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First one was an excellent game let down by horrible Unity s*ty engine. Mobile games or student project engine not suited to open world games at all, single threaded, pop in galore, low viewing distance, struggling with high frame rate even on god tier hardware - literally junk of an engine.
Hope this using something serious like UE otherwise I'm not buying it.
That is great news, it is going to be epic as clearly devs and art director are very talented and that way engine will not compromise final product and will increase immersion.
It going to be glorious, I can feel it
I have an overkill pc, so maybe thats why im not affected.
But its a good engine, so im happy they went for it.
Remnant II is a good example of games that run poorly on UE5. Tons of people had issues with it and it's gotten worse with DLC releases. I can brute force it but my system gets a little hot.
I think the issues with UE5 from what I've read are more so the Devs not knowing what they're doing or understanding how to use the Engine and less the Engine itself.