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But I get it, there are issues, bugs and performance problems with a new release game and we should not HAVE to do these things on top end machines. But if it helps and you learn more about how the machine you spend so many hours on actually functions, it can be a good thing.
Yes, and if you don’t want to mess with your registry, The same company that makes Process Lasso also makes ParkControl to unpark your cores.
You are the best! Appreciate compiling all this! As for me, my original solution isn't working today. I also tried enabling and disabling VSYNC, but that doesn't work either... So onto the other solutions.
Update: I've also tried unpark cores and had my FPS overlay running for reference.
Upon a restart, the game worked great at mostly 60FPS and as low as 30FPS.
However, the problem came back after exiting the game and starting it again.
While it can be frustrating, I totally agree. It's like a game in and of itself. Haha.
I am beginning to believe it's just a luck of the draw.
Sometimes i start the game, and it stutters really bad. Other times I start the game and get a solid 60 FPS.
I think what's confusing others possibly with the solutions working is a change and then the game "randomly" works.
That is my new consensus. Lol. I still have no explanation for the times that it does stutter though.
If it still happens then try to delete you overlay data *from the 1st suggestion* the person who made that response said they delete their overlay data everytime they start the game. hope this helps