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Who cares if it is a ranked match anyways? You can treat it like a kasual as the kasual player is going to play just as seriously and try to win as the ranked player.
I found that you can find a lot of Kasual players on king of the hill.
That being said, I do side with you on not having a training mode while waiting to optimize combos or warm up.
Crossplay should be added later once optimized for sure.
EDIT: Connectivity is an issue in all of the online modes. So thats an invalid argument.
My point is since they didn't have to focus on making cross play available so they had more than enough time to give us a basic functioning online/game in general which it is not. Seriously if all these other fighting games can give is way more options on top of cross play what is NRS excuse? How is it that the game has 2x more people then SF6 yet it takes 10x longer to get a match and 5x longer to load into the match with stuttering? None of this is excusable for a $70 price tag
Okay?? Why are you saying this like its excusable? NRS shouldn't have released a broken PC port in the first place lol.
Ignore him, he's a clown that's been going around defending the garbage that is NRS.
Since you're blind let me explain, there is no mouse icon next to my name which tells you I was smart enough to not get it on PC.
That still doesn't excuse them to release a garbage game and a garbage PC port.
Ranked specifically in this game, just like MK11, is abysmal. Being forced to play against subhumans on wireless with no option to back out lest you get penalized with a loss is backwards game design. So just understand thats the experience you're going to be getting more often then not in any form of netplay in this game. It's just worse in ranked.
And to echo what multiple are saying; no training mode while waiting in the queue is a huge miss. This is a common QOL implementation in fighting games at this point with the last several major triple A releases, SF6 being the most recent.
My concern is that, the above example is playing in Los Angeles (U. S.), which means that it should be almost lag-free (unless matched with people overseas); and if the game is only "playable" under such conditions, it will certainly be near-unplayable in most other regions... If the game's PvP is balls, there is no reason to get it until it's "Komplete" or there-abouts -- if it turns out to be a predominantly offline game (as most of NRS games have been).
How so?... They simply add an option to filter for "ping" -- just as SF6 does -- and people can then choose who they play against. Irrespective, people "hating" the game is a prerogative that is far more preferable than them not playing it at all. Hate = still caring; indifference is what kills a game. Most non-casual hate SF6; yet, its online works and is active as heck...
That's not a word in the English language... "Allot"?
But let's be real as long as you are forced to play wifi or bad connection ranked will just be annoying to play in