Mortal Kombat 1

Mortal Kombat 1

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TheWay Sep 26, 2023 @ 1:42pm
topic over
yup
Last edited by TheWay; Jan 14, 2024 @ 6:35am
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Showing 1-15 of 16 comments
Czar Sep 26, 2023 @ 1:47pm 
facts
purple.132004 Sep 26, 2023 @ 1:49pm 
Originally posted by TheWay:
I have seen so many complaints about lack of content and costumes and basically everything. People don't understand that MK X and MK 11 (at launch) didn't have all this content and all these DLC characters, that they have now.

This break between MK 1 and Mk 11 was clearly too long, because seems like tons of people bought MK 11 when it was already complete and they don't understand that MK games don't launch like that. In terms on content, it's ridiculous to compare MK 1 launch vs MK 11 complete or MK X complete versions. This doesn't even make sense.

When all the special costumes, DLC characters and other stuff has been finally released, it will be best MK in a long time, but you can't expect them to release all these things Day 1, because they never released all these things Day 1 for other MK's either.

That's how NRS has always been.

Chad
OhGodBears Sep 26, 2023 @ 1:50pm 
and still mkx and mk11 had more to discover at launch than mk1. that is also a fact.
purple.132004 Sep 26, 2023 @ 1:50pm 
Originally posted by TheWay:
I have seen so many complaints about lack of content and costumes and basically everything. People don't understand that MK X and MK 11 (at launch) didn't have all this content and all these DLC characters, that they have now.

This break between MK 1 and Mk 11 was clearly too long, because seems like tons of people bought MK 11 when it was already complete and they don't understand that MK games don't launch like that. In terms on content, it's ridiculous to compare MK 1 launch vs MK 11 complete or MK X complete versions. This doesn't even make sense.

When all the special costumes, DLC characters and other stuff has been finally released, it will be best MK in a long time, but you can't expect them to release all these things Day 1, because they never released all these things Day 1 for other MK's either.

That's how NRS has always been.
In fact, the Mortal Kombat games have always made more sense to buy in their 'complete' version, such as Mortal Kombat XL or Mortal Kombat 11 Ultimate
Blondie Sep 26, 2023 @ 1:54pm 
MK11 on launch kept me busy for months, MK1 is already boring me regarding single player content.

MK11 had the Krypt, grind hearts to unluck special chests, towers that gave skins and brutalities as rewards (though brutalities may have came later) and rotating towers with different difficulties (ranging from easy to very hard). I don't know if Brutal difficulty of the towers was there on release, if so, yeah, then there was also that.. The tower battles also had intro's, 2 rounds per match and just felt rewarding, even if it became a grind to some people.

MK 1 has what? Invasion mode? It's bloody dull, with only one piss easy round, no worthwile rewards and no intro's, which make the whole game so damn lifeless.

And yeah, I played MK11 on release. MK1 is a huge letdown to players looking to sink in hours on the single player content. And MK11 was even a huge step back from Injustice 2. So yeah, you couldn't be more wrong. Facts.. I guess.
Originally posted by Kuma Kahn:
and still mkx and mk11 had more to discover at launch than mk1. that is also a fact.
Yep. But OP seems to have forgotten to talk about that on purpose. Would you believe...
The Guy Sep 26, 2023 @ 2:06pm 
Agreed
Kratos82 Sep 26, 2023 @ 2:10pm 
Originally posted by cha0tic:
I haven't played an MK game in 20 years so this already has more content than I think I'll be able to do anytime soon. When I played Mortal Kombat the only thing to do was what's referred to now as "Towers" and that was it. Now I have an entire campaign mode to do, invasion, towers and playing against friends online. There's also little things like customization.


Eso es por que no eres fanatico de mk tu mismo, lo as dicho hace mas de 20 años que no juegas y yo juego desde los 13 años en las recreativas y no me perdido ninguno,por que desde aquel entonces me marco y es mi juego favorito y lo que dice tiene razon,el juego esta bien pero como que el 10 y el 11 como que les veia mas vida para un jugador los modos,pero en si el juego me gusta por que soy fan saludos
Nevermind Sep 26, 2023 @ 2:27pm 
2
Only cowards buy fighting games for the SP content. The mechanics of this game are extremely well polished, especially if you compare them to MK11. There's infinite number of different teams, specific setups, combo routes and so on so yeah, the game has CONTENT when it comes to the actual GAMEPLAY and yet, you ♥♥♥♥♥♥♥ choose to complain because all you want is to mash D2 vs stupid bots so you can unlock some pointless skins because you're too afraid to play online. GTFO with that ♥♥♥♥ and better go play some boomer mobile game.
Narky Sep 26, 2023 @ 2:29pm 
This game is a Live Service.

It's designed to gradually release content.

This ensures the longevity of the game's lifespan before they announce the sequel.

