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90% of my games. Pokes and grabs.
Mortal Kombat 1 is boring. Invasions is boring. You play a giant game board doing the same stuff over and over just for 1 of 100 different color palettes on a random character's skin? I hope you truly do play alone because those skins won't be usable by a local PLAYER 2!!!! (It's a feature) I may come back here and there, but I'm honestly just burned out on this flashy fail.
This is clearly way worse single player experience then MK 11. Invasion, one round matches against dead AI who dies with 2 combos and repeat this 200x times?
The gear system is worst. I am a reptile player and I got 2 options, gear and mask and best mask is "no mask"... No visual changes to reptile form too which you use for all the cut scenes, throws and %50 of the moves..
Reptile got only 2 combos, others suck or end up same if you want damage. So if I got a combo better then all, easy to do, why would I bother with others?
I "never" use bars at specials for any reason. They don't add to a combo, not have a special additions maybe armor.. wtf..
I still think having Cameo at a Mortal Kombat game does not make sense at all from any logical lore or game point. I still don't understand people who prices this game fighting system at all.
We are never going to get a good MK game again. If there's something new, complaint. If they do what we ask, complaint. If things stay the same, complaint.
There are ways to use tools in unintended ways that create new defensive options. For example, I have been using the Scorpion Kameo fireball as projectile blocker with Reptile. I call him, he blocks the Kung Lao Kameo low hat, and I get a free punish most of the time. I have not seen any other player doing this, so I am 100% sure that there are other defensive options we don't know about yet.
This is why fostering a healthy pro scene is so important. Historically, it's been the pro players that find new and interesting tech that changes the way the game is played. The vast majority of this generation of pro players are so lazy and unmotivated to stray away from anything that isn't considered "top-tier." I know you have a personal issue with SonicFox, but you have to give him credit. He's basically the only player doing the work to find new viable strategies.
You screeching about "mah wahmen teetees" and "I shouldn't have to practice to git gud" isn't helping anything or anyone. Stay in your lane and stick to complaining about the monetization. It's the only legitimate criticism you have.
To add to your point, the money being put into esports is dogwater btw. This further demotivates pro players from going to tournaments cos even with a top 8 placing they can barely recover their airline and hotel expenditure.
https://steamcommunity.com/app/1971870/discussions/0/7529517132613727560/
NRS and WB are pulling in insane amounts of profit yet decides to stop using microtransaction revenue to fund tournaments? It's gross and displays just how little commitment NRS has to the community and this game's lifespan.
Fan fact is, WB needs fan funds to give people just some price of 1000$s..
My last MK which I will pay full rpice and buy day 1. I will wait at least 2 years next time when it has all and half price.
The crowdfunding concept that existed in MKX (blue steel Sub and crimson Ermac skins) which was actually very successful in getting in lot of money into the esports scene became something they should have sustained. The numbers dropped with MK11 and now even further with MK1.
this dude thinking pro players keep the game alive LOL listen SonicHoax aint going interested in you bro, move on.
Pro players and devs have a symbiotic relationship that keeps competitive games fresh. Apparently you play fighting games just long enough for your post nut clarity and subsequent religious depression and shame to set in.
If you can’t understand that, I really don’t think there’s enough crayons and Elmer’s glue on the planet to explain it to you.