Mortal Kombat 1

Mortal Kombat 1

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Renna_Fgc Sep 17, 2023 @ 2:09pm
2nd player options?
Am i missing something? Ive been playing with my boyfriend and it doesnt let him setup his buttons without also changing my buttons. Also, it doesnt even show him his characters fatalities on his movelist. Even the default one. He cant equip character customizations either.

How are tournaments going to work if two players cant have different button setups?
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Showing 1-9 of 9 comments
Maulclaw Sep 17, 2023 @ 2:15pm 
You're expecting too much from MK1.
abbaco Sep 17, 2023 @ 2:21pm 
hope they fix thix
BFT9000 Sep 17, 2023 @ 2:25pm 
I had this same issue yesterday playing with some friends. It was really frustrating.
Pathan Renard Sep 17, 2023 @ 2:28pm 
MK11 had the same issue at launch...I don't know if they will fix this here as well or not...
hells Sep 17, 2023 @ 7:54pm 
Yeah it's really disappointing since player 2 is treated as a literal guest. No Brutalities, they can't see their fatalities, button prompts are bugged, etc. Makes them an actual second class citizen.
Shoah Kahn Sep 17, 2023 @ 8:01pm 
Controls and save profiles have always been an issue with NRS games. In Injustice 2, it had both problems:

1. Controls would bug out and simply not be compatible with the game, even after working perfectly prior (mixed up buttons and directional inputs that could not be properly re-mapped) -- a bug that NRS never addressed; let alone, fixed properly (at best, an update "reset" it to work, only for it to re-surface against later)

2. Player-2 could not use / access / share the unlocked content (gear and/or levelled characters) locally / on them player-2 side. This made local play very "vanilla", because gear changed char. stats, and player-1 using gear broke the game (to say nothing of the extra abilities player-2 missed out on). Thankfully, there are hacks now that allow for unlocking / using the abilities, even without unlocking them, and for both players; but, the gear issue is permanent -- effectively requiring two copies of the game to play using gear.

I think it's to do with NRS's coding, and likely because they focus on consoles which have separate player profiles by default, as well as proprietary peripherals (unlike PC, which myriad controller api's). MK11 fixed the content issue from Ij2; but, I do recall controller issues still cropping up in that game, from time to time -- especially after updates.

Originally posted by Hells:
Yeah it's really disappointing since player 2 is treated as a literal guest. No Brutalities, they can't see their fatalities, button prompts are bugged, etc.
That is the persistent problem in all NRS games, and the only "fix" I've seen was in Injustice (1), where Player-2 mirrored Player-1 -- i.e., the second player would share even the XP of Player-1; resetting to the latter's XP after each re-start / session. In that game, there were no locked gameplay elements (abilities, finishers etc.); thus, that aspect of things did not come into the equation as it might have had were those systems been in place.

This pוֹssed me off no end with Injustice 2 (Player-2 being unable to access either lock unlocked abilities or gear), and I recall complaining about it in the official forums at the time, together with many others -- also finding many Plebbit posts to said effect, mostly asking "how" to allow Player-2 to use the content, while not realising they simply could not. It seems that despite the "new engine" .meme (I'm starting to doubt this claim with every passing revelation surrounding MK1 -- likely misdirection to put people off of the scent that MK1 = erstwhile Injustice 3) -- they still haven't nutted out how to allow players to play locally like in every other fighting game in living memory, including their pre-Injustice 2 games.
Last edited by Shoah Kahn; Sep 17, 2023 @ 8:13pm
theJindesan Sep 18, 2023 @ 3:06pm 
Also try 2 players in practice mode, even though you can activate it and chose players both controlers control P1!!
ValhallaOutcast Nov 16, 2023 @ 2:21pm 
I think we’re they messed up was not letting you customize at the character select screen so when on kustomize screen it defaults to player 1
monc Nov 16, 2023 @ 3:42pm 
I reported a bug about the 2 player cosmetic change and got this response. You can see their comments here:
https://mortalkombat1.bugs.wbgames.com/bug/MK1-2726]
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Date Posted: Sep 17, 2023 @ 2:09pm
Posts: 9