Subnautica 2

Subnautica 2

blurryface 17.10.2024 klo 11.34
23
7
6
9
17
8
8
4
7
7
5
4
2
2
2
78
Make it a silent protagonist, I beg you
The greatest aspect of Subnautica is always the gameplay. This is why immersion should be the number one priority, I don't want to learn about the 378 different gay relationships between crew members, I want to learn more about the creatures and secrets hidden in the depths. I want real lore that adds substance to the world and teaches me about how the world functions. I want the complexity and depth that makes the world of Subnautica feel more eerie and desolate, that is the kind of immersion that made the first game so great. Also, having less hostile creatures would be nicer, the overcrowded waters of SBZ took a lot of the scariness and unpredictability away, and became annoying very quickly.
< >
Näytetään 226-240 / 364 kommentista
NOT penis man gaming lähetti viestin:
The Seraph of Tomorrow lähetti viestin:

Pretty much, and it's a hard problem to fix.

- If they put a decent sized character requirement, less people will review which will impact sales (Steam will never do anything that shaves even 1% off their profit margins).

- If reviews with no substance could be reported, then there just would be an even greater backlog of reports. While if they used a "community notes" style process of allowing certain people to add or remove low effort reviews then that is quit to be abused given Steam is basically just becoming Reddit 2.0 at this point.
steam forums are just a pissing pot of all the worst social media/internet forum stereotypes already.

I've found one, only swearing and no critical thinking. This one is forever lost. RIP
Stelar Seven lähetti viestin:
I already did, when I responded to you a few posts back.
You did not, actually. You just made an accusation and that’s it, like what you usually do.

Stelar Seven lähetti viestin:
Here is another great example of a strawman.
Stelar Seven lähetti viestin:
Which isn't what I said. This is another excellent strawman. My claim, so far unsasailed, is that most of the people who bought and reviewed BZ liked it.
No, you have been pushing this narrative that the game’s reviews reflect what the majority thinks about the story, because every time someone has brought up the story in a negative light, you’ve pointed them to the “very positive reviews”, and I will continue repeating this because you continue to cling onto the “strawman” ♥♥♥♥♥♥♥♥ throughout your post because that’s all you have to attack me.

Stelar Seven lähetti viestin:
Everything it needs to. That rather than make a point or argue in good faith, you strawman and insult.
I’ve made my points and tried arguing in good faith with you in the past, but I can’t keep that up when the person I’m speaking to is a liar charlatan who keeps moving the goalposts whenever he’s caught lying or being disingenuous.

Stelar Seven lähetti viestin:
Again, I've already demonstrated this is false, so these accusations are admissions.
You’ve not demonstrated it to be false. And it’s hilarious how you then follow that by saying that my accusations are admissions, which is basically another “no you” pointless response, thanks for proving my point that you can’t argue in good faith.

Stelar Seven lähetti viestin:
Lets quote your source a little more shall we?

"It is important to remember that ad populum arguments are not always fallacious. When the belief of the majority is relevant and serves as acceptable evidence for what is true, an ad populum argument is perfectly legitimate."

You see, when the data point is the opinion of a group of people, it's not fallacious. Hence it is not a fallacy. You should read all the words when you do your research.
Uh, the Steam reviews are still not representative of what people think about the story, so you haven’t proven anything or made any points yet. The belief of the majority in this case is that the story and voice acting were bad, so when you bring up the reviews to somehow prove the players liked the story, you’re in fact making a fallacious argument.

Stelar Seven lähetti viestin:
Another excellent strawman. My claim was, and is, that the majority of people who bought and reviewed BZ reviewed it positively.
No, that is what you’ve implied from the get-go whenever you mention the reviews to counter the criticism against the story, but nice try.

Stelar Seven lähetti viestin:
It's more like a movie, restaurants have a lot of choices, but games don't. You have one entre, not a wide selection.
Okay, Flanders, thanks for hyper fixating on the thing that has no relevance other than serving as a comparison, good job.

