OCTOPATH TRAVELER II

OCTOPATH TRAVELER II

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Quibz Sep 14, 2022 @ 11:38pm
Doesn't look like much of a change from 1
Literally the same exact classes with the same exact role abilities... only difference is a samurai instead of a knight. The small changes compared to 1 could've just been an update to 1 instead of making it a separate game.

Help me understand what's so great about 2? I guess a new story gives a new stab at creating an actually decent tale. That's about it from what I can tell.
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Showing 16-25 of 25 comments
Dzaka Feb 10, 2023 @ 7:08pm 
Originally posted by Quibz:
Literally the same exact classes with the same exact role abilities... only difference is a samurai instead of a knight. The small changes compared to 1 could've just been an update to 1 instead of making it a separate game.

Help me understand what's so great about 2? I guess a new story gives a new stab at creating an actually decent tale. That's about it from what I can tell.

that's like saying the first 4 ff games were exactly the same cause crystals, slimes, swords, and pixel art graphics...

new story in a new world.. yes the same classes but different characters and motivations
Rampage Feb 11, 2023 @ 1:12am 
Originally posted by Aidrijah:
what do you talking about? its the first one that is awesome to be keep in the second one. and why would something big that includes new story and places just suppose to be an update?

To me the first game was very bad, never understood the hype besides it being a switch game where that always happens.
FloRyu Feb 11, 2023 @ 9:36am 
Just played a bit of the demo and really enjoyed it , i liked the combat ,story ,ost ,graphics
I think i will play it in a few months after i'm done with Like a dragon Ishin and Wo long

It's ok if you don't like a game , i don't like a lot of games that a lot of people love
For example i can't imagine how people like eating fresh tomatoes, even the smell makes me sick
BaronOBeef Feb 11, 2023 @ 10:30am 
It's kind of a 1.5 upgrade like most sequels are. If you have a hit seller, you don't change too much.
Blackdark Feb 11, 2023 @ 4:31pm 
Its almost like its a story-focused rpg with a great battle system. Are you upset that it has adult characters wearing normal clothes and not 13 year old girls dressed in fetish-ware? There are plenty of JRPGs out there for you if that's the case, we'll just be here enjoying our fun, slow-burn JRPG.
REhorror Feb 11, 2023 @ 6:59pm 
Man, Steam forums, these days, you have these Negative nancies to outright trolls.

Play the demo and then talk, dammit!
Dzaka Feb 11, 2023 @ 9:16pm 
Originally posted by REhorror:
Man, Steam forums, these days, you have these Negative nancies to outright trolls.

Play the demo and then talk, dammit!

demo is good.. can't wait for the full game
Sombrero Feb 12, 2023 @ 12:45am 
The first Octopath was underwhelming at best and unfortunately this one seems to be more of the same with less nonsensical design decisions but still very little flavour.

The problem I have with the game is that each job has very little skills to choose from, you know of the entire list of skills about 30 minutes into your adventure.

Hopefully they have WAY more unlockable content in this one compared to the pathetic 4 "hidden" jobs from the first game that weren't particularly fun in the first place. That would be the only thing that would save the game for me, if there's like 16 unlockable jobs instead of just 4.

Bravely Default is published by the same company and is objectively way better in all aspects. The story in the first Octopath was really bad because of how disconnected everything was and the chapters by themselves were so short and predictable despite the decent writing that was not engaging. It's the only RPG I gave up before the final dungeon because battles were so repetitive and predictable and the story was just not there.

I wanted to come back with the second game hoping that things would improve but it's still 8 shallow random skills per job, the same 8 jobs with little difference compared to last time and characters are even more locked into a specific playstyle because of their super move which doesn't seem to change despite changing job.

I'll force myself to finish the demo (yes the demo got me bored after 60m of play time, riveting) to see how characters interact with one another but combat already got me bored it's crazy and I'm a huge sucked for job-based RPGs.

When you realize it's the same team that made Final Fantasy 4 Heroes of Light it's just sad to see how creatively bankrupt they went just for the sake of making a """pretty""" game (I personally never liked that pixel art in 3D environment style it creates really bad dungeon layouts because of the perspective it's cool on screenshots but in gameplay it's really messy).

I genuinely hope the game will be good, I'll try to know how many jobs there are without spoiling myself too much before buying it but that might be the first job-based RPG I skip entirely in like a decade.
Rampage Feb 12, 2023 @ 12:54am 
Originally posted by AngryCosmonaut:
Its almost like its a story-focused rpg with a great battle system. Are you upset that it has adult characters wearing normal clothes and not 13 year old girls dressed in fetish-ware? There are plenty of JRPGs out there for you if that's the case, we'll just be here enjoying our fun, slow-burn JRPG.

Wait what, great battle system?? Story focussed?? Are we even talking about octopath here??
REhorror Feb 12, 2023 @ 1:30am 
Originally posted by Sombrero:
The first Octopath was underwhelming at best and unfortunately this one seems to be more of the same with less nonsensical design decisions but still very little flavour.

The problem I have with the game is that each job has very little skills to choose from, you know of the entire list of skills about 30 minutes into your adventure.

Hopefully they have WAY more unlockable content in this one compared to the pathetic 4 "hidden" jobs from the first game that weren't particularly fun in the first place. That would be the only thing that would save the game for me, if there's like 16 unlockable jobs instead of just 4.

Bravely Default is published by the same company and is objectively way better in all aspects. The story in the first Octopath was really bad because of how disconnected everything was and the chapters by themselves were so short and predictable despite the decent writing that was not engaging. It's the only RPG I gave up before the final dungeon because battles were so repetitive and predictable and the story was just not there.

I wanted to come back with the second game hoping that things would improve but it's still 8 shallow random skills per job, the same 8 jobs with little difference compared to last time and characters are even more locked into a specific playstyle because of their super move which doesn't seem to change despite changing job.

I'll force myself to finish the demo (yes the demo got me bored after 60m of play time, riveting) to see how characters interact with one another but combat already got me bored it's crazy and I'm a huge sucked for job-based RPGs.

When you realize it's the same team that made Final Fantasy 4 Heroes of Light it's just sad to see how creatively bankrupt they went just for the sake of making a """pretty""" game (I personally never liked that pixel art in 3D environment style it creates really bad dungeon layouts because of the perspective it's cool on screenshots but in gameplay it's really messy).

I genuinely hope the game will be good, I'll try to know how many jobs there are without spoiling myself too much before buying it but that might be the first job-based RPG I skip entirely in like a decade.
Man, to be bored of this awesome demo.

Then again, different taste and all that, you be you.
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Date Posted: Sep 14, 2022 @ 11:38pm
Posts: 25