Mortal Kombat 1

Mortal Kombat 1

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Nuriyokan Sep 16, 2023 @ 11:03pm
The most beautiful thing about this game is that you can't button mash lol !
You have to actually know what you are doing just like streetfighter or tekken . You can't just mash randomly and get one hit kb's lol . This game is great ! God its so good !
Originally posted by Mike:
This is kind of the problem with the "FGC" as each part thinks their game is some how superior and takes more skill, when 99% of these arguments boil down to personal likes and preferences.

I'm no MK stan but its annoying to see it always being the punching bag of the FGC when now 99% of the top FGs are made for casuals with things like modern controls, one button specials, comeback mechanics, or with games like Strive that took a very deep and complex franchise and turned it into anime Street fighter...etc.

MK1 not only backtracked on the casualization that MK11 pushed for but it made a MK game that was deep and fun to learn again and for that alone I respect NRS a lot for.

Just play what you like, and stop acting like one side is "superior" because you like or dislike certain gameplay systems/mechanics.

I will enjoy MK because imo it has the best characters and the visual/animation/hit feedback is always top notch, making my attacks feel impactful. Something anime fighters and SF has never made me feel so I will stick to what I prefer and not whine that one franchise is better then the other.
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Showing 31-45 of 88 comments
Nuriyokan Sep 17, 2023 @ 8:31pm 
Originally posted by Killjoy:
I thought street fighter 6 was the spam game?
Spam only exist in a can . Geras said it best . Fail Adapt Evolve. - mk11 quote . If i grab you 5 times and you refuse to tech or micro duck that's a skill issue. If i toss projectiles and you can't get in that's a skill issue . People who use the word " spam " just haven't learned how to adapt.
ultsnv Sep 17, 2023 @ 9:54pm 
Originally posted by Mock:
Originally posted by ultsnv:

i hit master and have 400 hours played. Game is trash, 60-80% combos, neutral skip tools, 50/50s, perfect parry is super random, there is so much about sf6 that makes it the worst street fighter... even sfv was better. The best parts of Street fighter is skipped and ruined because of the new mechanics.

Lol ok and? I have two masters with 250 hours you're not special. You just suck at playing at the highest level you can only body scrubs figuring out the game good for you.

did i say i was special? i was responding to the moron above since he thinks i said sf6 is trash because "skill issue". It's just my opinion, SF strengths has always been neutral and footies, which barely happens in sf6. 1 whiff punish turns into a drive rush to skip neutral straight to the guessing game. SF has been only getting worse since 3rd strike, sf4 was ok but after that its been down hill.
sf6 is the mkx of street fighter lmao ♥♥♥♥♥♥♥ boring trash game.

MK games have more neutral than sf now?? wtf happend??

oh yea i forgot to mention the corner carry combos that can take you from one side of the stage to the other... why?
Last edited by ultsnv; Sep 18, 2023 @ 12:25am
Mike Sep 17, 2023 @ 10:58pm 
I mean I agree to an extent, that MK really falls apart for players who love to mash, precisely because of the dial a combo system. MK combos have more of a rhythm to them, so you literally can't mash out things like on other games. Now what MK is notorious for is not for mashing but for projectile spam, which will always be prevalent across all of their games (which I don't mind).

For example, if you come from SF6 where you can literally mash down pokes infinitely you will find out real quick that you can't mash stuff like that in MK. I'm not SF pro or player but I know enough to see that many players in SF6 get away with mashing 3-4 down pokes into confirms, while this is literally not possible in MK. You need to know the strings for your character to actually do anything otherwise your just mashing highly punishable buttons that lead to nothing.

In SF6 and Tekken 7/8 if your a new player you can mash buttons and still feel like you doing cool things because of how loose the system mechanics are. However, in MK if you don't at least look at the move list to see a characters combos you won't get anything from mashing buttons, as the system was not designed for that.

I always see SF players hating on MK and they just don't realize that they are different fighting systems designed to be approached in different ways. I don't hate SF but the gameplay/system mechanics are not my cup of tea and MK has always felt better to me because of the way the dial a combo system feels.

Its not that one better then another its just preference and understanding they play differently.
Nuriyokan Sep 18, 2023 @ 1:31pm 
Originally posted by mercureXI:
Originally posted by Yoni Zaria:
You have to actually know what you are doing just like streetfighter or tekken . You can't just mash randomly and get one hit kb's lol . This game is great ! God its so good !