Stelar Seven lähetti viestin:
Yes, the steam reviews. Since you are asking me to look up you tube videos surely you don't need me to tell you how to see the reviews on a game.
Stelar Seven lähetti viestin:
What a dreadful weakness on your part. You don't know how to look up the steam reviews?
“Dreadful weakness”, what a drama queen lol. There is a problem with the Steam reviews, where do the reviews show overwhelming support for the direction of the storytelling in BZ? Isn’t that the whole point of your presence here? You are like a Pokemon who always appears to point to the reviews when someone criticizes the story, that’s your thing.

Stelar Seven lähetti viestin:
I will flag you then. SHould be fun seeing banned next to your name for a while.

Thanks for repeating the insults where the mods can see them.
It’s so pathetic how you want me to get banned because you can’t win any arguments, grow a backbone, dude. Also, I’m calling you what you are, it’s not like it’s coming out of nowhere.

Stelar Seven lähetti viestin:
LOL, lets pretend that all five videos are from people who bought the game, and didn't leave a review. There are currently 92,602 reviews. We will add 5 for 92,607.
Let’s also pretend that the videos have not gathered hundreds of thousands of views and that the reception for these videos are overwhelmingly positive and mirror what the majority of players think about the game.

Stelar Seven lähetti viestin:
You, and other silent protagonist, or anti-woke, or whatever critics are advocating for a change to Unknown Worlds formula. It is incumbent on you to show why that change should be made, else they have been successful doing what they do. There is no reason for UW to cater to you. The majority likes what they are doing.


"We" are not advocating for any change in their formula, we want the game to follow the original formula, which is what their legacy is built on and what most people liked. They are clearly not good at telling stories, BZ proved that. Could they hire better writers for S2? Sure, but this is still a survival horror, exploration, base building game, the core audience for these types of games don't play survival games to see quirky and sassy characters speaking to each other all the time and ranting over nonsense. And no, BZ was not successful on its own, it was successful thanks to its predecessor who built a name for UW and gave the series its popularity, otherwise it wouldn't have gained as much traction as it did, this is basic stuff, it's the reason why you see so many sequels from Hollywood. Also, this isn’t an anti-woke or woke thing, the writing and voice acting were bad in BZ, anyone from any side of the political spectrum can notice this, just like they can with DA: The Veilguard.
Viimeisin muokkaaja on blurryface; 8.12.2024 klo 1.59
The Seraph of Tomorrow lähetti viestin:

Pretty much, and it's a hard problem to fix.

- If they put a decent sized character requirement, less people will review which will impact sales (Steam will never do anything that shaves even 1% off their profit margins).

- If reviews with no substance could be reported, then there just would be an even greater backlog of reports. While if they used a "community notes" style process of allowing certain people to add or remove low effort reviews then that is quit to be abused given Steam is basically just becoming Reddit 2.0 at this point.
Yeah, I agree that it can get annoying reading all of it, but most of the time it really doesn't matter because the person leaving the positive meme review still likes the game and that's why they're recommending it. And I've also been enjoying all the PoE2 reviews that are basically throwing jabs at Diablo, lol.

But what I do is I look for longer more in depth positive reviews and then contrast these reviews with ones that are negative, so I can hear what both sides think and look for any biases or any general consensus on what are the good aspects and the bad aspects of the game, all while ignoring the meme reviews which don't really bother me most of the time tbh, but I understand it depends on each person.
Nordeck lähetti viestin:
Long story short and all arguments aside...let's just hope devs are listening and really gonna put all the love and skill they have into the next one.
#NoVoicedProtag
Let's hope it delivers, I've seen lots of good ideas from the people already, so it's up to them now.
Blurryface lähetti viestin:
Stelar Seven lähetti viestin:
I already did, when I responded to you a few posts back.
You did not, actually. You just made an accusation and that’s it, like what you usually do.

No that is what you do. I explained, in detail my position. You seem to have gotten it at the end so I'll just skip there.

