1, 2023 @ 12:36pm
Posts: 6