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Transition is your solution.
fighting games to me are a stick only event. so kinda pissed at this as i worry these kind of bugs arent getting a fix priority
also MK IS NOT a controller only game.. every console a MK has launched on has had stick support. going back to SNES and genesis!
i really hate this kind of attitude. "Transition is your solution." so, somethings broken....answer dont do the thing thats broken?????
this is what saddens me.. i got an overpriced fightstick with sanwa parts so i could KEEP using it for years. functionally there is nothing different to ur stick features than mine... 1 game bugs and the solution most likely to be repeated is "u need a new one". the stick works flawlessly on every other mk pc port, works on OG consoles too.. works on literally every other fighting game, even ST6. but the one fighting game ive actually wanted to play in years. nope...
glad to see urs is working. but makes me feel like my issue is more and more likely to be too small to get a fix....
fightstick compatibility is make or break for me..... regretful refund :(
Still no excuse to stop people from using their preferred method of play in a fighting game. I swear NRS clowns are the absolute worst, they'll defend every single garbage decision NRS makes.
No wonder we constantly get garbage ports from these devs.
I'm sure Razer will patch it in synapse once there aware of the issue. Maybe start there and let them know. Seems as if the OP and yourself are having problems with Razer hardware.
I've seen that sometimes both MK11 and MK1 don't always recognize it on startup though and it needs to be reconnected to USB.
This was the fix. I put it in PS mode and mapped it through the path you put in.
False. They even released their own Fightstick. I specifically remember the one that came out for MK9
XBOX Mortal Kombat FightStick https://www.amazon.com/XBOX-Mortal-Kombat-FightStick-360/dp/B005JLDWGE
Same here but a different stick that works fine in every single other fighting game. FIX IT FOR THE LOVE OF GOD.