Mortal Kombat 1

Mortal Kombat 1

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roduvo Jan 31, 2024 @ 3:52am
MK1 vs MK11
let's compare MK1 with MK11 don't compare it with SF6 or Tekken yet.
MK1 = 985 players right now; 1792 players 24 hour peak
MK11 = 1632 players right now; 2049 players 24 hour peak
Is MK11 better than MK1?
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Showing 1-15 of 39 comments
JD Jan 31, 2024 @ 7:19am 
First of all, MK1 is not done yet, we cannot compare it with a complete game. But if you ask me gameplay-wise MK11 is trash (I don't really care about SP content):

- Krushing Blows = noobish mechanic and totally unbalanced because of different conditions and opportunities for different characters
- Free Meters = noobish mechanic
- Unbreakable Fatal Blow
- Poke+Special, Poke+Command Grab, cancel into a Command Grab (hello Kotal), poke mashing
- Jacquie, Kabal, Cetrion
- Counter-picking here and there
- Smaller hurtboxes on some characters
- Flawless blocks u2/u3, especially ON HIT when you have hit advantage

The bad about MK1:

- Hardblockables. Lao's Hat should be a mid if you delay it
- Kano, Stryker, Goro
- Maybe Kenshi and JC should be a bit nerfed
Last edited by JD; Jan 31, 2024 @ 8:01am
🍮 Jan 31, 2024 @ 9:23am 
no. mk11 is absurdly cheap to buy and many people already owned it. it's highly inferior mechanically and balance-wise. to play mk1 you need to pay for it and some people can't. also there are players who have been cheesing op moves in mk11 for years and don't want to play mk1 because those moves were removed such as kung lao's teleport and the other op cheese moves. the short answer is that mk1 is better than mk11 in every way that matters.
roduvo Jan 31, 2024 @ 10:27am 
Originally posted by JD:
First of all, MK1 is not done yet, we cannot compare it with a complete game. But if you ask me gameplay-wise MK11 is trash (I don't really care about SP content):

- Krushing Blows = noobish mechanic and totally unbalanced because of different conditions and opportunities for different characters
- Free Meters = noobish mechanic
- Unbreakable Fatal Blow
- Poke+Special, Poke+Command Grab, cancel into a Command Grab (hello Kotal), poke mashing
- Jacquie, Kabal, Cetrion
- Counter-picking here and there
- Smaller hurtboxes on some characters
- Flawless blocks u2/u3, especially ON HIT when you have hit advantage

The bad about MK1:

- Hardblockables. Lao's Hat should be a mid if you delay it
- Kano, Stryker, Goro
- Maybe Kenshi and JC should be a bit nerfed

I agree because the mk1 lifecycle has not yet reached the final stage but for 4 months of release the retention is still very low compared to the mk11
roduvo Jan 31, 2024 @ 10:27am 
Originally posted by 🍮:
no. mk11 is absurdly cheap to buy and many people already owned it. it's highly inferior mechanically and balance-wise. to play mk1 you need to pay for it and some people can't. also there are players who have been cheesing op moves in mk11 for years and don't want to play mk1 because those moves were removed such as kung lao's teleport and the other op cheese moves. the short answer is that mk1 is better than mk11 in every way that matters.

I also played mk11 for a while and in my opinion mk11 was more creative for moveset and skills, for example the scorpion and rain moveset in mk11 was more diverse than in mk1
🍮 Jan 31, 2024 @ 10:34am 
Originally posted by 🍮:
I also played mk11 for a while and in my opinion mk11 was more creative for moveset and skills, for example the scorpion and rain moveset in mk11 was more diverse than in mk1

when there is no balance in the movesets do you think the creativity matters? for me balance is king in a fighting game and so if you have things like kung lao's teleport and noob saibot being spammed every game online it really doesn't matter how creative they are. without good mechanics fighting games aren't worth playing for me. i quit mk because mk11 was soo bad. the first thing i noticed when i bought mk1 was that kung lao's teleport had been removed and that noob saibot isn't in the game. wonder why that is? i guess i wasn't the only one who realized how bad the design and imbalance was with those moves and also knew that after that disaster the franchise needed a reboot to bring people like me back to the game.
roduvo Jan 31, 2024 @ 11:28am 
Originally posted by 🍮:
Originally posted by 🍮:
I also played mk11 for a while and in my opinion mk11 was more creative for moveset and skills, for example the scorpion and rain moveset in mk11 was more diverse than in mk1

when there is no balance in the movesets do you think the creativity matters? for me balance is king in a fighting game and so if you have things like kung lao's teleport and noob saibot being spammed every game online it really doesn't matter how creative they are. without good mechanics fighting games aren't worth playing for me. i quit mk because mk11 was soo bad. the first thing i noticed when i bought mk1 was that kung lao's teleport had been removed and that noob saibot isn't in the game. wonder why that is? i guess i wasn't the only one who realized how bad the design and imbalance was with those moves and also knew that after that disaster the franchise needed a reboot to bring people like me back to the game.

