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Are you actually trying at full boost?
You have a base stats, which you'll see when looking at the armor or accessory slot. When you select a weapon slot, it'll show what the stats are when that weapon is being used -- be it as a normal attack, a physical ability (Arrow of Fortune, as a for instance), or it's 'equipped', I.E. what's showing as the icon on screen.
Well there's getting lucky with Bewildering Grace, but otherwise I don't believe there's any other to heal multiple ones.
Each character has a base physical attack, then you add the weapon's physical attack to get your total attack it shows you in your inventory screen. There is a tutorial in the help menu that explains that each weapon (and each skill that uses a specific weapon) will only care about that particular weapon's stats. That 500 physical attack is only when you are using a strong weapon that is giving high attack (probably around +300): if you attack with the staff or use a staff based ability, you will have 300 (or whatever it may be) physical attack instead, since the staff is probably only giving you +100 or so. This is also why when Hikari uses a learned skill for a weapon type he doesn't have, it does minimal damage; it doesn't have a weapon to scale off of. I believe attacks without a damage type use the highest attack weapon equipped for its damage. The same (or next, don't remember) tutorial also mentions that elemental attacks take the highest elemental attack between all your weapons, so you don't need to equip a staff (or other elemental weapon) to cast effective magic. I'm not sure if other stats like speed and defense work when you don't have the weapon equipped though, maybe someone else can say for sure on that.
I'd imagine there are Ochette monsters that can cleanse conditions, and NPC summons that can do the same, but I haven't tried such things enough to know for sure. That one monster you mentioned is the only one so far (not done the game yet) that has used lots of statuses, so I haven't felt the need.