Yami RPG Editor

Yami RPG Editor

Godot or Yami RPG Editor
Godot[godot.community] or Yami RPG Editor?
Any thoughts from someone who've been using Yami for a while? What language options are there in Yami and how extensible it is
Originally posted by Mr. Von Grimmsy:
Originally posted by Cat:
Godot[godot.community] or Yami RPG Editor?
Any thoughts from someone who've been using Yami for a while? What language options are there in Yami and how extensible it is
Howdy!

I've used Yami RPG Editor quite a bit in the past, though have recently been slacking on my project due to other obligations - summer gave me a good bit of time to pump out a few tutorials for it, I got sick for a few weeks, and my wife and I have had our hands full dealing with the kids since - but I hope to get back to regularly posting videos for it soon-ish!

That being said, I suppose I'd just say to try each engine yourself, and get a good feel instead of seeking secondhand experience(s), since empirical evidence is probably the best in this case; especially so, seeing as Godot is free, and Yami RPG Editor is on sale right now until September 12th! :steamthumbsup:

As for Yami's extensibility, it can be added to and expanded dependent on the skill of the operator - using Typescript or Javascript, you can add additional plugins to be used in the program, or even expand the available core options if you want to go deeper. Though some of it may seem clunky at first glance, it's actually a pretty deep engine, and I'm afraid that's what may scare some users away; however, this depth obviously allows for a great deal of versatility in implementing a number of different game genres/options, again, depending on the skill and imagination of the operator(s).

I hope that helps! I'll leave the 'user guide' document[yamirpg.com] here as well, as it may answer some other questions you may have - if it doesn't, feel free to ask again here, and I'll do my best to accommodate! :steamthumbsup:
< >
Showing 16-21 of 21 comments
Zykerus Oct 27, 2023 @ 8:57pm 
Ohh so have to create a collision script for tilemaps?

I dont get the 2nd one though, so basically have to move the node_modules to module folder?
Mr. Von Grimmsy Oct 27, 2023 @ 9:26pm 
Originally posted by Zykerus:
Ohh so have to create a collision script for tilemaps?

I dont get the 2nd one though, so basically have to move the node_modules to module folder?
I think (keyword here - think since I'm unsure) he may have meant to move the "Modules" folder to your project's root directory..? I can ask for clarification, if you'd like. :p03:
Zykerus Oct 28, 2023 @ 9:25am 
Originally posted by Mr. Von Grimmsy:
Originally posted by Zykerus:
Ohh so have to create a collision script for tilemaps?

I dont get the 2nd one though, so basically have to move the node_modules to module folder?
I think (keyword here - think since I'm unsure) he may have meant to move the "Modules" folder to your project's root directory..? I can ask for clarification, if you'd like. :p03:

I see, imma try that. btw, would it be fine with you to get access to the final/complete code you got on that shooter tutorial? https://www.youtube.com/watch?v=JppCvZwFHZY&list=PLW4z4aA2MtyMjvu1zzsBAf3noVeLB-NXD&index=4

would be easier to follow with having the completed base files of it, if possible
Mr. Von Grimmsy Oct 28, 2023 @ 5:01pm 
Originally posted by Zykerus:
I see, imma try that. btw, would it be fine with you to get access to the final/complete code you got on that shooter tutorial? https://www.youtube.com/watch?v=JppCvZwFHZY&list=PLW4z4aA2MtyMjvu1zzsBAf3noVeLB-NXD&index=4

would be easier to follow with having the completed base files of it, if possible
Ahhh, I'd love to help, but unfortunately I didn't actually make this video - I just translated it! >_<

Where there any steps in particular that you were having trouble with, or were you just hoping to avoid fiddling around with it?

I ask, because I know the translation may be a bit spotty at some points, since I tried to be as close to Yami's original subtitles as possible - yet, there always exists the chance for things to get bungled between different languages. :p03:
Last edited by Mr. Von Grimmsy; Oct 28, 2023 @ 5:01pm
Zykerus Nov 20, 2023 @ 7:12am 
Is there a way to export to mobile?
Mr. Von Grimmsy Nov 20, 2023 @ 4:20pm 
Originally posted by Zykerus:
Is there a way to export to mobile?
Hi again, Zykerus! :p03:

As far as I'm aware, there is no 'export to mobile' function specifically; so I assume it's something you'd have to do yourself, maybe as an extension of the engine..?

I wouldn't be sure where to start with that, in all honesty. :stimulation:
< >
Showing 16-21 of 21 comments
Per page: 1530 50