Barkhan

Barkhan

Xan84 Jan 2, 2023 @ 10:26am
Just tried the demo.
So the AI feels so bad man, like he cheats massively. Why would you put this forward? You think people that play vs AI want a AI that cheats to win? Very disappointed with this. From maphacking to resources.
Harvesters don't dock with the building, They just go there and leave, feels extremely cheap, even Dune's harvesters docked back in the day.
Worms, yes I like worms like back in Dune BUT you don't make worms that destroy a massive size of an army out of the blue, this is bonkers. We need' "WORM SIGN" or something like that so you can retreat your units.
To few units (at least from what I found). Like 2 infantry, 3 tanks and 1 plane? Perhaps I missed something.
Base defenses feel weak, at least on the faction we can play.
We need a way to generate more resources if the available ones are depleted. If there is one I had yet to find it.
You can't even cancel qued units. I lost a building at one point and I could not create the attacked tech point to it but the interface showed as possible, it just did not allow you to do anything when clicking on it.

Personally I need traditional skirmish with non-cheating AI and campaign. I will wait for some reviews when this comes out.
Last edited by Xan84; Jan 2, 2023 @ 10:31am
< >
Showing 1-7 of 7 comments
Kraftmeier Jan 10, 2023 @ 1:32pm 
Cheap, uninspired and unfair piece of trash. Played it for one hour and un-wishlisted it forever
Kharnagor Jan 15, 2023 @ 2:48pm 
The early game is extremely rough. It's incredibly passive and needing a factory to build more harvesters is really questionable.
TaxOwlbear Jan 16, 2023 @ 1:09am 
Originally posted by Kharnagor:
The early game is extremely rough. It's incredibly passive and needing a factory to build more harvesters is really questionable.
I think that would be okay if a single harvester was sufficient to keep you going until you have your basic setup.

Right now (or in the demo), the early game consists of sitting around, waiting for money to roll in slowly, or building and selling refineries for extra harvester. which feels more like an exploit, and not like something that should be a base setup.
Overread Jan 25, 2023 @ 5:44pm 
There is a wormsign/notification - it amused me that when it did the little video of the AI sending their first attack against you, the Worm attacked that force and killed several of the units.

That said the game feels very rough right now. I agree that the unit roster is way too small, even with the other units that appear in the main screen background there really don't seem to be many varied units or tactics on offer.
Another thing is that units feel very "dead" when attacking. They just stand, freeze and fire effects come out of their guns. There's no sense of movement. I'ts the same as how the harvesters just drive up to the building, stop and then turn away to resume harvesting. Even way back in CnC 1 there were interactive animations for that kind of thing and that's going back 20 years.

The early game is also rather bland, you need a LOT of harvesters to build up an effective economy, which is very doable. The main issue is that the slow early progression doesn't really give you very much to do other than waiting for harvesters and then teching up to the tank building to build a few more.
It's compounded by the fact that this slow early start builds into a core mid game which is basically "spam tanks". It doesn't feel like there's much to do with the resources,

The game feels rough right now. Potential surely, but it needs a lot more work to feel like a fun game. More unit variety; more animations; better pathfinding (had tanks shooting at hillside trying to attack units on top); a more satisfying early game.


Ps AI will always "cheat" because it doesn't see the game like the player does. That said the main aim is ot have a challenging and fun AI that feels fair to fight against.
Hade Jan 29, 2023 @ 1:30pm 
Pathing is terrible in this game. Harvesters kept getting stuck on buildings.
GLA radar services Jan 30, 2023 @ 10:30am 
Projectiles speed... It's just ridiculous. It's like I'm playing Battle City on the NES.
Welbert Asker May 11, 2023 @ 5:54am 
I beat the AI on 4th try. just play better
< >
Showing 1-7 of 7 comments
Per page: 1530 50