Project Playtime

Project Playtime

TOP THINGS I WANT IN PROJECT PLAYTIME CAUSE I MISS IT TOO MUCH
NEW PLAYABLE MONSTERS

CATNAP
I WANT THEM TO INTRODUCE CATNAP INTO THE GAME BEING THE MOST POPULAR CHARACTER BESIDES HUGGY WUGGY HE SHOULD BE SOMETHING SOMETHING AS THE BEST OF ALL THE OTHER THREE MONSTERS I THINK THAT HE SHOULD BE A FAST AND MORE ATHLETICALLY AGILE PERHAPS THE MOST AGILE AND FAST HE'D BE ABLE TO RUN AT FAST SPEEDS WHILE BEING ABLE TO JUMP VERY HIGH HE SHOULD ALSO HAVE A POUNCE ATTACK WHERE BY HOLDING DOWN SHIFT YOU CAN JUMP FOWARD AT PLAYERS (NOT LIKE HUGGY WUGGY WHO INSTANTLY TAKES OUT THE PLAYER BUT WILL DO A TON OF DAMAGE) as well as the abilty to jump up and climb up on higher platforms like the ones in the factory map and the destroy a toy map but of course what is catnap without his red smoke so he'd have the ability to completely fill up a room with red smoke when a player is effected by the gas they'll see horrifying hallucinations and will see catnap as nightmare catnap

unique skins for catnap
black cat
Bengal tiger
sabertooth cat
Garfield skin
catbee and candy cat skin (makes catnap's skin look like candy cat or catbee)
freddy krueger skin (gives catnap freddy's sweater and hat)


miss delight
miss delight would have a unique mechanic where if a player looks at her she would be a little slower than usual but still have a good running speed but when not looked at she would be the fastest character she would have a charge attack where she runs forward and swings her weapon (barb) once it hits a target it will do a decent amount of damage she would also have the ability to hit puzzle structures and render them useless but she can only disable two puzzle structures another ability she could have is a frenzy mode due to her crazy nature she get's faster and more deadly the more toy parts your team gets due to her smaller size she doesn't need to crouch down under vents or other structures where the bigger monsters have to crouch down for though she does have to crouch for some low areas

unique skins for miss delight
fixed miss delight skin
grandma skin
nurse skin
annabelle (from the conjuring) skin
anime skin
poppy skin (makes her hair red and gives her poppy's dress)
megan (blumhouse) skin

pj pugapiller

pj i say personally would be the most unique since out of the other monsters that mostly have 2 legs (besides catnap and mommy long legs) pj has hundreds of them so he'd be able to slither or crawl over structures like the conveyor bells he'd also have the ability to sniff out players by using the player footprints even if you have shadow walker you'll leave behind a few footprints for pj to sniff you out for his main attack it's a lunge where pj stands up high and lunges towards the players like a snake he also won't have to crouch under low structures he'd also be the shortest character

unique skins for pj pugapiller
hungry hungry caterpillar skin
brown worm skin
snake skin
scooby doo skin
pug skin
dogday skin (make him similar color to dogday)


bunzo bunny
there's not much i could say bunzo but i do have ideas for him i want to have him as ambush type being able to surprise any player so he'd have the abilty to jump towards players and knock down players instantly (like huggy's charge but instead of running it's a jump and it can be used to jump over stuff as well) bunzo will also be a high jumper not as high as boxy or catnap but would be able to leap decently high

unique skins for bunzo
chocolate bunny skin
easter bunny skin
clown skin
hoppy hopscotch skin
bugs bunny skin


pianosaurus

pianosaurus will be like a velociraptor being able to pounce on players jump really high run really fast and have a unique ability to hack into the piano puzzles (similar to the booby trap sabotage but only for the piano puzzles) but other than that i don't have anything for pianosaurus

unique skins for pianosaurus

barney skin
realistic dinosaur skin
jurassic park theme skin
chomper (land before time) skin
bron skin (makes his color scheme look like bron)


yarnaby

yarnaby would be similar to catnap where he'd be a agile character that can jump and climb structures maybe a little slower than catnap but would be one of the faster characters he'd have a pounce ability but overall i don't know what other abilities yarnaby would have


