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It was a minimal low cost effort. Meanwhile Tactics Ogre got the pristine treatment. Square Enix' priorities are determined by whoever is championing a specific series. Unfortunately it seems like there aren't really anyone who champions Valkyrie Profile.
After completing teh game I felt absolutely nothing, it's like half of it was cut off just to make it in time, we touched nothing about that dude we encounter and it felt like it was important.
Hilde's vengeance bugged me and I was stuck on first combat encounter, I don't even want to do seraphic gate because I only get the reward for my saved game, and I don't even want that reward. The game is unrewarding, extremely short, very badly designed. Especially Combat so clunky, you get animation locked so you can't evade/parry/block, you have to use an item and get punished to it. I'm not gonan say i'm pretty sure the developers never played the original games, I'm SURE they didn't.
If they did they would have made a better game.
Plus, the PSP port and all its subsequent rereleases do some weird ♥♥♥♥ with aspect ratio, fonts, and the script. Honestly, the script cleanup is appreciated, but it's relatively minor, and none of the voice lines were rerecorded, so... it kind of is what it is.
So uh, just emulate the original NA PS1 release with Duckstation. You're not really missing anything, and you might it even find it superior to the original.
Never understood why people are eager to throw away so much money paying for ♥♥♥♥♥♥ ports and 'remasters' of games that were already fine to begin with. Only the SaGa series has gotten the correct treatment in that regard, with all of its remasters restoring cut content and adding optional QoL features.
https://www.youtube.com/watch?v=E-l3Cjjjqeg