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that's like saying the first 4 ff games were exactly the same cause crystals, slimes, swords, and pixel art graphics...
new story in a new world.. yes the same classes but different characters and motivations
To me the first game was very bad, never understood the hype besides it being a switch game where that always happens.
I think i will play it in a few months after i'm done with Like a dragon Ishin and Wo long
It's ok if you don't like a game , i don't like a lot of games that a lot of people love
For example i can't imagine how people like eating fresh tomatoes, even the smell makes me sick
Play the demo and then talk, dammit!
demo is good.. can't wait for the full game
The problem I have with the game is that each job has very little skills to choose from, you know of the entire list of skills about 30 minutes into your adventure.
Hopefully they have WAY more unlockable content in this one compared to the pathetic 4 "hidden" jobs from the first game that weren't particularly fun in the first place. That would be the only thing that would save the game for me, if there's like 16 unlockable jobs instead of just 4.
Bravely Default is published by the same company and is objectively way better in all aspects. The story in the first Octopath was really bad because of how disconnected everything was and the chapters by themselves were so short and predictable despite the decent writing that was not engaging. It's the only RPG I gave up before the final dungeon because battles were so repetitive and predictable and the story was just not there.
I wanted to come back with the second game hoping that things would improve but it's still 8 shallow random skills per job, the same 8 jobs with little difference compared to last time and characters are even more locked into a specific playstyle because of their super move which doesn't seem to change despite changing job.
I'll force myself to finish the demo (yes the demo got me bored after 60m of play time, riveting) to see how characters interact with one another but combat already got me bored it's crazy and I'm a huge sucked for job-based RPGs.
When you realize it's the same team that made Final Fantasy 4 Heroes of Light it's just sad to see how creatively bankrupt they went just for the sake of making a """pretty""" game (I personally never liked that pixel art in 3D environment style it creates really bad dungeon layouts because of the perspective it's cool on screenshots but in gameplay it's really messy).
I genuinely hope the game will be good, I'll try to know how many jobs there are without spoiling myself too much before buying it but that might be the first job-based RPG I skip entirely in like a decade.
Wait what, great battle system?? Story focussed?? Are we even talking about octopath here??
Then again, different taste and all that, you be you.