Mortal Kombat 1

Mortal Kombat 1

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Man wheres the co-op content
Like you can't even 1v1 friends anymore and get xp for your characters like you could in the last game.

Personally I loved doing co-op towers as I don't care to climb ranked much. Elder once suffices for me.

Would love to have them back and actual xp for casual content.
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Showing 1-13 of 13 comments
popsicle Nov 13, 2023 @ 8:47pm 
The MK11 coop towers were designed for 5 mins of fun. Every coop tower got abandoned 2 days after release.
Shoah Kahn Nov 13, 2023 @ 8:51pm 
Co-op?... HA! The game actually has co-op tag functionality in its code:

https://www.youtube.com/watch?v=k30v0BWDKGA

...Yet, NRS instead barfed up those god-awful Kameos instead of game functionality 95% of the player base would have preferred. Heck, player-2 cannot even use most of the unlocked content in local PvP play (as was the case in Injustice 2) -- what makes anyone think that they'd provided a flashed-out co-op experience in a game as half-baked and halfway a "games as a service" MMO, as MK1 is? 🥴
popsicle Nov 13, 2023 @ 9:00pm 
I am not sure coop tagging with 2 base characters would be better than kameos. The thing that saved kameos is the idea of picking rare chars like Motaro, Shujinko.
DivineSolarity Nov 14, 2023 @ 7:43pm 
Originally posted by popsicle:
The MK11 coop towers were designed for 5 mins of fun. Every coop tower got abandoned 2 days after release.

Designed for 5 mins of fun. For you perhaps. I play for hours. Not everyone only gets 5 minutes of fun out of content like that.
DivineSolarity Nov 14, 2023 @ 7:44pm 
Originally posted by Shoah Kahn:
Co-op?... HA! The game actually has co-op tag functionality in its code:

https://www.youtube.com/watch?v=k30v0BWDKGA

...Yet, NRS instead barfed up those god-awful Kameos instead of game functionality 95% of the player base would have preferred. Heck, player-2 cannot even use most of the unlocked content in local PvP play (as was the case in Injustice 2) -- what makes anyone think that they'd provided a flashed-out co-op experience in a game as half-baked and halfway a "games as a service" MMO, as MK1 is? 🥴

Personally I enjoy tag in combat. Kameo's are fine. You just don't like tag combat.
MonkeyBone Nov 14, 2023 @ 8:09pm 
I hear you. In MKX I spent most of my time in the simple vs mode. Hours upon hours spent in there because I just like to 1v1 but now MK12 punishes you for that with no experience, koins, nothing.
acowsik Nov 14, 2023 @ 8:14pm 
Invasions is your best friend if you want to earn char XP and koins/credits fast. Thats how it was in season 1 and is the same now in season 2.
MonkeyBone Nov 14, 2023 @ 10:28pm 
Originally posted by acowsik:
Invasions is your best friend if you want to earn char XP and koins/credits fast. Thats how it was in season 1 and is the same now in season 2.
That's the problem. Its not fun. I don't enjoy matches filled with stipulations, I just want to 1v1. The game punishes you for not playing it and that's backwards game design.
DivineSolarity Nov 17, 2023 @ 5:23pm 
Originally posted by acowsik:
Invasions is your best friend if you want to earn char XP and koins/credits fast. Thats how it was in season 1 and is the same now in season 2.

This is the issue. Some of us just want to play friends and level up.
acowsik Nov 17, 2023 @ 7:33pm 
Originally posted by DivineSolarity:
Originally posted by acowsik:
Invasions is your best friend if you want to earn char XP and koins/credits fast. Thats how it was in season 1 and is the same now in season 2.

This is the issue. Some of us just want to play friends and level up.

I get your point but sadly thats how the system is. Its either towers, invasions or online (casual / ranked) only.

The way I see it, NRS might think that giving XP from private matches might be considered boosting.
Last edited by acowsik; Nov 17, 2023 @ 7:34pm
DivineSolarity Nov 21, 2023 @ 3:29am 
Originally posted by acowsik:
Originally posted by DivineSolarity:

This is the issue. Some of us just want to play friends and level up.

I get your point but sadly thats how the system is. Its either towers, invasions or online (casual / ranked) only.

The way I see it, NRS might think that giving XP from private matches might be considered boosting.

Boosting logic is irrelevant and illogical. Boosting xp on a character doesn't assist you in any way in online play.
acowsik Nov 21, 2023 @ 3:39am 
Originally posted by DivineSolarity:
Originally posted by acowsik:

I get your point but sadly thats how the system is. Its either towers, invasions or online (casual / ranked) only.

The way I see it, NRS might think that giving XP from private matches might be considered boosting.

Boosting logic is irrelevant and illogical. Boosting xp on a character doesn't assist you in any way in online play.

Fair enough and you may have a point but what I stated is most likely how NRS thinks... doesnt sound logical but seeing the things going on, nothing seems logical for the most part.
LouRagou Nov 21, 2023 @ 4:41am 
That's also their way of forcing people to play Invasions : take all the temporary rewards there. They've designed this mode, it's mostly unpopular, but they're not backing off from it, they keep spending resources and time every month to develop it (updating the maps, etc), so they WANT people to spend most of their time on it. Hence the amount of grinding needed to unlock stuff.
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Date Posted: Nov 13, 2023 @ 6:22pm
Posts: 13