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I believe everyone new to fighthing games should watch this:
https://www.youtube.com/watch?v=_R0hbe8HZj0&t=1s
Currently ur brain skipping frames and u just didn't c anything. U need improve ur reaction and learn to c anew.
My suggestion to you pick character u want to master and spend lots of time in practice room with CPU-VERY HARD.
Learn to survive and in no time your vision becomes clearer.
So yeah if you want to get good... lose a ton of matches, don't give up, and try to learn from your losses.
You won't really start to improve until you get over the early losing.
I don't get why people gotta race each other to being miserable tho.
I think the big thing between MK and Fighters in general vs other genres if that to play at a decent level you need to spend a lot of time in practice mode. People form other games play "the game" and get better... but towers, invasion, story mode and online will not make you better at a MK, well not quickly. You need to go to practise mode and get at least one decent combo down and able to be done on the regular. Then you need to lab so you can work out what is safe and what is not and what you can use to punish... and maybe after that how to defend vs other characters.
People coming from say a FPS like Battlefield often feel like practise mode is not "playing" the game, like the game is on pause... but it really needs to be your main thing you do, if you are new.
Once you get 1 or 2 combos ready to go... Midscreen and Courner... and you can do it every time.. then go to vs and now the goal is to work out how to defend and get that hit in. Do not really on jump ins to start your combo if possible.
As a ? main in SF6 it gets better with more practice. A lot of fighting games is muscle memory. However what matters not is the wins it's the will to play. So long as the will to play is greater than the want to win then you will always have a good time in fighters. I'm still mostly a button masher and I manage to have a grand ol' time. Is it brain damage? Maybe, but having fun is always the most important bit.