Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
x1 means that virtual time goes at the same speed as real-time.
1 real-time minute = 1 virtual time minute.
x64: 1 real-time minute = 64 virtual time minutes.
And those settings do not affect crafting/building.
Not right now, but we'll think about implementing this in the future.
The file can be found @ C:\Users\yourusername\Downloads\Slot1\autosave_0\
{
"BuildName": "develop_1631",
"MainDifficulty": "Normal",
"TimeStretcher": "16",
"FaintMode": "Tourist",
"SkipLearning": "True",
"LastScene": "Island_Of_Hope",
"Date": "09/06/2024 07:23:26",
"PlayTime": "962.3991",
"LifeTime": "57600.17",
"SaveInterrupted": "false"}
Sucks that you can't change the day speed after starting the game. I had to start the game over 3 times to find a speed I could live with. If I were to play again I would probably set it somewhere between 1 and 4.
Confirming this DOES work. With the caveat that the game knows your save no longer matches and it won't appear in your load screen
But the save files are not locked while the game is running. Load up the game. Go to the Load screen. Pick a save, but don't load it yet. Tab out, and edit that save file. Then load that file in game. It hiccups in the middle of loading but then finishes loading. And there's a noticeable difference
And thank you for not only suggesting this, but also showing the contents of your save file. If you use default x36, that line is not there, and I would have had no idea what to add
36 is ridiculous. I barely get out of sight of my camp and it's time to go back to my camp for nightfall. And crafting, reading, mending, cooking, sleeping are atrocious on that stetting. And I'm trying to learn everything naturally without using a wiki and haven't discovered how to make torches yet so night travel is a no-go for me anyway. I'm constantly running into snakes and angry prairie dogs. Now at least I can actually accomplish stuff in the day time and have time for crafting and experimenting
For anyone else reading this, on Windows 10 I found this file at %userprofile%\AppData\LocalLow\Odinsoft\Survival Fountain of Youth\saves\Slot1
Hi.
Are you still going to implement this, and hopefully the other "difficulty" settings that are offered before you start a game. But in-game, so we can tweak them to our personal game-play preferences.
These options are usually in other survival games. and there are some I wish I had done differently, but dont want to have to start from scratch.
and form reading others would like these options in-game as well.
Thank you.
👍🏻
As was pointed out by vykrom, the file only shows settings that are changed from default. It could also be that it only shows settings that are different from "MainDifficulty".
In any case, until the developer hopefully addresses this issue, I backed up my save and made a new game where I changed every setting in custom just so I could see what they are named.
The only setting that I've personally tested changing was TimeStretcher so as always when manipulating game files, back up your files and use at your own risk.
"BuildName": "master_1653",
"MainDifficulty": "Normal",
"IntroChestDifficulty": "Hard",
"AnimalsPlantsDifficulty": "Easy",
"AnimalsRespawnDifficulty": "Easy",
"ResourcesRespawnDifficulty": "Easy",
"ResourcesAmountDifficulty": "Easy",
"DurabilityExpenseDifficulty": "Easy",
"VitalsRestoreDifficulty": "Easy",
"StaminaExpenseDifficulty": "Easy",
"SkillPointsDifficulty": "Easy",
"VitalsExpenseDifficulty": "Easy",
"DiseasesCureDifficulty": "Easy",
"StatusesEffectsDifficulty": "Easy",
"EnvironmentWeatherDifficulty": "Easy",
"TimeStretcher": "8",
"WeatherDurationIndex": "1",
"FaintMode": "Tourist",
"SkipLearning": "False",
"LastScene": "Island_Of_Hope",
"Date": "17/10/2024 06:05:00",
"PlayTime": "0.2819603",
"LifeTime": "2.255682",
"SaveInterrupted": "false"
This would be a great quality of life implementation. Fantastic game here, and not being able to change some options after the game has begun is one of the few flaws it has.