Project Playtime

Project Playtime

Add proxi chat
this will be funny, dumb, and overall better coms
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Showing 1-4 of 4 comments
pvii Dec 27, 2022 @ 1:06pm 
Funny and dumb is not what I look for in a horror game personally. I don't see a need for proximity voice chat. It creates balance issues in the game and people love to abuse it. I enjoy not having to deal with it. If it does happen tbh I'll probably just mute everyone. I just don't see a benefit and don't care to talk to anyone when it's not needed to complete the game.
saulsadip Dec 27, 2022 @ 2:46pm 
Originally posted by p__vii.ttv:
Funny and dumb is not what I look for in a horror game personally. I don't see a need for proximity voice chat. It creates balance issues in the game and people love to abuse it. I enjoy not having to deal with it. If it does happen tbh I'll probably just mute everyone. I just don't see a benefit and don't care to talk to anyone when it's not needed to complete the game.
If you're genuinely playing this solely for the horror aspect I think you need to pick your games better
pvii Dec 27, 2022 @ 4:14pm 
Originally posted by SaulsaDip:
Originally posted by p__vii.ttv:
Funny and dumb is not what I look for in a horror game personally. I don't see a need for proximity voice chat. It creates balance issues in the game and people love to abuse it. I enjoy not having to deal with it. If it does happen tbh I'll probably just mute everyone. I just don't see a benefit and don't care to talk to anyone when it's not needed to complete the game.
If you're genuinely playing this solely for the horror aspect I think you need to pick your games better

I defined the game how it's listed in the steam store. A multiplayer horror game. I never said I am playing solely for the horror aspects of the game. Maybe my wording was a little aggressive, but I don't think that it really promotes a 'scary' environment. I'm more concerned about the impact it would have to game play above that though. It would change the power dynamic a lot and make locating the monster too easy.
saulsadip Dec 27, 2022 @ 9:08pm 
Originally posted by p__vii.ttv:
Originally posted by SaulsaDip:
If you're genuinely playing this solely for the horror aspect I think you need to pick your games better

I defined the game how it's listed in the steam store. A multiplayer horror game. I never said I am playing solely for the horror aspects of the game. Maybe my wording was a little aggressive, but I don't think that it really promotes a 'scary' environment. I'm more concerned about the impact it would have to game play above that though. It would change the power dynamic a lot and make locating the monster too easy.
Well as it stands, without teamwork, the killer will always stomp the survivors.
The only matches I beat the killer in are when they are brand new or I'm playing with friends.
So to balance this, there should either be easier/faster communication methods among survivors, or nerfs applied to the puzzles or killer to make the lack of communication and therefore efficient teamwork not ruin the survivors' chances of victory.
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Showing 1-4 of 4 comments
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Date Posted: Dec 27, 2022 @ 12:41pm
Posts: 4