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Everyone else can ignore this particular comment .
***Friendly discussions are welcome even if you have different thoughts . Any insults and you will be blocked . Have fun gaming !
1.) If you came to tell me that you didn't even read the post fully yet you are responding ... something is wrong with you and you can't be apart of this conversation , nor any conversation .
2.) For you calling the game woke ... what you mean is pandering to a specfic audience for the sake of representation while having poorly written characters , that push agendas. MK1 is only pandering to OG MK Fans as well as everyone in between meaning its not really pandering to anyone and NRS is great at making characters. " why is it diverse ? " no real mk fan would call MK woke for having a diverse cast . Shang was never white , nor sub , nor scorp. You had non humans , Chinese , one african american ( now 3 ) 4 white people ( kano and the cage family ) everyone else was non human or a robot . MK was always diverse .
3.) People aren't trash just because you don't know frame data and can't adapt. If they spam moves and it works you spam mistakes and deserve to lose .. adapt.
Saying "MK1 is better than MK11", visuals aside, is a very low bar, and won't necessarily mean that MK1 ends up a "good" NRS game. We'll need a broader hands-on, as well as an idea of what the roster (non-Kameo roster) will look like, before any such comparison can be reasonably made.
The "new game hype factor" also acts as rose coloured glasses, and any opinions from those with invites for in-industry "events", really aren't worth much in and of themselves. Granted, I posted a topic about "Maxishillion Doofus" praising the game... However, my basis for giving his opinion more credence than others who've so far played the game (other than SonicFox, who also thinks the gameplay will be much deeper than MK11), is because he accurately predicted that MK11 would be too restrictive and boring... Of course, then qualifying what he said (to placate his sponsors) with the obligatory "They'll fix / patch it before release"... Which they actually did -- to make the game worse !
I mean what they fixed people had complained about for years . To me that's a very good sign. I tired to find something scrubby in the 16hrs of footage that i was able to pull up online and can't . Everything has an answer from what i can see and the biggest thing is that players must set up and time things correctly so no more losing to a mashing player who picked some DLC character that has advantages .
MK11 and MKX worked great on console. They didn't on PC. QLOC sucks at porting games. MK11 didn't run the best and had terrible input delay with a controller. MKX ran bad and so did MK9. None of NRS games have ever performed top notch on this platform. Not sure where you seem to get the information or idea that it's going to run great on PC. They never cater to the PC platform and constantly focus on consoles. That's their main target. MK9 up to MK11 had horrible launches, terrible support and lack of updates. Not all games are created equally when it comes to ports. Some have been known to run way worse on the PC platform compared to the consoles. There was also no stress test on the PC. This just further proves my point as well.
The only mistake QLOC ever made with this game was removing the in game menu that let us view profiles after the Aftermath update that's it. You can still hit the E key to pull up their profile , or find them on leader boards . It's the exact same game and I trained with an actual pro myself ... trust me its the same game . The only port that was significantly different was the switch version because the hardware couldn't keep up.
If you had input delay on controller its your setup . I get 1ms input delay . Consoles by default have 4ms of input delay wired and 14ms of delay depending on the controller if its on bluetooth . The game across all platforms had issues and bugs early on that got patched within 2 days except for that one time where we had to wait 2 weeks via console and PC came one week later that one time . That's it . I played this game every single day for 4 years religiously . Certain characters had whiffing issues and hurtboxes that needed to be adjusted but that was on all platforms .
MK has a dial in combo system its not like street fighter . Input delay is an option you have for practice mode to simulate online play . Now it could be that you personally played it online against someone with high ping thus experienced lag , or you may have had 3rd party hardware .Maybe you were just late on punishes but this game has been crisp since the first 3 weeks . Everything else after that was them fixing DX12 and patching characters .
As far as execution , or having input delay ? I had no such issue on my end and had software to tell me that i was getting exactly 1ms of input delay on my authentic sony controller , using DS4 windows . Input delay can vary you know.... if you buy a used , or " new " controller from shady ass gamestop you can get a variety of input ranges . I ordered directly from companies .
QLOC by no means made a bad port.
QLOC did make a bad port. Every MK they ported was bad on release day.
I literally bought both of them on launch. They had horrible launches. The game would constantly desync during matches. FPS would be all over the place sometimes. Some maps would literally cause a stop motion effect for some users. The input delay and random registering of inputs was apparent on all platforms, so it's not my setup there bud. I'm not going to argue with someone who clearly has never played them. Cause if you did, you'd know how bad MKX's launch was. MK11 was slightly better but we had late patches. Plus, I'm not reading all that mumbo jumbo.