The haters of this game, to put it in layman's terms, generally ignore the polished combat mechanics of the game. It's better than MK11 in that regard - and just about every high-end competitive player that's loyal to the MK franchise point this out.
Last edited by Narky; Sep 26, 2023 @ 2:31pm
Morotheri Sep 26, 2023 @ 2:52pm 
Originally posted by Blondie:
MK11 on launch kept me busy for months, MK1 is already boring me regarding single player content.

MK11 had the Krypt, grind hearts to unluck special chests, towers that gave skins and brutalities as rewards (though brutalities may have came later) and rotating towers with different difficulties (ranging from easy to very hard). I don't know if Brutal difficulty of the towers was there on release, if so, yeah, then there was also that.. The tower battles also had intro's, 2 rounds per match and just felt rewarding, even if it became a grind to some people.

MK 1 has what? Invasion mode? It's bloody dull, with only one piss easy round, no worthwile rewards and no intro's, which make the whole game so damn lifeless.

And yeah, I played MK11 on release. MK1 is a huge letdown to players looking to sink in hours on the single player content. And MK11 was even a huge step back from Injustice 2. So yeah, you couldn't be more wrong. Facts.. I guess.

I agree with all of this. It was rather disappointing to have a shrine with a flat cost, long repetitive animation for what really is just a single-item loot box after being spoiled with the krypt. Though, Invasions are kind of like a top-down krypt with small challenges. The shrine, I still hate sitting through.

If I want to see intros as someone who DOESN'T want to play online constantly, I can't. Outside of custom battles vs AI, there aren't intros in the game for us casuals. Even multi-round battles don't seem to exist regularly outside of versus. MK1 seems to have lots of single-player content, but it's so watered down that it feels like it's missing half the gameplay.
verdevoda Jan 12, 2024 @ 7:42pm 
Originally posted by TheWay:
I have seen so many complaints about lack of content and costumes and basically everything. People don't understand that MK X and MK 11 (at launch) didn't have all this content and all these DLC characters, that they have now.

This break between MK 1 and Mk 11 was clearly too long, because seems like tons of people bought MK 11 when it was already complete and they don't understand that MK games don't launch like that. In terms on content, it's ridiculous to compare MK 1 launch vs MK 11 complete or MK X complete versions. This doesn't even make sense.

When all the special costumes, DLC characters and other stuff has been finally released, it will be best MK in a long time, but you can't expect them to release all these things Day 1, because they never released all these things Day 1 for other MK's either.

That's how NRS has always been.

injustice and then mk11 set a standard for customization that s not matched by the current design in mk1, not even close.
in mk11 there were 6 costume variations (real design variations) from start with 8 unlockable palettes each (now some characters have 2 other 3 or 4 if you re lucky). Characters had 3 gear items to customize with at least 15 items unlockable from launch with quite a bit of design variation.
there was a decent system of towers of time where you could do a lot of rotating challenges
there was a character tower, there was the gauntlet, there was a krypt
should I go on? classic towers? More brutalities. Less content behind the store crystals. Bigger roster. DLC came with 4 costume variants

To add to the injury, if you play mk1 story mode you can see there are more costumes that could have made it, like old Raiden and insane permutations when climbing the pyramid. They have it, but they don t unlock it because they want to sell it to you.

So no, mk1 does not cut it. Not on customization, not on UI, not on available online features, not on the level of polish, etc,

Fight Game play and stages are good, so I hope they save it.

I played mk from the original franchise release, but there are different standards these days and the studio and WB ARE RICH AF, so there s no excuse.
Last edited by verdevoda; Jan 12, 2024 @ 8:07pm
acowsik Jan 12, 2024 @ 8:51pm 
Originally posted by Black Magic:
This game is a Live Service.

It's designed to gradually release content.

This ensures the longevity of the game's lifespan before they announce the sequel.

The haters of this game, to put it in layman's terms, generally ignore the polished combat mechanics of the game. It's better than MK11 in that regard - and just about every high-end competitive player that's loyal to the MK franchise point this out.

The live service model is starting to become a trend to increase longevity when for the most part its hated by the community.

While DLC content and such being added in a staggered fashion is ok, core features like wifi filter and crossplay are things you had to have on day 1. Not having that was just not acceptable.

Also this desync issue apparently is still not fixed. Consoles had a patch to fix it but people still had desyncs even with the patch. Not sure what is going on tbh.

As far as content is concerned, invasions is here to stay but it definitely needs some kind of overhaul as majority feel its repetitive and boring. The devs really need to come up with fresh ideas to keep it interesting and engaging.
Jirai Jan 13, 2024 @ 12:58am 
MK1 is by far THE most boring fighting game when it comes to singleplayer. And its a fact that it lacks content ... why? Open your eyes and you will see a mode which is locked since the very release of the game which is embarassing for the 105€ I payed for the game. Reminder game has been released on the 14th September 2023...today its 13th January. 4 month later still a locked game mode....E M B A R A S S I N G!
Last edited by Jirai; Jan 13, 2024 @ 12:58am
Infinite Retro Jan 13, 2024 @ 6:53am 
Imagine typing this out...and pressing Post Comment
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Date Posted: Sep 26, 2023 @ 1:42pm
Posts: 16