OCTOPATH TRAVELER II

OCTOPATH TRAVELER II

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ksuyen Mar 2, 2023 @ 1:51am
Looking for a perfect team
is useless. It doesn't exist. But I found these team is close to perfect. What do you think?

Main Attacker - physical:
Hikari (Warrior/Hunter) - challenge for skills and bribe for info
Sword - polearm -> bow - axe

Secondary Attacker - elements & healer:
Osvald (scholar/cleric) - scrutinise for info and mug for items
Lightning - ice - fire -> Light - Heal

Healer/supporter/dmg:
Temenos (Cleric/Scholar) - guide for follower and coerce for info
Light -Heal -> Lightning - ice - fire

As for 4th member:
OPTION 1: Supporter/dmg/healer:
Agnea (Dancer/Cleric) - allure for follower and entreat for items
Wind -> Light - Heal

OPTION 2: if I feel the party is too elemental heavy
Ochette (hunter/warrior) - provoke and befriend to lead townspeople
Axe - bow - lightning -> sword - polearm
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Showing 1-15 of 20 comments
AH-1 Cobra Mar 2, 2023 @ 4:53am 
I dunno why so many people overlook this, but the synergy between Throne and Temenos when fighting at night time (which can be almost always) is not to be understated. You get free first turn debuffs on the enemy + buffs on your party at night time. The difference in damage inflicted is roughly double. The only reason to not use Throne and Temenos is if you don't want to hit for double damage immediately.

Ochette and Hikari are roughly tied in offensive effectiveness (IMO), either of those 2 make the best armsmaster, IMO. Temenos also makes a good arms master, just because of his talent ability that lets him chip away shields with any attack, and arms master does a bunch of hits.

As far as offensive mages go, I think Partitio is better because he's got a better talent ability (maxes boost gauge), and there's a passive where he can start with max talent gauge every battle, which means max boost gauge at the start of every battle with Partitio, so he can max boost AOE nuke the screen on the first turn.

This damage was done against un-broken enemies too. Even mobs not weak to fire get hit for 15k with no weak point, no crit, and not broken. The damage would have been sub 10k without Throne and Temenos buffs/debuffs.
https://steamcommunity.com/sharedfiles/filedetails/?id=2941120844
Last edited by AH-1 Cobra; Mar 2, 2023 @ 5:07am
Ninj@ Mar 2, 2023 @ 5:39am 
I almost finished all chapters, my main team for bosses was the following:

1) Main attacker - Hikari (warrior/Armsmaster) - Brand's Blade and Shinjumonjigiri are super powerful. If you haven't unlocked armaster you can go with hunter. As passives - Deal More Damage is a must to pass the 9999 barrier.

2) 2nd attacker and debuffer - Throne (thief/warrior). The reason why I choose warrior as subclass is because of the Abide (attack buff) and the divine Brand's Blade - which is super powerful to use on single target.

Also Aggressive Slash is very good for breaking shields. Basically what Throne does is Armor Corrosive, then when shields almost destroyed Abide+Brand's Blade.
Aeber's Reckoning is nice when you have to deal with lots of enemies, deals a lot of damage if you have high speed stat (since dealing damage proportional to your speed).

3) Healer - My 3rd member is Partitio as merchant/Arcanist. Yes, Partitio as healer, I'll explain how it works.

First combo is Seal of Diffusion (Extend the reach of skills that only target the user to affect all allies for x turns) + Sidestep (so basically physical immunity for all party) and also the combo Seal of Diffusion + Rest (heal + SP for all party). And there you have - a BP battery + healer + phys immunity for party.

Now if you don't have Arcanist you can go as Apothecary or Cleric as subclass to keep your party alive.

4) the 4th party member is a flex ( you can either have Ochette/warrior for another dps + Take Aim and Leghold Trap or Temenos/scholar (which works nice with Throne night time buffs).

Of course there are lots of other party compositions and mine is far from perfect, but I almost finished the game with it and it was super fun.
Ninj@ Mar 2, 2023 @ 5:52am 
PS.

For mob fights (XP, JP, money farming) I use Hikari+Throne+Partitio+flex.