You really think dial-a-combos, the absolute noobiest combo system EVER, is ... better than SF's combo system ?

LMAO

Know what you're doing ? You just input your sequence with ZERO timing involved.

SF needs links and actual timing mastery for combos.

MK is so trash from this point of view, that you can't even jump 1, THEN confirm into a combo, you need to input your dial-a-noob combo before confirming the hit.

There's a reason no one plays that game in japan : it's bad, and always has been.

And let's not even talk about neutral / movement (ultra trash in MK), or the fact that MK is the only game where the frame data makes ZERO SENSE, since you can be +12 on hit, and still unable to combo with a 9f startup move afterwards. . .

Fun game, but don't even compare MK to SF. It might sell more copies, but we all know that gameplay wise, SF completely destroys that pathetic stiff franchise.
Here you go bro this is for you : https://youtu.be/A2yPQ1rHykc?feature=shared
ultsnv Sep 18, 2023 @ 1:34pm 
Originally posted by mercureXI:
Originally posted by Yoni Zaria:
You have to actually know what you are doing just like streetfighter or tekken . You can't just mash randomly and get one hit kb's lol . This game is great ! God its so good !

You really think dial-a-combos, the absolute noobiest combo system EVER, is ... better than SF's combo system ?

LMAO

Know what you're doing ? You just input your sequence with ZERO timing involved.

SF needs links and actual timing mastery for combos.

MK is so trash from this point of view, that you can't even jump 1, THEN confirm into a combo, you need to input your dial-a-noob combo before confirming the hit.

There's a reason no one plays that game in japan : it's bad, and always has been.

And let's not even talk about neutral / movement (ultra trash in MK), or the fact that MK is the only game where the frame data makes ZERO SENSE, since you can be +12 on hit, and still unable to combo with a 9f startup move afterwards. . .

Fun game, but don't even compare MK to SF. It might sell more copies, but we all know that gameplay wise, SF completely destroys that pathetic stiff franchise.

no one plays mk in japan because its banned in japan lmao
Nuriyokan Sep 20, 2023 @ 12:02am 
Originally posted by mercureXI:
Originally posted by Yoni Zaria:
You have to actually know what you are doing just like streetfighter or tekken . You can't just mash randomly and get one hit kb's lol . This game is great ! God its so good !

You really think dial-a-combos, the absolute noobiest combo system EVER, is ... better than SF's combo system ?

LMAO

Know what you're doing ? You just input your sequence with ZERO timing involved.

SF needs links and actual timing mastery for combos.

MK is so trash from this point of view, that you can't even jump 1, THEN confirm into a combo, you need to input your dial-a-noob combo before confirming the hit.

There's a reason no one plays that game in japan : it's bad, and always has been.

And let's not even talk about neutral / movement (ultra trash in MK), or the fact that MK is the only game where the frame data makes ZERO SENSE, since you can be +12 on hit, and still unable to combo with a 9f startup move afterwards. . .

Fun game, but don't even compare MK to SF. It might sell more copies, but we all know that gameplay wise, SF completely destroys that pathetic stiff franchise.
One more : https://www.facebook.com/61551506037224/videos/637409028562933/
Sleazus Sep 20, 2023 @ 12:32am 
how high are you?
Nuriyokan Sep 20, 2023 @ 12:45am 
Originally posted by Sleazus:
how high are you?
Oh boy another troll. Or just a new player who doesn't understand fighting games i wonder what the bad take will be this time . go ahead I'm sure you'll say something that'll blow me away . Go ahead because apparently I'm high . If you think you can mash in fighting games then you're just new and have a lot to learn. If you're good at them and understand the basic fundamentals nobody can mash on you .... its impossible. If people mash on you you're making beginner mistakes .
Last edited by Nuriyokan; Sep 20, 2023 @ 12:46am
Nuriyokan Sep 20, 2023 @ 12:54am 
Originally posted by Sleazus:
how high are you?
There is no mashing out of this https://www.facebook.com/61551506037224/videos/637409028562933/
El Fuerte Sep 20, 2023 @ 12:57am 
wait until this kid goes against raiden and baraka on ranked xD
Last edited by El Fuerte; Sep 20, 2023 @ 12:58am
Nuriyokan Sep 20, 2023 @ 2:05am 
Originally posted by Pipoco:
wait until this kid goes against raiden and baraka on ranked xD
Who me ? Oh you think its about the character and not the player i see. You still have much to learn. When you're a person who studies the game a particular character is not an issue . It doesn't matter if its baraka , or raiden you can't mash in fighting games bro. I don't know why so many people act like they know what they're talking about but every last one of them that leave these bad takes have less than 40hrs on record .