Blurryface lähetti viestin:
Stelar Seven lähetti viestin:
You, and other silent protagonist, or anti-woke, or whatever critics are advocating for a change to Unknown Worlds formula. It is incumbent on you to show why that change should be made, else they have been successful doing what they do. There is no reason for UW to cater to you. The majority likes what they are doing.


"We" are not advocating for any change in their formula, we want the game to follow the original formula, which is what their legacy is built on and what most people liked.

Most players liked both. The current formula was a voiced protagonist and a voiced NPC. You want them to change back to a mostly silent one. That is a change.

Blurryface lähetti viestin:
They are clearly not good at telling stories, BZ proved that.

Mostly Positive says no, they told a story that most people either A. liked or B. Didn't mind enough to change their overall impression from positive to negative.

Blurryface lähetti viestin:
Could they hire better writers for S2? Sure, but this is still a survival horror, exploration, base building game, the core audience for these types of games don't play survival games to see quirky and sassy characters speaking to each other all the time and ranting over nonsense.

The game is what the developers want it to be, not what you want to label it. As for the rest, citation needed.

Blurryface lähetti viestin:
And no, BZ was not successful on its own, it was successful thanks to its predecessor who built a name for UW and gave the series its popularity, otherwise it wouldn't have gained as much traction as it did, this is basic stuff, it's the reason why you see so many sequels from Hollywood.

This is a claim with no evidence. It's your bias. A result of the echochamber you live in with your you tube review friends.

Blurryface lähetti viestin:
Also, this isn’t an anti-woke or woke thing, the writing and voice acting were bad in BZ, anyone from any side of the political spectrum can notice this, just like they can with DA: The Veilguard.

Mostly Positive.

The people who reviewed the game mostly liked it, again either they enjoyed the plot and acting and dialog, as I did, or they weren't bothered enough by them to vote down.

UW has made two Subnautica games widely successful and critically acclaimed. This game is another and they will do what they do. When we have more information, like the actual Early Access version, it'll be time for critical feedback. However pretending you are a majority is absurd. There is no data which supports your criticism, it's just your feels.

You are welcome to them, but there is no reason for Unknown Worlds to take them seriously.
Stelar Seven lähetti viestin:
No that is what you do. I explained, in detail my position. You seem to have gotten it at the end so I'll just skip there.
Another “no you” response with no substance. And you explained nothing, also, you continue to fail to acknowledge the fact that you’ve been using the reviews as proof that people liked the story, which is what I called you out for many times, but you try to gaslight me into believing you’ve never done this, when all it takes is reading your previous posts to see how you repeatedly use your ad populum fallacies as proof.

Stelar Seven lähetti viestin:
Most players liked both. The current formula was a voiced protagonist and a voiced NPC. You want them to change back to a mostly silent one. That is a change.
Ad populum fallacy again. Just because someone liked a game doesn’t mean they liked everything about it. It’s the same as denying DA: The Veilguard’s hair physics are pretty good just because you hated the rest of the game, liking the game just enough to recommend it isn’t mutually inclusive to liking every aspect of the game.

Stelar Seven lähetti viestin:
Mostly Positive says no, they told a story that most people either A. liked or B. Didn't mind enough to change their overall impression from positive to negative.
This is a double fallacy, it’s an ad populum fallacy and a false dilemma fallacy, you’re limiting the options to only two possible conclusions to push your fallacious narrative.

Stelar Seven lähetti viestin:
The game is what the developers want it to be, not what you want to label it.
That is true if you want your game to fail. You need to understand your target audience and give them something they want, because they are the ones who buy your games. This, and many other reasons, are why we saw so many disastrous and disappointing launches this year, you need to understand your customers and make something that’s appealing to them.

Stelar Seven lähetti viestin:
This is a claim with no evidence. It's your bias. A result of the echochamber you live in with your you tube review friends.
No, evidence shows that sequels for already established franchises do better than standalone games and/or movies from indie studios. Star Wars Episode 7 did so well solely because of this, despite the actual plot of the movie being hot trash and sometimes feeling like a direct copy of A New Hope. Sequels doing well because a successful and better first product was launched is not debatable, it’s general consensus, and it’s why you see so many sequels that nobody asked for coming from the movie industry.

