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having a spark system and a simple pity system where you can get a random 000s every X Draws make the game much more welcoming, you could simple run out of luck, but knowing that its okay, because you are going to have the guarante that even if comes a dupe to you, you are getting 50 shards to spark something in the future. but yeh, you can farm shards and all that, its not a bad system of spark.
I think you are dramatically understating just how 'raw' Ruina was when it initially released into early access. There was like 8 fights in the game, almost all of the mechanics were entirely revamped/removed and there was zero voice acting to top it off.
just to be clear that i really think fate-go and genshin are not healthy gachas.
Errr....
isn't a rate 4%?
2.9 for iden /1.3 for EGO and 1% for pick up seem normal for me.
I understand your point.
If luck come to worst you'd get very few shard compare to 400 spark.
But while it suck current system isn't that bad either.
Every 10 roll you get 42 at least ( 9x3,1x15,no 3*)
So the average for 400 shards is just 100 rolls.
Yes it suck that we couldn't get it immediately as it was divided between 12, but it'd still 12spark/1200 rolls in long run , as the shard can carryover
Not count that you might get 3* while roll gacha or able to farm it to reach the goal more quickly
Just hope it become better! :)
I don't want to sound like a fanboy or anything, just speaking from experience.
i see it, this basically just shut a great part of the argumentation in this matter, even the problem with the lack of a pity system does not appear to be much a thing anymore, im happy now at least. tk project moon.
Was really glad to see that the 2 ids from the new banner were included not only in the standard banner,but also in the 3 star guaranteed one.