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Yeah this is needed.
Actually the way the devs designed it you don't have to do this, but it really isn't obvious because generally you want to optimize the time you spend in these kinds of games. In this game you want to sleep any time you aren't 100% getting something useful, so for example don't serve dinner, just serve breakfast and sleep since the brunch time is long and unprofitable. When you need to get to a spot in a dungeon for a quest or whatever, skip everything else and go straight to what you need. Also skip as many items as you don't need if you aren't short on everything. Blacksmith has ♥♥♥♥ items? Sleep and check the next day. The devs didn't implement a schedule in any meaningful way here so it doesn't matter how much you sleep. Idk if this answers what you meant here, but if you mean spending a day in a dungeon and a day at the restaurant ad-infinitum, that's not necessary after you get some money going.
Nah like I said you can run past, and should. However I agree on the tanky rice guys, the stupid priests are OP and god forbid you get 2 of them next to each other. Those guys need a huge nerf both to health and to their ability.
Yeah. Overly expensive too.
Add to that brewing permanently locks in the other upgrade making it so you can't upgrade a weapon more than once and you've officially got the worst upgrade system in any game.
I'd like to know this too.
Well for the time sink just sleep, but yeah totally agreed, upgrades should be instant too. I take it you haven't gotten to upgrading potions, it's far worse than upgrading weapons. Requires ingredients that take far too much effort to get and the upgrades are total ♥♥♥♥ after the first one.
So I just tested the effectiveness of my furniture attracting cops, I have like 50 rugs and 6 lamps for cops and 12 out of 34 people were cops so I think these rates just need increased. Anyway yeah decorations should actually have some varied effects, such as more expensive meals, fewer ingredients, ordering higher tier meals more, much better tips, etc.
Yeah I agree, there needs to be a trader or other mechanic that makes lower tier stuff available, buys gear and resources from you, etc.