unique skins for yarnaby
simba skin
maneless skin
realistic lion skin




doey

doey would be the most unique monster to play as like in chapter 4 doey would be able to morph his body into either climb up structures or turn into his monster form where he is faster and stronger but this ability has a cool down he also has a attack where he stretches out his arm to grab and slam a player to the ground he also has another ability where he can leave behind sticky dough to slow players down or trap them completely along with

unique skins for doey
pillsbury dough skin
play dough skin
stay puff marshmallow man (ghostbusters) skin
candy skin
cookie dough skin

dogday

dogday would be how he is in chapter 3 legless and being controlled by the mini smiling critters he'd have the ability to leave behind mini critters that would roam around the map and will not only alert dogday of the player's location but will also chase and attack the player as well but they can't take down a player he can only place at least 10 critters at a time and they despawn after 10 minutes

unique skins for dogday
Clifford skin
saint Bernard skin
Australian sherpherd skin
non possessed eyes skin

new huggy skin
werewolf huggy skin
this is one skin i want for huggy


other things i want in project playtime

new maps like playcare and a outdoor map
optional two monsters mode that allows 7 more players
bring back stuff from the past updates like the lobby pull handles
new hand upgrades such as purple hand flare gun hand from chapter 3 and omni hand
give mommy her webs but nerf it
nerf the huggy charge
a free roam mode where all players can just roleplay as the monsters
a squad up lobby mode similar to fortnite



hopefully mob sees this and makes these updates happen
< >
Showing 1-5 of 5 comments
I love catnaps suggested abilities! I think the red smoke could also make you stunned like you're asleep or have a slowing effect on the player!
Dude, I 100% agree that they ABSOLUTELY should bring back Project Playtime with a big update that features new monsters (because lets be honest, just 3 aren't enough) and BRING BACK PULL HANDLES AND THE LOBBY, idek why they removed those, there was nothing wrong with them.
I didnt play in Phase 2, because idk I was too scared, but I DID play in phase 1, which, apart from the new maps, puzzles and role choosing system, was way better. The Toybox actually had cosmetic items in it, and the game felt more fun.
I dont think they should add all of the monsters you mentioned in just one update, but even if they split it that, for example, each update/phase there would be a new monster, it would still keep the game fresh and make the players happy.
As for pull handles and the lobby, they should just bring those back ASAP with maybe some changes (or exactly the same), bcs there was nothing wrong with them.

#bringbackprojectplaytime
don't forget bring back all old feature and the tag game
Originally posted by The Gaming Master:
I love catnaps suggested abilities! I think the red smoke could also make you stunned like you're asleep or have a slowing effect on the player!
i like that idea but the slow effect could be annoying for most players but maybe the longer your in the range of the gas the slower you get in return
Originally posted by fuzzyporgy:
Dude, I 100% agree that they ABSOLUTELY should bring back Project Playtime with a big update that features new monsters (because lets be honest, just 3 aren't enough) and BRING BACK PULL HANDLES AND THE LOBBY, idek why they removed those, there was nothing wrong with them.
I didnt play in Phase 2, because idk I was too scared, but I DID play in phase 1, which, apart from the new maps, puzzles and role choosing system, was way better. The Toybox actually had cosmetic items in it, and the game felt more fun.
I dont think they should add all of the monsters you mentioned in just one update, but even if they split it that, for example, each update/phase there would be a new monster, it would still keep the game fresh and make the players happy.
As for pull handles and the lobby, they should just bring those back ASAP with maybe some changes (or exactly the same), bcs there was nothing wrong with them.

#bringbackprojectplaytime
i agree adding in the monsters one at a time would keep the game fresh maybe the first update could add in PJ and bunzo for a chapter 2 event Dogday, miss delight and catnap for a chapter 3 event with maybe a special hallucination (nightmare) huggy skin and then they can add doey pianosaurus and yarnaby in a chapter 4 event with another special huggy skin with wounded huggy
< >
Showing 1-5 of 5 comments
Per page: 1530 50