Mortal Kombat 1

Mortal Kombat 1

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charley222 Sep 22, 2023 @ 6:04pm
mk1 is a sad mess of conflict input
this game suppose to be about too make creative combo sadly
the input are broken mk1 allow you to make a normal move and a special pressin 1 button , this make so many conflict the time you make special move and the wrong special move go out

this issue is still real in mk1 sadly here a older topic

https://www.eventhubs.com/news/2023/jun/29/mortal-kombat-1-inputs-issue/
Last edited by charley222; Sep 22, 2023 @ 6:06pm
Originally posted by FuscusNight:
Turning off some of the options can help, like release check and input shortcuts are potentially the worst things to have turned on. With input shortcuts it can sometimes use the absolute wrong specials.

Though even with these things off, things can still get really wonky and online it's just another heap of mess, anything you learn in practice with timings, when to wait, when to delay just become next to useless in online matches for combos.
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Showing 1-6 of 6 comments
mercureXI Sep 22, 2023 @ 6:11pm 
Considering how bad the netcode is, adding tons of input delay even though it's using rollback, conflict input is just the icing on the crap cake
The author of this thread has indicated that this post answers the original topic.
FuscusNight Sep 22, 2023 @ 6:20pm 
Turning off some of the options can help, like release check and input shortcuts are potentially the worst things to have turned on. With input shortcuts it can sometimes use the absolute wrong specials.

Though even with these things off, things can still get really wonky and online it's just another heap of mess, anything you learn in practice with timings, when to wait, when to delay just become next to useless in online matches for combos.
Last edited by FuscusNight; Sep 22, 2023 @ 6:20pm
Shoah Kahn Sep 22, 2023 @ 6:40pm 
There are actual input bugs present in the game:

https://www.youtube.com/watch?v=E5ReaQtf5jA
mercureXI Sep 22, 2023 @ 6:40pm 
Originally posted by FuscusNight:
Though even with these things off, things can still get really wonky and online it's just another heap of mess, anything you learn in practice with timings, when to wait, when to delay just become next to useless in online matches for combos.

Funny that rollback, in good games (basically anything but MK1), lets you have the same timings offline/online or very close to it.

How can they fail THAT hard when this game has like 9-16f normals jeez LOL

Imagine if it had 3f jabs ...

They need to ask Capcom how they handle a good netcode. ASAP
Juri's_feet_tho Sep 22, 2023 @ 6:48pm 
I have had the instance where every time I do a fatal blow online they do stance switch...do it offline or practice...perfect timing
charley222 Sep 22, 2023 @ 8:01pm 
Originally posted by FuscusNight:
Turning off some of the options can help, like release check and input shortcuts are potentially the worst things to have turned on. With input shortcuts it can sometimes use the absolute wrong specials.

Though even with these things off, things can still get really wonky and online it's just another heap of mess, anything you learn in practice with timings, when to wait, when to delay just become next to useless in online matches for combos.
thank so much ( input shortcuts it can sometimes use the absolute wrong specials.) input shortcuts is on from default , i think this fix my issue :steamthumbsup: never notice all the input menu i turn everything off this just make the game worst to play
Last edited by charley222; Sep 22, 2023 @ 8:02pm
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Date Posted: Sep 22, 2023 @ 6:04pm
Posts: 6