Subnautica 2

Subnautica 2

Plinto Oct 17, 2024 @ 6:29pm
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Please feature optional proximity chat for coop, or make voice chat part of survival
Make it so that, without the proper equipment, you can only voice chat in proximity to one another (kinda like Lethal Company). Let us craft comms helmets/gear/vessel comms for long range communication in the deep. It'll lend to the feeling of immersion and, when things go wrong, isolation.
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Showing 1-9 of 9 comments
So like a radio suit upgrade or something?
Plinto Oct 17, 2024 @ 6:59pm 
Originally posted by The Seraph of Tomorrow:
So like a radio suit upgrade or something?
Helmet or suit, yeah! Plus comms on any pilot-able vessels of course...
Nix-Man Oct 17, 2024 @ 8:07pm 
This could be pretty cool if implemented right
keyboard Oct 17, 2024 @ 8:38pm 
This would actually be sick.

Local radios with proximity chat, the further you get away from someone the more "static"ie they become (you can turn on/off the radios)

Vehicles and Bases would have higher ranges, allowing you to communicate from much further away, say from base-to-base.
humanrockfish Oct 17, 2024 @ 9:21pm 
ya this would be nice
darkarchon Oct 18, 2024 @ 3:15am 
I don't expect it, but it would be a great addition.

If this game does not have a voice proximity option, I will not play it in co-op. Otherwise, the tension and atmosphere of the game will be broken. Subnautica 1's solitude made it unique in its own right, and the closest you would get to that in a cooperative setting is by having non-perfect communication.

Things like line of sight breaking up the radio signal and the signal diminishing over distance until it completely fades would considerably boost the atmosphere of the game.

I hope the developers—or, worse case, some modders—will eventually add this feature. However, I understand that implementing such a proximity voice system would be a significant difficulty for a relatively niche audience, so I am not confident that it will be implemented.

If the developers are reading this, I urge you to seriously consider this suggestion. A voice proximity option could significantly enhance the co-op experience and maintain the unique atmosphere of the game.
ザ ル Oct 20, 2024 @ 8:55am 
Originally posted by Plintkin:
Make it so that, without the proper equipment, you can only voice chat in proximity to one another (kinda like Lethal Company). Let us craft comms helmets/gear/vessel comms for long range communication in the deep. It'll lend to the feeling of immersion and, when things go wrong, isolation.

+1
The_Dipl0mat Oct 20, 2024 @ 8:58am 
I already said it in another post like this, but in case the helmet radio dies or something. It'd be rad to have a system similar to the Belter Creole from Expanse, where we have some sign language for communication. Pull up a radial menu, pick an option like "Oxygen" "Leviathan" "Material" or something like that, and as long as you're looking at someone/near someone, it'll say it in a chat function. And show your character doing a lil gesture
brahm_a_bull Oct 21, 2024 @ 10:18am 
This would be absolutely amazing. I really hope we have proximity chat like lethal company here. This is the only thing I would ask for because I enjoy the games already. This would just be the cherry on top for me.
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Date Posted: Oct 17, 2024 @ 6:29pm
Posts: 9