OCTOPATH TRAVELER II

OCTOPATH TRAVELER II

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Lisa522 Apr 9, 2023 @ 10:27am
Ochette's provoke abilities, stats question & status ailments question
Hi - I recently got the 3rd (Glacis) of the three beasts Ochette was searching for and now I notice for 2 of them (odd it's not all 3), I have entries under provoke that say "Ochette can use them once per battle" but I've had full BP with her before and they always stay grayed out. Does anyone know what the deal is with them?

Also, I've felt that I had a good understanding of how the stats worked until recently when I acquired Armsmaster and Hikari has like every weapon imaginable on him. So, when I look at physical attack on him as a whole, it's quite high (like in the 500's), but then if I look at, for example, various staffs to equip him with, it'll show phy attack being raised or lowered but from a much lower core phy attack figure, which got me thinking..... does this mean every stat exists for each weapon individually? Then how does this tie in with the base stats we see if just looking at Hikari as a whole? I'm all confused.

Thirdly, other than Herb Elixir or Apothocary's Rehabilitate, or Partitio's Rest, is there anything out there that can cure status ailments without having to choose each ailment individually? I recently fought the boss at the Unfinished Tunnel, and it acted much like a malboro from FF, inflicting multiple status ailments on my party at once, as well as physical damage. I won the battle but had a hell of a time keeping everyone alive and trying to clear the status ailments. There are so many foods that do so many things, but none that clear ailments? Partitio is my main character, at level 60, and the others are all 45-46, so it's possible there's some late game item I just haven't stumbled across yet.

Any enlightenment on the above topics are appreciated. Thanx!
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Melodia Apr 9, 2023 @ 11:59am 
Originally posted by Lisa522:
Hi - I recently got the 3rd (Glacis) of the three beasts Ochette was searching for and now I notice for 2 of them (odd it's not all 3), I have entries under provoke that say "Ochette can use them once per battle" but I've had full BP with her before and they always stay grayed out. Does anyone know what the deal is with them?

Are you actually trying at full boost?

Originally posted by Lisa522:
Also, I've felt that I had a good understanding of how the stats worked until recently when I acquired Armsmaster and Hikari has like every weapon imaginable on him. So, when I look at physical attack on him as a whole, it's quite high (like in the 500's), but then if I look at, for example, various staffs to equip him with, it'll show phy attack being raised or lowered but from a much lower core phy attack figure, which got me thinking..... does this mean every stat exists for each weapon individually? Then how does this tie in with the base stats we see if just looking at Hikari as a whole? I'm all confused.

You have a base stats, which you'll see when looking at the armor or accessory slot. When you select a weapon slot, it'll show what the stats are when that weapon is being used -- be it as a normal attack, a physical ability (Arrow of Fortune, as a for instance), or it's 'equipped', I.E. what's showing as the icon on screen.

Originally posted by Lisa522:
Thirdly, other than Herb Elixir or Apothocary's Rehabilitate, or Partitio's Rest, is there anything out there that can cure status ailments without having to choose each ailment individually? I recently fought the boss at the Unfinished Tunnel, and it acted much like a malboro from FF, inflicting multiple status ailments on my party at once, as well as physical damage. I won the battle but had a hell of a time keeping everyone alive and trying to clear the status ailments. There are so many foods that do so many things, but none that clear ailments? Partitio is my main character, at level 60, and the others are all 45-46, so it's possible there's some late game item I just haven't stumbled across yet.

Well there's getting lucky with Bewildering Grace, but otherwise I don't believe there's any other to heal multiple ones.
Nibbie Apr 9, 2023 @ 12:11pm 
Special monster summons like those can only be used at max boost, similar to divine skills. You said you "had full BP", but didn't specify that you tried using that BP. Also, I'm pretty sure you should have all three beasts in your list; Acta is just a little different from the other two, given its circumstances, and I didn't notice it was there until later either.

Each character has a base physical attack, then you add the weapon's physical attack to get your total attack it shows you in your inventory screen. There is a tutorial in the help menu that explains that each weapon (and each skill that uses a specific weapon) will only care about that particular weapon's stats. That 500 physical attack is only when you are using a strong weapon that is giving high attack (probably around +300): if you attack with the staff or use a staff based ability, you will have 300 (or whatever it may be) physical attack instead, since the staff is probably only giving you +100 or so. This is also why when Hikari uses a learned skill for a weapon type he doesn't have, it does minimal damage; it doesn't have a weapon to scale off of. I believe attacks without a damage type use the highest attack weapon equipped for its damage. The same (or next, don't remember) tutorial also mentions that elemental attacks take the highest elemental attack between all your weapons, so you don't need to equip a staff (or other elemental weapon) to cast effective magic. I'm not sure if other stats like speed and defense work when you don't have the weapon equipped though, maybe someone else can say for sure on that.

I'd imagine there are Ochette monsters that can cleanse conditions, and NPC summons that can do the same, but I haven't tried such things enough to know for sure. That one monster you mentioned is the only one so far (not done the game yet) that has used lots of statuses, so I haven't felt the need.
Sum Gai Apr 15, 2023 @ 11:51am 
Provoking with Ochette is...difficult to say the least. you're denied your class abilities after all, and damage tends to be more fixed. Best you can do if you're making a provoke build is get some double hit creatures for most weapon types and one of the healing creatures. great sustainability, though you will take a while to kill.
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Date Posted: Apr 9, 2023 @ 10:27am
Posts: 3