Mortal Kombat 1

Mortal Kombat 1

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CrixCrumble Sep 30, 2023 @ 5:52am
Input Delay
This game feels awful to play sometimes even in offline, it seems like there's a delay or something. SF6 was fine for me. Not sure if it's intentionally sluggish or what. Frame rate seems pretty bad too. Anyone else notice this?

7900XTX
5600X
16GB DDR4 Ram
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Showing 1-15 of 16 comments
rikkan Sep 30, 2023 @ 6:28am 
Hmm not sure whats going on there, no input delay on my side, on or offline.
CrixCrumble Sep 30, 2023 @ 7:18am 
Originally posted by rikkan:
Hmm not sure whats going on there, no input delay on my side, on or offline.
Does the game feel smooth for you? Like genuinely, for me right now, this feels much worse than MK9 and X (never played 11). No idea what’s going on lol
KripTed Sep 30, 2023 @ 7:33am 
There’s a delay. You’re not crazy. I even mentioned it in my review. It takes time to get use to it. It’s almost like inputs drop or something.
Last edited by KripTed; Sep 30, 2023 @ 7:36am
If you keep vsync on you will get it. just turn off the vsync everytime u open the game :P
PeaceThroughPower Sep 30, 2023 @ 7:35am 
Input feels fast for me unlike MK10. In MK10, you gotta press the entire combo chain for it to register a combo. In MK1, you can press as soon as the first hit connects to start the second hit.
Last edited by PeaceThroughPower; Sep 30, 2023 @ 7:35am
CrixCrumble Sep 30, 2023 @ 7:44am 
Originally posted by KripTed:
There’s a delay. You’re not crazy. I even mentioned it in my review. It takes time to get use to it. It’s almost like inputs drop or something.
Idk if you played through the tutorial yet but some of the later ones seem bugged lol there was one near the end of offensive neutral in the positioning tutorial I gave up on because it wasn’t registering my down 4 at the end. Idk I’m pretty disappointed with the game so far, was looking forward to it.
rikkan Sep 30, 2023 @ 7:45am 
Originally posted by chumba170:
Originally posted by rikkan:
Hmm not sure whats going on there, no input delay on my side, on or offline.
Does the game feel smooth for you? Like genuinely, for me right now, this feels much worse than MK9 and X (never played 11). No idea what’s going on lol

Yeah its honestly smooth, feels same as sf6 for me. Im on a hitbox so I would most definitely notice. I dont know what the difference is for people but i do hear a split experience on this. Theres gotta be some setting somewhere that only affects certain pc setups im thinking.
KripTed Sep 30, 2023 @ 7:46am 
Originally posted by chumba170:
Originally posted by KripTed:
There’s a delay. You’re not crazy. I even mentioned it in my review. It takes time to get use to it. It’s almost like inputs drop or something.
Idk if you played through the tutorial yet but some of the later ones seem bugged lol there was one near the end of offensive neutral in the positioning tutorial I gave up on because it wasn’t registering my down 4 at the end. Idk I’m pretty disappointed with the game so far, was looking forward to it.

There was a moment in the tutorial I struggled with as well. I can’t remember which part but I remember thinking it’s not registering. Just like down up special moves have never registered properly in MK. Even doing combos aren’t registering the best at times. You’re not the only one. I’m disappointed about the game as well in certain areas.
ValueVillage Sep 30, 2023 @ 8:07am 
it feels really good on my PC. only some jank during story mode cutscene to fight transitions. but core gameplay feels buttery smooth
TyphoonKicks Sep 30, 2023 @ 8:31am 
Originally posted by chumba170:
This game feels awful to play sometimes even in offline, it seems like there's a delay or something. SF6 was fine for me. Not sure if it's intentionally sluggish or what. Frame rate seems pretty bad too. Anyone else notice this?

7900XTX
5600X
16GB DDR4 Ram
well see in street fighter u can pig mash and get to masters like dsp in mk1 u need clean inputs
rikkan Sep 30, 2023 @ 8:34am 
Originally posted by TyphoonKicks:
Originally posted by chumba170:
This game feels awful to play sometimes even in offline, it seems like there's a delay or something. SF6 was fine for me. Not sure if it's intentionally sluggish or what. Frame rate seems pretty bad too. Anyone else notice this?

7900XTX
5600X
16GB DDR4 Ram
well see in street fighter u can pig mash and get to masters like dsp in mk1 u need clean inputs

lol dont start theres about 1000 threads for this
Kyle B May 13, 2024 @ 5:18am 
Originally posted by chumba170:
This game feels awful to play sometimes even in offline, it seems like there's a delay or something. SF6 was fine for me. Not sure if it's intentionally sluggish or what. Frame rate seems pretty bad too. Anyone else notice this?

7900XTX
5600X
16GB DDR4 Ram
It's not just you I basically have the same set up as you. I play on xbox ss to when I play on PC I feel the Input delay also. 5800x3d 7900xtz 16gb ddr4
Last edited by Kyle B; May 13, 2024 @ 8:06am
usa423 May 14, 2024 @ 9:38pm 
But then....everything digital has a lag. It is a matter of how much tho...
NikJb May 15, 2024 @ 2:42pm 
I don't have problems with Input Delay... But today out of nowhere my controls on joypad was scramble and like the X and triangle buttons switch their places/the default option don't fix that/...Is there been some update which I have missed or
hughw May 17, 2024 @ 3:46am 
I can think of 2 things. ONe is Vsync
The other is that the game appears to "eat" inputs from a string. I was wrong about this, for example, Tekken allows you to buffer the next string before you finish the first. MK does not, only special cancels can be buffered.

Li Mei 12 is +2 and only 7 frame startup with no gaps. YOu should be able to chain these for pressure. However when I set a bot to 7 frame reversal using Li Mei EX db3 the bot would sometimes interrupt me. Essentially you need to "just frame" every singe string. If you enter the next 12 one frame early, the next string comes out as a 2 which can be interrupted.

Thus if you're used to tekken where you can chain these moves it appears that the game is eating inputs. I think SF5 required perfect timing on chain inputs but they changed it for SF6 so you can buffer some strings.
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Date Posted: Sep 30, 2023 @ 5:52am
Posts: 16