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And the narrative better be interesting like in the first game instead of the insufferable story of Below Zero.
Focus on sandbox, not story.
No DEI or soft modern tripe.
Result: Be showered in money.
i recall them hiring new people for the story. they aren't that big of a company so i'm sure they'll take heed of at least the one biggest complaint with sbz. at least, i hope so
Would be nice for the sea creatures to feel like actual sea creatures instead of generic 1 dimensional A.I.
You know, I like your attitude. If anyone disagrees with something I like in a game, I'll just declare they are a bigot, racist, sexist, or some other -ist or -ism so everyone knows I have the right opinion every time.
I have to agree, I don't think it would be an issue if the logs in S1 were voiced. Just so long as it was voiced by the S1 A.I. or was well done so it didn't break immersion.
That said, I do not trust the S team to do voiced anything, so probably best for the game to be mostly silent to maintain the games atmosphere.
It's amazing how these people demand that all media must proselytize their religion, and then call you the bigot for saying you prefer to just enjoy games instead of being preached and lectured too by activists.
On another note, it would be epic if a game took the premise of Subnautica and dropped you in the sea of Rapture (Bioshock) or SOMA.