Everyone should have Boost-Start+Vigorous Victor as passive. Also when farming Grows on Trees (for leaves) + Hard Worker (JP) + Life in the Shadows (XP + JP when fighting at night) + Accessories for JP and XP.

Partitio must have A Step Ahead passive (The equipping character will act first at the start of battle), that way all other team-members will have 3 BP directly at the start of the fight. Then you can attach full power with either Throne's Aeber's Reckoning or Hikari. For Hikari I found a skill named Divine Dual Edge (I think it's one of the skills you learn from the story battles) - this attack is quite devastating and hits 2 times all opponents.
Lambi Mar 2, 2023 @ 1:31pm 
Originally posted by crimsonedge11:
I dunno why so many people overlook this, but the synergy between Throne and Temenos when fighting at night time (which can be almost always) is not to be understated. You get free first turn debuffs on the enemy + buffs on your party at night time. The difference in damage inflicted is roughly double. The only reason to not use Throne and Temenos is if you don't want to hit for double damage immediately.
This is good if you're just looking to farm at nighttime or whatever. But the problem is that both Throne and Temenos gets pretty outperformed by other characters.

Originally posted by ksuyen:
is useless. It doesn't exist. But I found these team is close to perfect. What do you think?

Main Attacker - physical:
Hikari (Warrior/Hunter) - challenge for skills and bribe for info
Sword - polearm -> bow - axe

Secondary Attacker - elements & healer:
Osvald (scholar/cleric) - scrutinise for info and mug for items
Lightning - ice - fire -> Light - Heal

Healer/supporter/dmg:
Temenos (Cleric/Scholar) - guide for follower and coerce for info
Light -Heal -> Lightning - ice - fire

As for 4th member:
OPTION 1: Supporter/dmg/healer:
Agnea (Dancer/Cleric) - allure for follower and entreat for items
Wind -> Light - Heal

OPTION 2: if I feel the party is too elemental heavy
Ochette (hunter/warrior) - provoke and befriend to lead townspeople
Axe - bow - lightning -> sword - polearm
I think the absolute perfect team without a shadow of a doubt is Hikari, Castti, Ochette and Partitio.

Hikari can dish out great damage, in fact he can dish out the highest damage in the entire game thanks to an exclusive skill he has. But he's also a great tank. Just Incite + Counter and in addition this will fill his latent gauge extremely quickly.

Ochette is extremely flexible thanks to her talent. She can cover pretty much anything you can think of. And she basically never have to worry about running out of SP since her talent is free. Her latent power also helps a lot with debuffing and/or reducing shield.

Castti is a god tier support. I mean nothing even comes remotely close. Using her concotion she can heal/SP/BP restore the entire party every single turn. And she can be quite handy with breaking enemies since each ingredients makes the spell trigger an additional time as opposed to making it stronger. Also a very good debuffer. After she has gotten a certain skill she can even dish out surprisingly high damage.

Partitio is the best utility the game has to offer. You can use him as a SP/BP battery for the rest of the team. But he can also nuke turn 1 with full BP after he has gotten a certain skill. Aside from just being a good battery, he can provide other utility such as summoned help or taking over an enemy's turn.

This is not to say that the other characters are bad. They aren't. Any party composition can get you through the game. I just think that relatively speaking, these four characters stands above all other.
Last edited by Lambi; Mar 2, 2023 @ 1:32pm
Livy Mar 2, 2023 @ 1:52pm 
Fashion>Meta

Personally made Castti the main tank/fighter, she suits the armor and the axe is slappin.

Agnea seemed to fit engineer since turn one she can fill your party's health/sp/bp
abaoabao2010 Mar 2, 2023 @ 4:56pm 
No reason to have a second scholar, they don't really do damage without Osvald latent. If you want someone to buff Osvald with alephan's, just use donate BP and cleric divine on him so you essentially have 2 osvalds.

