Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
it logs the exact same buttons that i press.
I tried to do the opposite and cancel j+2,1 into ice ball, ice klone comes out as soon as SZ lands on the ground.
When not it the corner then the inputs are correct, but the ice klone wiffs.
My point is it acts differently when in the opponent is cornered or not.
That's really strange. I just realized something else, both clone and iceball or done with 1, correct? Then that means the game must think you're switching sides maybe? Like he's popped in the corner and it reverses the input. Never came across anything like that, but if it's consistent, at least you can just know to reverse it in the corner. That's really odd though