Baraka isn't mashing out of combos and neither is raiden . Ps I play raiden .... He's not mashing out of any combo. if you have people mashing out of combos then you need to rethink your combo or get your timing correct. Nobody can mash out of solid gapless combos .
its impossible.
Spend more time in the lab before making the assumption that baraka , raiden , or any character for that matter can mash on you. If you're getting mashed you then you have more to learn.
Nuriyokan Sep 20, 2023 @ 2:06am 
Originally posted by Pipoco:
wait until this kid goes against raiden and baraka on ranked xD
XD wait until i post another link to prove you 100% wrong . its funny when people show up and act like they know the game but they're just beginners . XD the jokes on you.
acowsik Sep 20, 2023 @ 2:22am 
Originally posted by Yoni Zaria:
You really think dial-a-combos, the absolute noobiest combo system EVER, is ... better than SF's combo system ?

LMAO

#1 I never said the system was noobiest or bad or anything like that see if only you hadn't made assumptions . I talked about someone mashing 1 button. it's not hard to deal with a jab if you block and that's 100% facts .

Know what you're doing ? You just input your sequence with ZERO timing involved.

#2 I'm not sure if you're trying to convince me or yourself on this one because all you had to do was play the tutorial to know that you need to have timing otherwise combos will drop. It tells you and shows you how the timing of inputs changes how the opponent lands or how far back they get pushed. Someone skipped the tutorial i can see. humble yourself before making false statements .

SF needs links and actual timing mastery for combos.

#3 And so does every other fighting game name an MK game without links in them this statement is laughable its as if you don't actually play MK.

MK is so trash from this point of view, that you can't even jump 1, THEN confirm into a combo, you need to input your dial-a-noob combo before confirming the hit.

#4 Maybe you need to play the tutorial because they had you doing jump 1 into combos and into combo enders . " dial - a noob combo befoe confirming the hit " you do realize that when you hit confirm you aren't dialing the combo in . You're dropping it and using your eye on reaction to finish the same as you would in any other fighting game. You have to be trolling at this point. You gave yourself away but I'll still humor you.

There's a reason no one plays that game in japan : it's bad, and always has been.
#5 All you have to do is research ... the game is banned in japan silly. Mk as a whole is banned in some countries . Japan is one of them. You just look silly.

And let's not even talk about neutral / movement (ultra trash in MK), or the fact that MK is the only game where the frame data makes ZERO SENSE, since you can be +12 on hit, and still unable to combo with a 9f startup move afterwards. . .

#6 You don't even know what neutral is .... the fact that you said it's trash in MK.
Silly any experience fighting game player knows the neutral is on you as a player . Now if you want to get technical ... neutrtal is the space between the characters when neither character has an advantage . Oh my god did you just say the movement was trash ? Skill issues learn how to block dash next ! Frame data don't make sense to you ? Makes perfect sense to people who play fighting games . Maybe you should learn what frame data is because it makes perfect sense . If YOU PERSONALLY were plus 12 and couldn't follow up that's YOUR FAULT YOU'RE TOO SLOW . I DON'T HAVE THAT ISSUE . You can't follow up after being plus 12 ? Skill issue bro .

Fun game, but don't even compare MK to SF. It might sell more copies, but we all know that gameplay wise, SF completely destroys that pathetic stiff franchise
#7 You can compare fighting games since they're in the same genre . The comparison was that you can't mash buttons randomly and win in SF = Facts . Same with MK Facts . SF destroys MK ? That statement doesn't even make sense . Two games that have a legacy and franchise that both sells well. One destroy's the other ? If it destroyed it then how does it still exist ? How does a fictional game in a digital world destroy another ?

Your statements make no sense bro. You just don't like MK which is fine but you're not going to convince people that the game is bad only that you don't know what you're talking about . we can run sets in Mk11 or MK1 sometime if you want . Learn how to drop your ego and maybe you'll improve at fighting games .

I got the game on early access and didnt even touch anything for the first 2 1/2 days... all I was working on was the tutorial and the combo challenges. Why? Cos if you want to learn the mechanics and understand stuff that you need to know to get better at the game, there are lessons for all of the aspects you need to know to build upon and practice.