I don’t even know why I bother responding to you at this point, you’re such a disingenuous and ridiculous person, and speak and argue like a ♥♥♥♥♥♥♥ child all the time, “you tube review friends”, ffs.

Stelar Seven lähetti viestin:
Mostly Positive.

The people who reviewed the game mostly liked it, again either they enjoyed the plot and acting and dialog, as I did, or they weren't bothered enough by them to vote down.
Ad populum and false dichotomy again, learn what nuance means and stop letting your deeply rooted biases and ego control what you think and say.

Stelar Seven lähetti viestin:
However pretending you are a majority is absurd. There is no data which supports your criticism, it's just your feels.
That’s ironic coming from someone who’s constantly calling other people a “minority” when you want to belittle them. Also, there is data that supports my criticism; there’s the entire story and voice acting in Below Zero to support what I’m saying, but you think your unpopular opinion is the mainstream opinion everyone has and you invalidate everyone’s criticism when the story is mentioned, like you are doing right now.

I’m done with your petty manipulation and pathetic lies, you can’t make logical arguments without using some sort of fallacy or moving the goalposts when your inconsistencies are spotted. Find a different thread to spew your bad faith nonsense on.
So, 90% of the total 84,901 reviews are positive. These are not recent. It is overall. That means the total of every player. In addition, Blurryface. Your claim of "sequels do better" is also reliant upon it being a staple. Subnautica is a niche game, with a majority of people who's seen it through YouTubers such as Markiplier having only seen it rather than play it. So we have a niche game that only manages to keep it's charm one time around. Alongside it getting news for a longer period of time. (Active update cycles drawing in new players, and coverage from multiple YouTubers). Trying to play it as an ad populum argument by ignoring everything about Subnautica as a whole solely to claim Below Zero was inherently bad is just a failed attempt to spin a narrative.

Below Zero is a game with pros and cons, and weaker in many aspects compared to Subnautica. However, just because it is weaker, does not mean it is bad like you keep attempting to insist. As someone who recently went through the gameplay, the story is pretty decent. Not bad, not great. Middle ground that serves to have you explore areas. The main problem I had was the number of voiced PDAs that were clustered together, leading to me waiting around for one to finish before moving on to the next.
@Blurryface

It seems as if the Below Zero superfans want to trap you into endless circular discussions to derail this topic and report it as "derailed/off-topic" to get it shut down.

You made your points clear, I wouldn't reply anymore to people bringing up the same arguments over and over. We need this topic to stay up, because all of the upvotes and replies clearly show that most people like Subnautica 1 just way more than Below Zero.

Which is useful feedback for the devs.
The_Dipl0mat lähetti viestin:
Your claim of "sequels do better" is also reliant upon it being a staple. Subnautica is a niche game, with a majority of people who's seen it through YouTubers such as Markiplier having only seen it rather than play it. So we have a niche game that only manages to keep it's charm one time around. Alongside it getting news for a longer period of time. (Active update cycles drawing in new players, and coverage from multiple YouTubers).
Niche games don’t sell over 5 million copies, that is not a small group of people for it to be considered a niche game. Plus, it’s also one of the most well known survival horror games in the gaming space; Subnautica has made a name for itself and people recognize the IP even if they haven’t played the games, that is how popular the game is, so yes, just like Star Wars Episode 7 or any sequel for a beloved IP, it will sell well just on the basis of that.

The_Dipl0mat lähetti viestin:
Trying to play it as an ad populum argument by ignoring everything about Subnautica as a whole solely to claim Below Zero was inherently bad is just a failed attempt to spin a narrative.
I’m not trying to play it as that. He has persistently tried to use the very positive reviews as a way to prove that most people liked the story specifically, and that is an ad populum fallacy, since he’s entirely missing the nuance here and he’s just using a fallacy to not feel like he’s in a minority. For someone who’s so progressive, it’s weird to despise being a minority this much, but I digress. Sure, most people “recommend” the game, but that doesn’t mean that everyone who recommend it didn’t like the story, it just means that the good outdid the bad for them, which isn’t as good as it sounds sometimes.