Also I can't stand not having a merchant and thief. Mercs are OP for both breaking, damage (if you're rich), and AOE defense buff, plus BP donate is essential for both trash mob farming and boss fights, and thief's debuffs is vital for tough bossfights.
Last edited by abaoabao2010; Mar 2, 2023 @ 5:00pm
Ice-Nine Mar 2, 2023 @ 6:26pm 
I don't have all the secret jobs unlocked yet, so I'll limit myself to the main 8:

1. Ochette
Hunter + Thief

2. Agnea:
Dancer + Merchant

3. Osvald:
Scholar + Cleric

Fourth Slot can be literally anybody, because you can wipe the game with just the above three characters.
Last edited by Ice-Nine; Mar 2, 2023 @ 6:26pm
Ice-Nine Mar 2, 2023 @ 6:29pm 
Originally posted by Lambi:
This is not to say that the other characters are bad. They aren't. Any party composition can get you through the game. I just think that relatively speaking, these four characters stands above all other.
Your list completely ignores the fact that anybody can equip the passives from any other job (except the secret ones) even if they don't have it equipped.

Hikari's 4th passive is great, for example, but it doesn't make Hikari a must-have hero because you can equip it on any character.
Lambi Mar 2, 2023 @ 6:44pm 
Originally posted by Ice-Nine:
Originally posted by Lambi:
This is not to say that the other characters are bad. They aren't. Any party composition can get you through the game. I just think that relatively speaking, these four characters stands above all other.
Your list completely ignores the fact that anybody can equip the passives from any other job (except the secret ones) even if they don't have it equipped.

Hikari's 4th passive is great, for example, but it doesn't make Hikari a must-have hero because you can equip it on any character.
It doesn't though. I just didn't want to go needlessly in-depth. For instance, Hikari's flexibility is exclusive to him and the highest damage dealing ability in the entire game is also exclusive to him. These aren't things any other character can learn.

Ochette's entire purpose revolves around her tamed beasts. Something no other character can utilize.

Castti is the one that can be most used by other characters, however none do it as well as she for two main reasons. First is that her latent power allows you to use the hard-to-acquire/rare ingredients for insane support potential. Second is that when she's not healing, she will mainly focus on debuffing. And she is the only character in the game that can use Drastic Measures, which deals insane amount of damage based on debuffs.

Partitio as a battery is very exclusive to him. Sure you could give another character the Merchant job and use the "Donate BP". But no one will be able to use it as well as him. Because his latent power is pretty much designed around it. You can max give BP turn 1 and then use your latent power and max give BP turn 2 as well. Which is something no other character can do even with the Merchant job. Aside from giving BP, he is also the only one who gets access to the Share SP. Although a bit redundant with Castti, it's still a good option. As well as Negotiate Schedule being exclusive to him, which is just absolutely broken as long as you have the money to spend.
Ice-Nine Mar 2, 2023 @ 7:04pm 
Originally posted by Lambi:
Originally posted by Ice-Nine:
Your list completely ignores the fact that anybody can equip the passives from any other job (except the secret ones) even if they don't have it equipped.

Hikari's 4th passive is great, for example, but it doesn't make Hikari a must-have hero because you can equip it on any character.
It doesn't though. I just didn't want to go needlessly in-depth. For instance, Hikari's flexibility is exclusive to him and the highest damage dealing ability in the entire game is also exclusive to him. These aren't things any other character can learn.

Ochette's entire purpose revolves around her tamed beasts. Something no other character can utilize.

Castti is the one that can be most used by other characters, however none do it as well as she for two main reasons. First is that her latent power allows you to use the hard-to-acquire/rare ingredients for insane support potential. Second is that when she's not healing, she will mainly focus on debuffing. And she is the only character in the game that can use Drastic Measures, which deals insane amount of damage based on debuffs.

Partitio as a battery is very exclusive to him. Sure you could give another character the Merchant job and use the "Donate BP". But no one will be able to use it as well as him. Because his latent power is pretty much designed around it. You can max give BP turn 1 and then use your latent power and max give BP turn 2 as well. Which is something no other character can do even with the Merchant job. Aside from giving BP, he is also the only one who gets access to the Share SP. Although a bit redundant with Castti, it's still a good option. As well as Negotiate Schedule being exclusive to him, which is just absolutely broken as long as you have the money to spend.
Ah, your point makes more sense now.

I still think Agnea is a better battery than Partitio tho. The 500HP/40SP dance session is too good to give up.