Also the combo challenges really test you when it comes to your linking of strings, special cancels, kameo triggers etc. The one thing I found hard to get working consistently was the EX moves. Unlike MK11, you have to press block and the button at the exact same time. Even a teeny slight delay and the normal move comes out.

Button mashing definitely will cause dropped combos and you have to literally see what you are pressing when. I was literally looking at my controller instead of the screen and totally using sound cues to get the timing right based on the gap for juggle comboes and such.

Its about learning and adapting and putting the time and effort in to get better.
Saya Sep 20, 2023 @ 2:30am 
Originally posted by Yoni Zaria:
Originally posted by mercureXI:

You really think dial-a-combos, the absolute noobiest combo system EVER, is ... better than SF's combo system ?

LMAO

Know what you're doing ? You just input your sequence with ZERO timing involved.

SF needs links and actual timing mastery for combos.

MK is so trash from this point of view, that you can't even jump 1, THEN confirm into a combo, you need to input your dial-a-noob combo before confirming the hit.

There's a reason no one plays that game in japan : it's bad, and always has been.

And let's not even talk about neutral / movement (ultra trash in MK), or the fact that MK is the only game where the frame data makes ZERO SENSE, since you can be +12 on hit, and still unable to combo with a 9f startup move afterwards. . .

Fun game, but don't even compare MK to SF. It might sell more copies, but we all know that gameplay wise, SF completely destroys that pathetic stiff franchise.


You really think dial-a-combos, the absolute noobiest combo system EVER, is ... better than SF's combo system ?

LMAO

#1 I never said the system was noobiest or bad or anything like that see if only you hadn't made assumptions . I talked about someone mashing 1 button. it's not hard to deal with a jab if you block and that's 100% facts .

Know what you're doing ? You just input your sequence with ZERO timing involved.

#2 I'm not sure if you're trying to convince me or yourself on this one because all you had to do was play the tutorial to know that you need to have timing otherwise combos will drop. It tells you and shows you how the timing of inputs changes how the opponent lands or how far back they get pushed. Someone skipped the tutorial i can see. humble yourself before making false statements .

SF needs links and actual timing mastery for combos.

#3 And so does every other fighting game name an MK game without links in them this statement is laughable its as if you don't actually play MK.

MK is so trash from this point of view, that you can't even jump 1, THEN confirm into a combo, you need to input your dial-a-noob combo before confirming the hit.

#4 Maybe you need to play the tutorial because they had you doing jump 1 into combos and into combo enders . " dial - a noob combo befoe confirming the hit " you do realize that when you hit confirm you aren't dialing the combo in . You're dropping it and using your eye on reaction to finish the same as you would in any other fighting game. You have to be trolling at this point. You gave yourself away but I'll still humor you.

There's a reason no one plays that game in japan : it's bad, and always has been.
#5 All you have to do is research ... the game is banned in japan silly. Mk as a whole is banned in some countries . Japan is one of them. You just look silly.

And let's not even talk about neutral / movement (ultra trash in MK), or the fact that MK is the only game where the frame data makes ZERO SENSE, since you can be +12 on hit, and still unable to combo with a 9f startup move afterwards. . .

#6 You don't even know what neutral is .... the fact that you said it's trash in MK.
Silly any experience fighting game player knows the neutral is on you as a player . Now if you want to get technical ... neutrtal is the space between the characters when neither character has an advantage . Oh my god did you just say the movement was trash ? Skill issues learn how to block dash next ! Frame data don't make sense to you ? Makes perfect sense to people who play fighting games . Maybe you should learn what frame data is because it makes perfect sense . If YOU PERSONALLY were plus 12 and couldn't follow up that's YOUR FAULT YOU'RE TOO SLOW . I DON'T HAVE THAT ISSUE . You can't follow up after being plus 12 ? Skill issue bro .

Fun game, but don't even compare MK to SF. It might sell more copies, but we all know that gameplay wise, SF completely destroys that pathetic stiff franchise
#7 You can compare fighting games since they're in the same genre . The comparison was that you can't mash buttons randomly and win in SF = Facts . Same with MK Facts . SF destroys MK ? That statement doesn't even make sense . Two games that have a legacy and franchise that both sells well. One destroy's the other ? If it destroyed it then how does it still exist ? How does a fictional game in a digital world destroy another ?

