Limbus Company

Limbus Company

P2W & Roadmap
0 free pulls per month - now
12 free pulls per month - after next week changes

Players unable to gather 400 resources for 000/EGO till the end of the season unless money spent (according to those who made calculations).


Meanwhile Roadmap - new banners/EGOs each 2 weeks.


So devs made this game not to be single player style and it is not - it has no content for it. 3 chapters and you can rest for a year. Understandable.

But why did they make it worst gacha ever then?
20-30 pulls per month is stingy even by gacha standards. And don't misinterpret starting honeymoon period and tickets for awful launch with tons of bugs for a forever thing. Looking at replenishable currency and tickers. We have 12, a lot of dupes and season threads useless without paying money for... what exactly? That's not even P2W, that's some other level. There is nothing to win, but there is nothing to play also for a P2P?


The more I typed, the further it went. WTF the game even is about?
It's awful for gacha enjoyers who like to gamble and check their luck. Both because of currency and low amount of things to roll for and high amount of dupes.
It's awful for single player games enjoyers who like to immerse in a nice written world and completed story, interesting quests etc. It has content for a day or several and no interesting repeatable one. It's obviously made to grab cash (no gachas are made with other purpose), but... oh well.
Last edited by lamanz777; Mar 9, 2023 @ 4:38pm
< >
Showing 31-45 of 113 comments
Ratohou Mar 9, 2023 @ 8:50pm 
Originally posted by SmallGespenst:
The whole pity thing is pretty funny because one of the highest grossing gatchas of all time (Fate GO) only added a pity system at all somewhat recently, and for the EN version it's still absent.
people love comparing the Shards to pretend spark systems like Arknights' Certificates, despite the fact that said certificates can't be spent on characters until they are the one character on the cycling re-roll banner that's in the shop, loudly ignoring that the actually comparable system is only ever used on limited banners, and much like the system you mentioned from priconne, requires 300 pulls during that banner and everything vanishes at the end.
they also love to ignore that shards are not only farmable but farmable infinitely outside of making pulls.

having a spark system and a simple pity system where you can get a random 000s every X Draws make the game much more welcoming, you could simple run out of luck, but knowing that its okay, because you are going to have the guarante that even if comes a dupe to you, you are getting 50 shards to spark something in the future. but yeh, you can farm shards and all that, its not a bad system of spark.
Last edited by Ratohou; Mar 9, 2023 @ 8:52pm
Nathair Mar 9, 2023 @ 8:51pm 
Originally posted by Reptiloid:
Originally posted by MotivatedBoi:
Game has released not that long ago and is always subject to change, try and give it some time. Or would you like to say that every other gacha game was perfect from the launch?

He has a valid point nevertheless. Among other PM's projects, this came out most raw imo. Rn it is a big donate button for PM fans, as there is neither enough in-game currency generaion to drag a lot f2p, not enough unlockable content to whale on. I think they should've labled everything until patch of 16th marhc as early access or smth.

I think you are dramatically understating just how 'raw' Ruina was when it initially released into early access. There was like 8 fights in the game, almost all of the mechanics were entirely revamped/removed and there was zero voice acting to top it off.
Ratohou Mar 9, 2023 @ 8:52pm 
Originally posted by SmallGespenst:
Originally posted by Ratohou:
and "3x highter "5-star"" isn't really a good point you see, because its very standard to have 3% if you have a healthy gacha.
Genshin Impact and it's 0.6% chance would like a word.
and Fate GO with it's 1%.

just to be clear that i really think fate-go and genshin are not healthy gachas.
SmallGespenst Mar 9, 2023 @ 8:56pm 
Originally posted by Ratohou:
Originally posted by SmallGespenst:
Genshin Impact and it's 0.6% chance would like a word.
and Fate GO with it's 1%.

just to be clear that i really think fate-go and genshin are not healthy gachas.
understandable. especially for F-GO since unless you're blowing 300 pulls on a single banner (and on the JP version) there's no pity to compensate for that low draw rate
Qwanto Mar 9, 2023 @ 9:15pm 
Ohh didn't notice discussion down here lol

Originally posted by Ratohou:
because its really a thing that happens in every gamits very standard to have 3% if you have a healthy gacha.

Errr....
isn't a rate 4%?
2.9 for iden /1.3 for EGO and 1% for pick up seem normal for me.