Your list still seems to be focused on "the perfect party is the one that can min/max the most damage out of one single ability," which I think is generally incorrect.
Last edited by Ice-Nine; Mar 2, 2023 @ 7:05pm
AH-1 Cobra Mar 2, 2023 @ 7:14pm 
Originally posted by Lambi:
This is good if you're just looking to farm at nighttime or whatever. But the problem is that both Throne and Temenos gets pretty outperformed by other characters.

You fight bosses at nighttime and they get debuffed and your party gets buffed automatically, so they don't have to waste turns to do it. Once the arms master gets a full boost off on a broken boss, its pretty well over.

Also, what's Hikari's unique ability that does more than 300k with sixfold with arms master? My arms master Ochette does 45-50k per chop with sixfold.
Last edited by AH-1 Cobra; Mar 2, 2023 @ 7:18pm
Lambi Mar 2, 2023 @ 7:18pm 
Originally posted by Ice-Nine:
I still think Agnea is a better battery than Partitio tho. The 500HP/40SP dance session is too good to give up.
This is not the purpose of the battery really. This if anything is Castti's job. Which she can do infinitely better. Party-wide heal + SP restore + Healing each turn.

Agnea is only a fraction as capable of giving the party BP as Partitio is. Which is what makes him a much better battery.

Originally posted by Ice-Nine:
Your list still seems to be focused on "the perfect party is the one that can min/max the most damage out of one single ability," which I think is generally incorrect.
I have no idea where you got this idea from? The mention of massive damage in a single ability is only a fraction of what I talked about. I discussed battery, healing, tanking, coverage, debuffs and buffs. And you somehow only got min/maxing damage in a single ability from that?
Ice-Nine Mar 2, 2023 @ 7:22pm 
Originally posted by Lambi:
Agnea is only a fraction as capable of giving the party BP as Partitio is. Which is what makes him a much better battery.

Yeah but that fraction is like 9/10.

Originally posted by Lambi:
This is not the purpose of the battery really. This if anything is Castti's job. Which she can do infinitely better. Party-wide heal + SP restore + Healing each turn.

Different playstyles I guess. I don't typically run Castti because I hate spending half my game restocking consumables. That's also why I don't consider her to be a BIS or efficient character (resource sinks aren't efficient). I'll use her latent but otherwise I don't touch the concoctions. I've always hated making abilities based on consumable items. That's also why I ignore Negotiate Schedule.

Your "perfect" team is either going to have to grind to restock money/consumables constantly, or limit the use of abilities that make them "perfect" to only a very few battles. My "perfect" team will always be able to use their abilities in each and every battle without fail. Just different ideas of perfect.
Last edited by Ice-Nine; Mar 2, 2023 @ 7:27pm
AH-1 Cobra Mar 2, 2023 @ 7:31pm 
Agnea as inventor can use her talent gauge to AOE arkar's coil and give HP/SP/BP to the whole party (including herself, refunding the boost cost) right out of the gate. Also tin horn for talent gauge for the whole party. Characters like Partitio benefit hugely from another talent gauge top off. Dancer's divine skill is pretty good as well. Very solid options for Agnea as support.

It shouldn't take more than a couple of turn cycles to take out a boss, so a long haul, war of attrition strategy isn't really needed outside of very special circumstances (like having to use 2 parties, not gonna spoil it). This is also why I place such a high value on instant buffs + debuffs, because that just lowers the amount of turns required to end the fight.
Last edited by AH-1 Cobra; Mar 2, 2023 @ 7:40pm
Lambi Mar 2, 2023 @ 7:45pm 
Originally posted by Ice-Nine:
Your "perfect" team is either going to have to grind to restock money/consumables constantly, or limit the use of abilities that make them "perfect" to only a very few battles. My "perfect" team will always be able to use their abilities in each and every battle without fail. Just different ideas of perfect.
That's...Just not true though. The team I'm describing can use this every single battle without fail. Restocking is something you do like once every few hours. You can literally buy 99x of these items at a pretty cheap price in most towns. Literally zero grind required, lest you're extremely stupid with spending money or something like that. Stuff like Hired Help or Negotiate Schedule aren't selling points for the team, they're just bonuses if you have the money. It would still be a perfect team even without those two abilities.
Last edited by Lambi; Mar 2, 2023 @ 7:46pm
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Date Posted: Mar 2, 2023 @ 1:51am
Posts: 20