The_Dipl0mat lähetti viestin:
Below Zero is a game with pros and cons, and weaker in many aspects compared to Subnautica. However, just because it is weaker, does not mean it is bad like you keep attempting to insist.
Where? Yes, I’ve said the story and voice acting is bad like a thousand times already, but never said the entire game is “inherently bad” or anything similar, you’re literally strawmanning right now.

The_Dipl0mat lähetti viestin:
As someone who recently went through the gameplay, the story is pretty decent. Not bad, not great. Middle ground that serves to have you explore areas. The main problem I had was the number of voiced PDAs that were clustered together, leading to me waiting around for one to finish before moving on to the next.
I thought the story was pretty mediocre and very boring, honestly. I found not only the story, but the characters as well to be very unappealing and shallow, it’s like they were written by the same people who write scripts for p*rnos, and it kinda worked like that too, I wanted the story to be over just to get back to the action, in this case, the survival, exploration, discovery, and base building aspects of the game, which is what carries it, honestly.
Viimeisin muokkaaja on blurryface; 8.12.2024 klo 13.46
BlackSunEmpire lähetti viestin:
@Blurryface

It seems as if the Below Zero superfans want to trap you into endless circular discussions to derail this topic and report it as "derailed/off-topic" to get it shut down.

You made your points clear, I wouldn't reply anymore to people bringing up the same arguments over and over. We need this topic to stay up, because all of the upvotes and replies clearly show that most people like Subnautica 1 just way more than Below Zero.

Which is useful feedback for the devs.
Yeah, I've also thought about that. I created this post to discuss the things that made Subnautica great and the things that made it not so great, so it hasn't been too derailed. I think most people agree that Subnautica is the better game for a variety of reasons, and that is what the devs need to focus on, they need to try to understand what made Subnautica so appealing and try to replicate that success in a way that makes S2 feel fresh but still maintain the same essence from the first game.
Blurryface lähetti viestin:
Stelar Seven lähetti viestin:
No that is what you do. I explained, in detail my position. You seem to have gotten it at the end so I'll just skip there.
Another “no you” response with no substance. ..

Another “no you” response with no substance.

Blurryface lähetti viestin:
Stelar Seven lähetti viestin:
Most players liked both. The current formula was a voiced protagonist and a voiced NPC. You want them to change back to a mostly silent one. That is a change.
Ad populum fallacy again. Just because someone liked a game doesn’t mean they liked everything about it.

Literally no one is saying this, it's the strawman you keep retreating to. Most players who left a review liked the game, including the story as part of the game. Meaning, as i have said repeatedly either they liked the story or they weren't bothered by it enough to dislike the game.

This is the strawman you keep trying to insist I defend, which at this point is amazingingly dishonest. Especially after I used your own source to show you don't use the Ad Populum fallacy correctly.

Blurryface lähetti viestin:
Stelar Seven lähetti viestin:
Mostly Positive says no, they told a story that most people either A. liked or B. Didn't mind enough to change their overall impression from positive to negative.
This is a double fallacy, it’s an ad populum fallacy and a false dilemma fallacy, you’re limiting the options to only two possible conclusions to push your fallacious narrative.

This is an accusation with no evidence or argument. If you belive there is a third option list it and I'll add it to the list. Since you didn't offer a third option, there is no reason to accept your claim. It's just more empty noise from you.

Blurryface lähetti viestin:
Stelar Seven lähetti viestin:
The game is what the developers want it to be, not what you want to label it.
That is true if you want your game to fail. You need to understand your target audience and give them something they want, because they are the ones who buy your games. This, and many other reasons, are why we saw so many disastrous and disappointing launches this year, you need to understand your customers and make something that’s appealing to them.

Mostly positive, commercial and critical success with both games. There is no substance to your comment here. No reason offered from you why they should cater to you.

