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https://www.youtube.com/watch?v=k30v0BWDKGA
...Yet, NRS instead barfed up those god-awful Kameos instead of game functionality 95% of the player base would have preferred. Heck, player-2 cannot even use most of the unlocked content in local PvP play (as was the case in Injustice 2) -- what makes anyone think that they'd provided a flashed-out co-op experience in a game as half-baked and halfway a "games as a service" MMO, as MK1 is? 🥴
Designed for 5 mins of fun. For you perhaps. I play for hours. Not everyone only gets 5 minutes of fun out of content like that.
Personally I enjoy tag in combat. Kameo's are fine. You just don't like tag combat.
This is the issue. Some of us just want to play friends and level up.
I get your point but sadly thats how the system is. Its either towers, invasions or online (casual / ranked) only.
The way I see it, NRS might think that giving XP from private matches might be considered boosting.
Boosting logic is irrelevant and illogical. Boosting xp on a character doesn't assist you in any way in online play.
Fair enough and you may have a point but what I stated is most likely how NRS thinks... doesnt sound logical but seeing the things going on, nothing seems logical for the most part.