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I had such high hopes because the look of the game is just so good. But no costumes, no hiring employees, it's not actually a rogue-like or lite at all. It's a normal rpg with upgrades, and not even a random dungeon each time. *there is like a few preset layouts each level* And 60% of the town is still orange house placeholders, doesn't even need to be there. IMO Is it overall awful? Nah, but great? Nah. All this makes the game just "it's a game, meh."
I welcome others opinions on this, what can I say, I just had really high hopes. They just aren't there.
After spending a bit more time with the game, which I still think is pretty nice, I have to agree with some of what you saying. The plot is so uninteresting that I fully skipped it, I don't even know why I pay the debt now lol, I just do and it is actually very annoying part of the game. It feels like wasting the time because in the end you just have to pay the debt and this is the whole plot?
Also the fact that not a single npc has a house that you can visit to just finish the quest, is a bit of annoying as well.
I think what we need is QOL changes first, and maybe a year or two they can update and add new mechanics if possible.
And they didn't need to do everything I said, *which was a lot* but they didn't do even one single thing. Not even removing the nasty *buzz* noise that happens every time you make a meal. And ugh.. the debt collector plot, awful.
What I described in my suggestions is not animal crossing either. I love animal crossing. I played animal crossing for 900 hours. I wanted something new! Also, lots of features I described are not in that game and would fit better here. Like the rogue-lite teir list, romances, hiring employees, the time bars and reputation system etc.
The real sadness, is I don't expect this game to get any further updates at all. Is very unlikely from a developer that is under XSEED games. The majority of XSEED published games, like Potioneer, did not get updates. But hey, I'm hopeful too, maybe it will happen. It desperately needs it.
That's quite a harsh critique (if we can even call it that) to boldly claim it's "not good enough to be a game". That sounds bitter and condescending, just because they didn't implement your ideas and suggestions. It is a restaurant management game, and people enjoy restaurant games. It's insulting to the fans who enjoy it when you claim "this really isn't a game."It's not a town simulator/management game and it doesn't have to be. If they even add those elements people will just say "this game doesn't know what it wants to be."
As for the rest, I'm assuming it's still pretty complicated to change, especially how only one person recommended it. Redesigning, romancing characters, etc will be additional workload after the foundation has already been established so it doesn't seem to be a smart idea to risk new things that can interfere with their deadlines.
I personally have been looking for a game like this that only focuses on gathering ingredients and managing my restaurant, and I'm happy to be able to play something so cute and fun despite not being perfect. They will update it with bug fixes and perhaps QoL changes, according to the devs.
It's okay if you don't agree or like it, that just means it's not for you. I'm sure you'll find some games that you listed and want in other titles :)