Blurryface lähetti viestin:
Stelar Seven lähetti viestin:
This is a claim with no evidence. It's your bias. A result of the echochamber you live in with your you tube review friends.
No, evidence shows that sequels for already established franchises do better than standalone games and/or movies from indie studios. Star Wars Episode 7 did so well solely because of this, despite the actual plot of the movie being hot trash and sometimes feeling like a direct copy of A New Hope. Sequels doing well because a successful and better first product was launched is not debatable, it’s general consensus, and it’s why you see so many sequels that nobody asked for coming from the movie industry.

Terminator 2 and Aliens disagree. Sequels can receive a boost from the previous material or they can fail. It's complicated. However your theory doesn't hold. The reviews, again, show most people who bought the game and reviewed it liked it. So the game was played, and reviewed positively. Are you claiming those reviews were because people liked the original game? You would need data to support that claim and you have offered none.

Blurryface lähetti viestin:
I don’t even know why I bother responding to you at this point, you’re such a disingenuous and ridiculous person, and speak and argue like a ♥♥♥♥♥♥♥ child all the time, “you tube review friends”, ffs.

Given your apparent inability to be anything other than stubbornly wrong I don't know either, I figure you are one of those folks who things any response counts as a counter argument when you do it.

Blurryface lähetti viestin:
Stelar Seven lähetti viestin:
Mostly Positive.

The people who reviewed the game mostly liked it, again either they enjoyed the plot and acting and dialog, as I did, or they weren't bothered enough by them to vote down.
Ad populum and false dichotomy again, learn what nuance means and stop letting your deeply rooted biases and ego control what you think and say.
Knowing the names of fallacies doesn't make you right when you use those names. That's the fallacy fallacy. I proved you don't understand ad populum with your source and you have offered no third option for the other. There can't be one as it's a binary choice, via the law of identity. We have choice A, people liked the story. and Choice Not A, people didn't like the story but were not bothered enough by it to down vote the game.

There is no other option.

Blurryface lähetti viestin:
Stelar Seven lähetti viestin:
However pretending you are a majority is absurd. There is no data which supports your criticism, it's just your feels.
That’s ironic coming from someone who’s constantly calling other people a “minority” when you want to belittle them. Also, there is data that supports my criticism; there’s the entire story and voice acting in Below Zero to support what I’m saying, but you think your unpopular opinion is the mainstream opinion everyone has and you invalidate everyone’s criticism when the story is mentioned, like you are doing right now.

I’m done with your petty manipulation and pathetic lies, you can’t make logical arguments without using some sort of fallacy or moving the goalposts when your inconsistencies are spotted. Find a different thread to spew your bad faith nonsense on.

Being called a minority is not belittling. It's statement of a demonstrated fact. That you take it personally is an internal problem you have. Not anything I need to mind.

The problem is that you think your opinion is a fact, which shows additional failure to employ critical thinking.
Blurryface lähetti viestin:
Yeah, I've also thought about that. I created this post to discuss the things that made Subnautica great and the things that made it not so great, so it hasn't been too derailed.

True, but it gets very hard to follow and people lose interest in following the conversation if it gets to the point of multiple pages of circular discussions between You and Stelar Seven.

Dont let them bait you.
Viimeisin muokkaaja on BlackSunEmpire; 8.12.2024 klo 14.58
BlackSunEmpire lähetti viestin:
True, but it gets very hard to follow and people lose interest in following the conversation if its literally multiple pages of circular discussions between You and Stelar Seven.