do you think mk1 is also balanced?, there are also many spam ones like scorpion, omni man, JC and if you don't like teleport skills, many have teleport skills too like omniman, motaro, kunglao cameo, scorpion and also noob saibot is rumored to be coming to Kombat Pack 2.
Last edited by roduvo; Jan 31, 2024 @ 11:30am
dimanep197 Jan 31, 2024 @ 12:04pm 
because MK 11 better MK 1 and MK 1 is SUCK
NobodyNinguem Jan 31, 2024 @ 1:21pm 
The game is boring from birth
FedeSMF Jan 31, 2024 @ 3:03pm 
Only players with no hands would like MK11 over MK1, JD said the reasons right above, but also MK11 has more players than MK1 because:
- you can run it on a potato PC
- it's a finished game
- it's really cheap

And of course, many players left MK1 because:
- the good players went to a better game (Tekken 8)
- the scrubs went to a cheesy and cheaper game (MK11)
Vomit Jan 31, 2024 @ 4:56pm 
I never really got into either.

Still playing MKX to this day.
151 Jan 31, 2024 @ 9:27pm 
MK11 is way better than Mk1. It has better optimization, more content, more authentic lighting and art style and cheaper price. MK1 might have better combat mechanics, but MK11 is a lot more enjoyable and is more worth the price.
popsicle Jan 31, 2024 @ 9:55pm 
Originally posted by roduvo:
I agree because the mk1 lifecycle has not yet reached the final stage but for 4 months of release the retention is still very low compared to the mk11

This is actually not true. MK11 statistically had a worse start. MK11 lost a bigger percentage of playerbase and had lower peaks. MK11 only started winning big after it ended KP1 drip feed. When the Aftermath and KP2 came, it really picked up. Which begs the question, why tf is NRS drip feeding contents again?

MK11
Month Avg players Gain % Gain Peak
August 2019 1,575.5 -369.0 -18.98% 3,283
July 2019 1,944.6 -1,049.9 -35.06% 3,728
June 2019 2,994.5 -3,620.3 -54.73% 5,735
May 2019 6,614.8 -8,805.3 -57.10% 18,629
April 2019 15,420.0 - - 27,301

MK1
Month Avg players Gain % Gain Peak
January 2024 2,311.5 -980.1 -29.77% 5,031
December 2023 3,291.6 -809.3 -19.74% 5,722
November 2023 4,100.9 -2,214.2 -35.06% 11,004
October 2023 6,315.1 -8,025.0 -55.96% 15,967
September 2023 14,340.1 - - 26,576
Realigo Actual Jan 31, 2024 @ 10:19pm 
Originally posted by popsicle:
Originally posted by roduvo:
I agree because the mk1 lifecycle has not yet reached the final stage but for 4 months of release the retention is still very low compared to the mk11

This is actually not true. MK11 statistically had a worse start. MK11 lost a bigger percentage of playerbase and had lower peaks. MK11 only started winning big after it ended KP1 drip feed. When the Aftermath and KP2 came, it really picked up. Which begs the question, why tf is NRS drip feeding contents again?

MK11
Month Avg players Gain % Gain Peak
August 2019 1,575.5 -369.0 -18.98% 3,283
July 2019 1,944.6 -1,049.9 -35.06% 3,728
June 2019 2,994.5 -3,620.3 -54.73% 5,735
May 2019 6,614.8 -8,805.3 -57.10% 18,629
April 2019 15,420.0 - - 27,301

MK1
Month Avg players Gain % Gain Peak
January 2024 2,311.5 -980.1 -29.77% 5,031
December 2023 3,291.6 -809.3 -19.74% 5,722
November 2023 4,100.9 -2,214.2 -35.06% 11,004
October 2023 6,315.1 -8,025.0 -55.96% 15,967
September 2023 14,340.1 - - 26,576

Nice.

MK11 dropped off harder than MK1. Facts. MK1 hasn't cratered by comparison.

I was there, I remember it myself, and even I thought this game was a bigger drop than that one. Well done.
CHISPITAH Feb 1, 2024 @ 7:13am 
MK 1
1,342 players right now
1,743 24-hour peak

MK 11
1,976 players right now
1,976 24-hour peak
Realigo Actual Feb 1, 2024 @ 11:07am 
Originally posted by itzDerrio:
Originally posted by Actual Vinkle Taters:

Nice.

MK11 dropped off harder than MK1. Facts. MK1 hasn't cratered by comparison.

I was there, I remember it myself, and even I thought this game was a bigger drop than that one. Well done.

turns out mk1 is the bigger drop in the end though, lmao .

u don't even have the game

get something to do
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Date Posted: Jan 31, 2024 @ 3:52am
Posts: 39