Originally posted by Ratohou:
Originally posted by SmallGespenst:
The whole pity thing is pretty funny because one of the highest grossing gatchas of all time (Fate GO) only added a pity system at all somewhat recently, and for the EN version it's still absent.
people love comparing the Shards to pretend spark systems like Arknights' Certificates, despite the fact that said certificates can't be spent on characters until they are the one character on the cycling re-roll banner that's in the shop, loudly ignoring that the actually comparable system is only ever used on limited banners, and much like the system you mentioned from priconne, requires 300 pulls during that banner and everything vanishes at the end.
they also love to ignore that shards are not only farmable but farmable infinitely outside of making pulls.

having a spark system and a simple pity system where you can get a random 000s every X Draws make the game much more welcoming, you could simple run out of luck, but knowing that its okay, because you are going to have the guarante that even if comes a dupe to you, you are getting 50 shards to spark something in the future. but yeh, you can farm shards and all that, its not a bad system of spark.

I understand your point.
If luck come to worst you'd get very few shard compare to 400 spark.

But while it suck current system isn't that bad either.

Every 10 roll you get 42 at least ( 9x3,1x15,no 3*)

So the average for 400 shards is just 100 rolls.
Yes it suck that we couldn't get it immediately as it was divided between 12, but it'd still 12spark/1200 rolls in long run , as the shard can carryover

Not count that you might get 3* while roll gacha or able to farm it to reach the goal more quickly

Just hope it become better! :)
Last edited by Qwanto; Mar 9, 2023 @ 9:18pm
Nep-MIB Mar 9, 2023 @ 9:20pm 
Originally posted by Ratohou:
Originally posted by SmallGespenst:
Genshin Impact and it's 0.6% chance would like a word.
and Fate GO with it's 1%.

just to be clear that i really think fate-go and genshin are not healthy gachas.
To be fair, while Genshin's pull rates are bad that i agree, but the game itself doesn't requires you to have too many characters in order to "win" the endgame. All you need is 6-8 well build characters for the spiral abyss, and most of the meta characters are 4-stars anyway. And, like Limbus Company in it's current state, Genshin doesn't have pvp too, so you're not pressured to pull for 5-stars meta characters as soon as possible.
I don't want to sound like a fanboy or anything, just speaking from experience.
Nathair Mar 9, 2023 @ 10:44pm 
They just updated their upcoming information to reveal that you will get 750 Lunacy per week from your 3 weekly Mirror Dungeons. Meaning every 2 weeks you'll get enough free Lunacy to pull 11 times.
Ratohou Mar 9, 2023 @ 10:59pm 
Originally posted by Nathair:
They just updated their upcoming information to reveal that you will get 750 Lunacy per week from your 3 weekly Mirror Dungeons. Meaning every 2 weeks you'll get enough free Lunacy to pull 11 times.

i see it, this basically just shut a great part of the argumentation in this matter, even the problem with the lack of a pity system does not appear to be much a thing anymore, im happy now at least. tk project moon.
aidanfilson25 Mar 9, 2023 @ 11:49pm 
For that matter 7 battle pass exp is now also the default for if you don't have the weekly bonus which is quite a lot in the context that extra bp levels = shards
Jason Eroge Mar 9, 2023 @ 11:52pm 
with the new lunacy update its now free 11pulls every 2 weeks
A Wispy Willy Mar 9, 2023 @ 11:53pm 
Originally posted by aidanfilson25:
For that matter 7 battle pass exp is now also the default for if you don't have the weekly bonus which is quite a lot in the context that extra bp levels = shards
I haven't seen anything confirming this so far aside from people saying that's the case.
LunaticDelusion Mar 9, 2023 @ 11:53pm 
The game is great,and every change they made so far to the game has been overwhemingly positive one in my eyes.
Was really glad to see that the 2 ids from the new banner were included not only in the standard banner,but also in the 3 star guaranteed one.
Nope Mar 9, 2023 @ 11:56pm 
Originally posted by A Wispy Willy:
Originally posted by aidanfilson25:
For that matter 7 battle pass exp is now also the default for if you don't have the weekly bonus which is quite a lot in the context that extra bp levels = shards
I haven't seen anything confirming this so far aside from people saying that's the case.
https://twitter.com/LimbusCompany_B/status/1634090214372278272/photo/1
Last edited by Nope; Mar 9, 2023 @ 11:56pm
Shark Noises Mar 10, 2023 @ 12:09am 
Damn there making mirror dungeon rewards even better was 150 per run before but now its 250 so enough for two 10x's a month which is pretty great.
Platapoop Mar 10, 2023 @ 12:36am 
Yes you can beat everything pretty easily with base identities, but it's pretty boring. No option to make a burn build, bleed build, etc. Fun for the first few hours, gets old for the rest. I kind of dislike how identities aren't really good until uptie 3, and that requires shards to level up. I also think some identities are not well balanced (some being OP, some being bad), but not one of my main concerns.
< >
Showing 31-45 of 113 comments
Per page: 1530 50

Date Posted: Mar 9, 2023 @ 4:24pm
Posts: 113