Your statements make no sense bro. You just don't like MK which is fine but you're not going to convince people that the game is bad only that you don't know what you're talking about . we can run sets in Mk11 or MK1 sometime if you want . Learn how to drop your ego and maybe you'll improve at fighting games .
You aren't a FG player but a MK player. Get a grip bro.
Nuriyokan Sep 20, 2023 @ 9:48am 
Originally posted by acowsik:
Originally posted by Yoni Zaria:
You really think dial-a-combos, the absolute noobiest combo system EVER, is ... better than SF's combo system ?

LMAO

#1 I never said the system was noobiest or bad or anything like that see if only you hadn't made assumptions . I talked about someone mashing 1 button. it's not hard to deal with a jab if you block and that's 100% facts .

Know what you're doing ? You just input your sequence with ZERO timing involved.

#2 I'm not sure if you're trying to convince me or yourself on this one because all you had to do was play the tutorial to know that you need to have timing otherwise combos will drop. It tells you and shows you how the timing of inputs changes how the opponent lands or how far back they get pushed. Someone skipped the tutorial i can see. humble yourself before making false statements .

SF needs links and actual timing mastery for combos.

#3 And so does every other fighting game name an MK game without links in them this statement is laughable its as if you don't actually play MK.

MK is so trash from this point of view, that you can't even jump 1, THEN confirm into a combo, you need to input your dial-a-noob combo before confirming the hit.

#4 Maybe you need to play the tutorial because they had you doing jump 1 into combos and into combo enders . " dial - a noob combo befoe confirming the hit " you do realize that when you hit confirm you aren't dialing the combo in . You're dropping it and using your eye on reaction to finish the same as you would in any other fighting game. You have to be trolling at this point. You gave yourself away but I'll still humor you.

There's a reason no one plays that game in japan : it's bad, and always has been.
#5 All you have to do is research ... the game is banned in japan silly. Mk as a whole is banned in some countries . Japan is one of them. You just look silly.

And let's not even talk about neutral / movement (ultra trash in MK), or the fact that MK is the only game where the frame data makes ZERO SENSE, since you can be +12 on hit, and still unable to combo with a 9f startup move afterwards. . .

#6 You don't even know what neutral is .... the fact that you said it's trash in MK.
Silly any experience fighting game player knows the neutral is on you as a player . Now if you want to get technical ... neutrtal is the space between the characters when neither character has an advantage . Oh my god did you just say the movement was trash ? Skill issues learn how to block dash next ! Frame data don't make sense to you ? Makes perfect sense to people who play fighting games . Maybe you should learn what frame data is because it makes perfect sense . If YOU PERSONALLY were plus 12 and couldn't follow up that's YOUR FAULT YOU'RE TOO SLOW . I DON'T HAVE THAT ISSUE . You can't follow up after being plus 12 ? Skill issue bro .

Fun game, but don't even compare MK to SF. It might sell more copies, but we all know that gameplay wise, SF completely destroys that pathetic stiff franchise
#7 You can compare fighting games since they're in the same genre . The comparison was that you can't mash buttons randomly and win in SF = Facts . Same with MK Facts . SF destroys MK ? That statement doesn't even make sense . Two games that have a legacy and franchise that both sells well. One destroy's the other ? If it destroyed it then how does it still exist ? How does a fictional game in a digital world destroy another ?

Your statements make no sense bro. You just don't like MK which is fine but you're not going to convince people that the game is bad only that you don't know what you're talking about . we can run sets in Mk11 or MK1 sometime if you want . Learn how to drop your ego and maybe you'll improve at fighting games .

I got the game on early access and didnt even touch anything for the first 2 1/2 days... all I was working on was the tutorial and the combo challenges. Why? Cos if you want to learn the mechanics and understand stuff that you need to know to get better at the game, there are lessons for all of the aspects you need to know to build upon and practice.

Also the combo challenges really test you when it comes to your linking of strings, special cancels, kameo triggers etc. The one thing I found hard to get working consistently was the EX moves. Unlike MK11, you have to press block and the button at the exact same time. Even a teeny slight delay and the normal move comes out.

Button mashing definitely will cause dropped combos and you have to literally see what you are pressing when. I was literally looking at my controller instead of the screen and totally using sound cues to get the timing right based on the gap for juggle comboes and such.

Its about learning and adapting and putting the time and effort in to get better.
yea this needs to be told to the others not me.
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Date Posted: Sep 16, 2023 @ 11:03pm
Posts: 88