Mortal Kombat 1

Mortal Kombat 1

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An R Key5993 Sep 17, 2023 @ 10:56pm
Can someone please explain "Shove" to me?
Forward + Throw does the Kameo throw but it can also "shove?" I'm not sure how to get the shove to work.
Originally posted by The Disappointer:
The shove happens if the kameo was used to do another attack seconds before you doing the forward throw. If you notice every forward throw has the character shove the person into a kameo who then does a move. So if you kameo is already in play, it literally just becomes a shove as their is no character for it to animate to perform the attack as they are already on the screen performing a move or currently running to get off the screen. It sucks because you can legit cheat yourself out of throw damage like if you actually land the grab but mistakenly do forward grab instead of a chunk of damage you shove them away from you and often end up being punished by them for it.

So it's hard to tell if this an issue that should be fixed like maybe they can't perform the animation, but your opponent should still take damage for being caught with a throw. Or maybe it is by design and part of the skill set that you have to pay such close attention to your kameo that you need to be aware when its available or not to be part of the throw. I mean I could see the devs or some fans arguing it is by design and a skill related thing, but honestly it's more like they were too cheap/ lazy to animated an alternative forward throw for when your kameo is currently busy.
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LouRagou Sep 17, 2023 @ 11:05pm 
I was curious about this too, but I think it only happens during the early stages of the story mode, when the first characters don't have powers yet, are still learning, and they have no kameos to help. You can see that the moves of your characters are very limited in the list at that moment.

"Shove" seems to replace the forward throw that always uses a kameo for every character afterwards, while the back throw doesn't.
The author of this thread has indicated that this post answers the original topic.
The Disappointer Sep 17, 2023 @ 11:07pm 
The shove happens if the kameo was used to do another attack seconds before you doing the forward throw. If you notice every forward throw has the character shove the person into a kameo who then does a move. So if you kameo is already in play, it literally just becomes a shove as their is no character for it to animate to perform the attack as they are already on the screen performing a move or currently running to get off the screen. It sucks because you can legit cheat yourself out of throw damage like if you actually land the grab but mistakenly do forward grab instead of a chunk of damage you shove them away from you and often end up being punished by them for it.

So it's hard to tell if this an issue that should be fixed like maybe they can't perform the animation, but your opponent should still take damage for being caught with a throw. Or maybe it is by design and part of the skill set that you have to pay such close attention to your kameo that you need to be aware when its available or not to be part of the throw. I mean I could see the devs or some fans arguing it is by design and a skill related thing, but honestly it's more like they were too cheap/ lazy to animated an alternative forward throw for when your kameo is currently busy.
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Showing 1-2 of 2 comments
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Date Posted: Sep 17, 2023 @ 10:56pm
Posts: 2