Road to Vostok

Road to Vostok

Damocles May 1, 2024 @ 8:12am
Swim mode and Reload
Two things I think dont really work fluently are for one the swim mode.
There is not reason to have to activate it manually. This should be automatic when being shoulder deep submerged in water.
The other is the reload for Mosin and shotguns. Having to hold control and mousebutton feels not good, and is cumbersome. Better you just bind that to the normal R reload key. Just having to press it several times per round then.
Otherwise the controls are quite ok.

One thing: the character controller can get hung up on small steps easily. One example is in the Attic when stepping on those roof beams.
Ans the dehydration should be much slower. Its nice its there for immersion, but rather have it drain much slower, and have less beverages to offset.
Last edited by Damocles; May 1, 2024 @ 8:16am
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EricR May 1, 2024 @ 10:18am 
Swim Mode
Yeah, can't really disagree with that.
It's not a big deal, but it's hard to think about why it would be like that.
Maybe there will be a use later on.
For now, it just feels to me that it's to compensate for not having physics for objects in water or something similar... but then, why putting it in a demo ? Idk.

Single-Action Weapons
I'm liking the manual reload mechanics so far.
Let say you have the shotgun, you killed some enemies and there is one left that you miss with your last shot. What happens about the reload now ?
You press "R", there is no more ammo in the loading chamber, so it starts to reload the entire 10 rounds ?
Cancelling animations seems to be something pretty hard, complex or time consuming to implement in games... imagine in a demo.

Not sure if you just miss-typed... but you don't have to HOLD CTRL during the reloading process,
press once to enter the reload mode and again to go back to normal. That's it.

You know that you can change the keybinds, right ?
So you can put "R" instead of LMB to "Insert Cartridge" if it would be easier for you.

Getting Stuck
Yeah, the dev tried to fix those in the last patch, but seems he missed a lot of them.
Supposedly he can't change the height of the steps we do.. he have to manually go place invisible ramps for each one.. makes no sense, but hey.

Hydration
Yeah I agree. It's a bit much.
I guess it will change with development.
Like it could be more tied to physical effort and blood lost. So if you stay managing your shelter, 1 drink should be enough for the whole day... maybe 4 hours of real-time in-game, idk.
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Date Posted: May 1, 2024 @ 8:12am
Posts: 1