No One Survived

No One Survived

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jsd3972 Nov 16, 2023 @ 11:17am
CAR ALARM
WTF... I can no longer loot in this game with out setting off a car alarm. I walked into a hotel touched nothing and a car alarm goes off. then a crap load of zoms appear out of no where. I like the game but if this is looting now I am done with this game! Also ever car I open also sets of an alarm
Last edited by jsd3972; Nov 16, 2023 @ 11:22am
Originally posted by Robo:
Maybe that was the whole intention from the dev to make you have to actually clear the zombies ....
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Showing 46-52 of 52 comments
end_game_13 Nov 18, 2023 @ 3:38pm 
Are these car alarms like traps in the city?

I have yet to find one on Day 42

If you know they exist why don't you take steps to have an escape plan and then come back after all the zombies are in one area.

You can learn Molotov early and make traps, Also the car can one shot the feral crawlers.

Sadly zombies give almost nothing worth in killing them.
Robo Nov 18, 2023 @ 3:42pm 
Originally posted by Shryce:
Yes the car alarm DEFINITELY has to go...

I just got ambushed by 30-40 zeds because a car alarm went off while I was inside a building (gun shop) not even remotely near (let alone touching) a car in town... it even spawned soldiers ?!? which don't even know that are present anywhere near me in that town...

Remove that car alarm !!!
Which part of there are car alarms and building alarms do people not read ....
Felix McDaggart Nov 18, 2023 @ 3:48pm 
Originally posted by Robo:
Which part of there are car alarms and building alarms do people not read ....

i get what you're saying, but to be fair unless you actually know the alarm spots you can easily trigger them. i would like to see it definitely an option to turn on/off in settings and also put them on locked doors or have warning signs so we can balance the risk vs reward on triggering alarms or leaving them alone.

same with car alarms, the state of the vehicle would suggest the battery is dead and wouldn't set off an alarm so maybe a new car model so it's obvious, again letting us choose the risk vs etc...
Robo Nov 18, 2023 @ 3:51pm 
Originally posted by McDaggart:
Originally posted by Robo:
Which part of there are car alarms and building alarms do people not read ....

i get what you're saying, but to be fair unless you actually know the alarm spots you can easily trigger them. i would like to see it definitely an option to turn on/off in settings and also put them on locked doors or have warning signs so we can balance the risk vs reward on triggering alarms or leaving them alone.

same with car alarms, the state of the vehicle would suggest the battery is dead and wouldn't set off an alarm so maybe a new car model so it's obvious, again letting us choose the risk vs etc...
i was reacting to the suggestion that it was a car alarm that went off while the previous poster was in a building and how could that be because they weren't near a car

i've already passed on some feedback re alarms to the dev in so far as having a toggle and not having them spawn in mobs but no idea if it will get traction or not
Nocternaldaze Nov 18, 2023 @ 5:47pm 
I guess if cars that have a chance of going off needed a lockpick to open, at least we would be prepared, same with buildings, having the ones that have a chance to activate a alarm would need lockpicking so it gives us some idea whether there is a chance of alarm being set off or not.
WildorFree Apr 27 @ 2:59pm 
We played this game two years ago and loved it, even finished it. Thought we would try the second map. Car alarms and house alarms? let me get this straight: Homes and Cars without power have alarms (immersion ruined). Extra Zombies spawn in (immersion ruined). I'm fine if you have an alarm every 30th car, that would be alarming and fun, even special. Same with houses. But you can keep your "Lets make it harder because harder = fun". I liked it before. Maybe I'll try it again when you fix this error in judgement.
Originally posted by Shryce:
Yes the car alarm DEFINITELY has to go...

I just got ambushed by 30-40 zeds because a car alarm went off while I was inside a building (gun shop) not even remotely near (let alone touching) a car in town... it even spawned soldiers ?!? which don't even know that are present anywhere near me in that town...

Remove that car alarm !!!
some buildings have alarms as well, like the gun shops and many others
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