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Then you see in your TAB at the bottom the backpack on the floor and you can put it in into a cart or a trunk :)
+1
I would like it if you could fit some in, but it's not a big deal.
optional backpack inception for the win :) i actually posted this over on surrounded too,
https://steamcommunity.com/app/1645820/discussions/0/3826414483632820757/
"a realism mode is ok if its optional, but to save time in real life and be more fun it should have very high total weight limits with virtually unlimited storage, and maybe a slight debuff such as getting a bit more hungry and thirsty
i have always enjoyed in surrounded (and deadpoly), the fact that we can put containers into containers, such as:
- stuffing backpacks and armour with items,
- putting those into another container
- playing around a bit with a tetris mini game to maximise on space slots and feel satisfied
- putting all the "containers" into a large wardrobe which has a very high but a max weight limit,
- and feel very satisfied that we have been able to not only Store a large amount of items in the wardrobe, but we have also been able to categorise and in some cases, Sub-categorise the items too :)
in real life, i can also do things like this;
- put items into kinder egg plastic container
- put kinder egg containers into a box
- put box into a very large carrier bag
- put very large carrier bag, squashed a bit into a small bag
- put small bag into a shoebox
- put the shoebox into a backpack along with a couple of other shoe boxes
- etc :)
so why not in a game, like we currently can"
Any use of realism arguments kind of falls apart when you stuff a couple of solar panels that are as big as you into a backpack together with a generator and then walk off with it :D
thanks for the info,
ah thats true, i found 1 big generator and 1 solar panel and they are huge :)