No One Survived

No One Survived

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CatPlayGames  [developer] Feb 20, 2023 @ 5:23pm
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"No One Survived" interactive map
This is a map made by the player.

https://nosintel.sanctuary-network.com/

Some key features of this first version include:
- over 120 registered data locations
- 15 categories of locations, with each category capable of being toggled on or off independent of other categories
- on-map grid system that matches the in-game coordinate system
- zoomable, high-resolution map to enable accurate location of data locations
- pop-up information panels for all data locations

There is a discord set up to provide feedback and input .. link is on the map in the Layer Filter panel.

Hope you enjoy.
Last edited by CatPlayGames; Feb 19 @ 5:36pm
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Showing 1-15 of 103 comments
Chays Feb 22, 2023 @ 1:38am 
Nice
Dragão Feb 22, 2023 @ 10:38am 
Sorry!
But the vehicle from quadrant 7 - 12/RM, shown on the map, was not located.
I drove all around the neighborhood many times and didn't find a usable vehicle, only abandoned ones.
Robo Feb 24, 2023 @ 3:19am 
The vehicle spawn points are potential spawn points only. Whether a vehicle spawns, and what sort of vehicle it is, are random so you won't see a vehicle at every spawn point on the map.

Originally posted by Dragão:
Sorry!
But the vehicle from quadrant 7 - 12/RM, shown on the map, was not located.
I drove all around the neighborhood many times and didn't find a usable vehicle, only abandoned ones.
xLostAsazinx Mar 7, 2023 @ 8:52am 
this is perfect for new players! great work, i havent played yet just researching and came across this, will make things alot easier forsure! id suggest maybe adding best loot areas/top base building spots, would be cool to have
AlfaOmega Mar 13, 2023 @ 5:03am 
when i click to site, open steam web, no interactive map
LudwigVH Mar 13, 2023 @ 7:42am 
Originally posted by agbar791:
when i click to site, open steam web, no interactive map

did you click the link in the original post of this discussion thread?
Robo Mar 13, 2023 @ 4:58pm 
Originally posted by xLostAsazinx:
this is perfect for new players! great work, i havent played yet just researching and came across this, will make things alot easier forsure! id suggest maybe adding best loot areas/top base building spots, would be cool to have
Glad you enjoy it. There is a discord that you can join also (link is in the filters panel over on the right). In the discord I have a section where people can discuss the best places to find particular materials. Focus is mainly on loot atm so I haven't mapped any build locations but can certainly be discussed
SniperGreen Mar 14, 2023 @ 7:21am 
Originally posted by 我是狼:
This is a map made by the player.

His DiscordID: Obor # 7271

http://nosintel.com/

Some key features of this first version include:
- over 120 registered data locations
- 15 categories of locations, with each category capable of being toggled on or off independent of other categories
- on-map grid system that matches the in-game coordinate system
- zoomable, high-resolution map to enable accurate location of data locations
- pop-up information panels for all data locations

There is a discord set up to provide feedback and input .. link is on the map in the Layer Filter panel.

Hope you enjoy.

NICE WORK. :steamthumbsup:
RockTB Mar 14, 2023 @ 8:21am 
If the map is worth pinning, why isn't this functionality in-game?
LudwigVH Mar 14, 2023 @ 10:46am 
Originally posted by RockTB:
If the map is worth pinning, why isn't this functionality in-game?

The developer would have to redo the whole map with all the different things added in. That would be a fair bit of additional coding and programming.
RockTB Mar 14, 2023 @ 1:08pm 
Originally posted by LudwigVH:
Originally posted by RockTB:
If the map is worth pinning, why isn't this functionality in-game?

The developer would have to redo the whole map with all the different things added in. That would be a fair bit of additional coding and programming.

I understand that, but even a series of markers added to the map for some things would work with the current system.
Robo Mar 14, 2023 @ 3:57pm 
Originally posted by RockTB:
Originally posted by LudwigVH:

The developer would have to redo the whole map with all the different things added in. That would be a fair bit of additional coding and programming.

I understand that, but even a series of markers added to the map for some things would work with the current system.
You can place markers on the map right now. In the furniture category you will see house signs and street signs. If you place one of these it will show on the map. If you build it completely you can name the sign and the name shows on your map. If you just place it as an outline it just shows there is a sign but you can't name it
RockTB Mar 14, 2023 @ 6:58pm 
Originally posted by Robo:
Originally posted by RockTB:

I understand that, but even a series of markers added to the map for some things would work with the current system.
You can place markers on the map right now. In the furniture category you will see house signs and street signs. If you place one of these it will show on the map. If you build it completely you can name the sign and the name shows on your map. If you just place it as an outline it just shows there is a sign but you can't name it

I did not know this, thank you!
Mitrius Mar 16, 2023 @ 7:48am 
Great map ! Thx
R.Resley Mar 17, 2023 @ 8:08pm 
Boa noite gostaria de sugerir ao desenvolvedores que trabalhem na construção interna de locais do mapa, como é o caso do Navio localizado no mapa. Poderia ter como adentrar e ter loot dentro do navio.
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