Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I didnt play in Phase 2, because idk I was too scared, but I DID play in phase 1, which, apart from the new maps, puzzles and role choosing system, was way better. The Toybox actually had cosmetic items in it, and the game felt more fun.
I dont think they should add all of the monsters you mentioned in just one update, but even if they split it that, for example, each update/phase there would be a new monster, it would still keep the game fresh and make the players happy.
As for pull handles and the lobby, they should just bring those back ASAP with maybe some changes (or exactly the same), bcs there was nothing wrong with them.
#bringbackprojectplaytime