Dont let them bait you.
Yup, it's just the same old tired arguments over and over again, same fallacious baseless statements and adds nothing new to the conversation, he's a waste of time like I said a few posts back. I already moved on.
Blurryface lähetti viestin:
The_Dipl0mat lähetti viestin:
Your claim of "sequels do better" is also reliant upon it being a staple. Subnautica is a niche game, with a majority of people who's seen it through YouTubers such as Markiplier having only seen it rather than play it. So we have a niche game that only manages to keep it's charm one time around. Alongside it getting news for a longer period of time. (Active update cycles drawing in new players, and coverage from multiple YouTubers).
Niche games don’t sell over 5 million copies, that is not a small group of people for it to be considered a niche game. Plus, it’s also one of the most well known survival horror games in the gaming space; Subnautica has made a name for itself and people recognize the IP even if they haven’t played the games, that is how popular the game is, so yes, just like Star Wars Episode 7 or any sequel for a beloved IP, it will sell well just on the basis of that.

The_Dipl0mat lähetti viestin:
Trying to play it as an ad populum argument by ignoring everything about Subnautica as a whole solely to claim Below Zero was inherently bad is just a failed attempt to spin a narrative.
I’m not trying to play it as that. He has persistently tried to use the very positive reviews as a way to prove that most people liked the story specifically, and that is an ad populum fallacy, since he’s entirely missing the nuance here and he’s just using a fallacy to not feel like he’s in a minority. For someone who’s so progressive, it’s weird to despise being a minority this much, but I digress. Sure, most people “recommend” the game, but that doesn’t mean that everyone who recommend it didn’t like the story, it just means that the good outdid the bad for them, which isn’t as good as it sounds sometimes.

The_Dipl0mat lähetti viestin:
Below Zero is a game with pros and cons, and weaker in many aspects compared to Subnautica. However, just because it is weaker, does not mean it is bad like you keep attempting to insist.
Where? Yes, I’ve said the story and voice acting is bad like a thousand times already, but never said the entire game is “inherently bad” or anything similar, you’re literally strawmanning right now.

The_Dipl0mat lähetti viestin:
As someone who recently went through the gameplay, the story is pretty decent. Not bad, not great. Middle ground that serves to have you explore areas. The main problem I had was the number of voiced PDAs that were clustered together, leading to me waiting around for one to finish before moving on to the next.
I thought the story was pretty mediocre and very boring, honestly. I found not only the story, but the characters as well to be very unappealing and shallow, it’s like they were written by the same people who write scripts for p*rnos, and it kinda worked like that too, I wanted the story to be over just to get back to the action, in this case, the survival, exploration, discovery, and base building aspects of the game, which is what carries it, honestly.

They absolutely do though? Just because millions are sold doesn't mean they aren't in a niche market. For example, I didn't know about the Armored Core series at all until the Game Awards with Armored Core 6. The genre Subnautica populates is still niche, so whilst people have heard of it. Not as many have played it.

Subnautica is a game where the story plays a lot into the atmosphere of the game. Whilst neither game has particularly strong story elements, they'd be certainly worse off without them. Due to this, the story does play an important role in how well the game is received. This isn't like Minecraft or Terraria where you're just there. There is reasoning why you're there, plot elements to encourage you to explore more, and an overarching story. To go "the story is bad, the reviews just don't say that because yadda yadda" is going to lengths to reaffirm your own beliefs rather than taking in the actual data.

Apologies, but that's the gist I've been getting of "the story is bad", as in a story driven game. If what drives the game is bad, then that generally implies y'know. That the game is bad.

And I had the opposite experience, with my only gripe being the amount of voiced PDA clusters. I believe my favorite moment though was building AL-ANs body, and then also finding the Mercury II PDA entries. I think Unknown Worlds storybuilding is best done when it involves prior stories of people and how they're handling survival, rather than research outpost stuff. They also did pretty good at making me hate some characters, like that one pasty manager guy.

To automatically write off Below Zero's story as bad overall based upon your own experience is fine and dandy. But to try to insist that's the overall perception is contrary to what the evidence shows.

EDIT: fixed formatting
Viimeisin muokkaaja on The_Dipl0mat; 9.12.2024 klo 12.25
subnautica bz is alright because it has a lot of what made subnautica good but a lot of what it added/changed from subnautica is bad (e.g. vehicles, voiced protag, story, etc.)
< >
Näytetään 226-240 / 364 kommentista
Sivua kohden: 1530 50