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I think considering the type of game it is, the more immersive reload is better and I kinda hope to eventually see things like mag packing like in EFT - though that might be a pipe dream. I like having to make deliberate decisions, and not just "fire a bunch of rounds (or 1) and reload", because I am a serial reloader in video games
Especially when enemy is coming in close .-)
And a "sniper -lay down position" would be awesome.
Bullet cam would be a cool gimmick, but no need for gore.
I guess A.I -enemy will behave different in finished game.?
possibility to sneak up on them when not facing you ?
( or at least, change own position when not faced by enemy )
Enemy alerted when hearing shots ? ( .. forgot the mussle ? :-)
I noticed a small difficulty picking up items when they are laying in corners (house)
-then they are hard to focus.
The ingame purchase/sell Items menu has to small fonts on my 1920*1080 monitor.
Hard to read.
Great Demo !!, love the calmness , wish there was finish Food (Piroger ? :-)