Mortal Kombat 1

Mortal Kombat 1

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Kung Lao Hat
Yeah I'm bad at the game but fighting 30 people in a row using Lao Hat assist is boring. People only have fun in NRS games when they win, no one is creative and does anything different. Would play Kasuals but people leave so fast in Kasuals you barely even play matches and learn anything. In short fix Lao Hat.
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Showing 1-4 of 4 comments
Darth Cervantes Dec 6, 2023 @ 8:49am 
NRS knows what they are doing , don't worry. Some genius there said "give the ability to attack low and overhead a the same exact time, what could possibly go wrong". Trust in the geniuses at NRS, i'm sure they have a reason for these AMAZING mechanics
popsicle Dec 6, 2023 @ 10:16am 
NRS just has to delay the low hat or make it full kameo meter.

Compare Kung lao to Motaro. When I use Motaro my health starts at 850. Is a handicap match to begin with. Then Motaro's projectile reflect takes 30 seconds to recharge. Meanwhile Kung lao can fireoff a low hat every 2 seconds. This balancing needs to be fixed.
Realigo Actual Dec 6, 2023 @ 6:34pm 
Kameos sidestep framedata since you can activate them at any time. That's weird. How do you balance? It's forevermix and juggleloop. I really think MK1 was originally supposed to be a 2v2 game and maybe they should beeline for it.
Last edited by Realigo Actual; Dec 6, 2023 @ 6:36pm
Realigo Actual Dec 6, 2023 @ 8:56pm 
But also I do think the burn of the kameo and combo stuff is overblown because though it is there, everybody doing kameo spam for 50% has not been my experience. There is a spread of players in my experience.
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Showing 1-4 of 4 comments
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Date Posted: Dec 6, 2023 @ 7:55am
Posts: 4