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And in comparison, this game is far easier than Witch Spring 4. Witch Spring 4, the end game bosses scales to your stats and gets stronger per turn. There was a smaller version of this in Witch Spring 3's post game as well.
Similarly to the rest, you are meant to carefully plan when you attack and when you defend. Your pets are your lifeline, so carefully choose them.
The difference in this game, is that this is done on a much lower scale. So, it isn't hard to brute force over time.
Defending in most cases just turns into a small heal, with no damage negated, unless used against powerful attacks.
A tip I have to help with this is to increase your HP value quite high. This game is on an easier level, so if your HP is high enough. You'll be able to take a few hits before you have to heal. You should be able to soak up enough of the damage this way.
However, by end game on Very Hard, you can pretty much lose like a third to a fourth of your HP at times.
Yea, i've been focusing purely on HP after the Crown fight when i saw that increasing defensive stats just made him hit me even harder. Been having little to no issues after that so far. While also increasing my AGI and MAG/STR.
Kinda funny though how unequipping gear to lower my stats made the fight much more manageable.
lol
Yeah, in my case. My stats were high, so it would have made little difference if I unequipped. I'm not quite sure how they do the damage calculations in this game. At least for sure we know we need a lot of HP.
Turned it down to hard and killed him without a need to heal.
Hes definitely a difficulty spike compared to everything that came before. I only managed to beat him on very hard without healing items by the skin of my teeth, with clever use of stuns and managing his defensive shield ability to maximize damage.
Would probably have been easier if i focused more on HP through the early game instead of raising the defense stat, since raising it is just a downside, whether it is through training or equipment.
I, however, never trained Defense, focused on Agility and Magic during training.
Let me get a pic of Equipment and training log
Endgame Build[i.imgur.com] (sometimes Dark Shield instead of Ice Shield) - don't forget you can change equipped weapons during battle!
Ran Life Staff most of the game[i.imgur.com]
Growth Log[i.imgur.com]
I did face danger a lot, and bosses usually 1-3 shotted me, and battles came down to the right use of Blessings (especially Revival and Reflect had to be timed right during their ult), Agility/Defence combat tools from Black Joe, Extra HP from life staff, defense command, and then later on Ice Pets/magic to slow down enemies.
I defeated everything in the game, including Nightmare - played most of the game on very hard - only early on on hard as i was getting used to the system and switched over to very hard at mid ch2 or so. Defo a fun and challenging experience
The first Crown fight might simply have been a special case. Nothing really after that has been as challenging, or showed such a blatant scaling against defense levels.
But there are a lot of encounters where i've tested receiving damage with max equip and high defense, and without any equipment and low defense. In many cases the amount of damage received is the exact same.
I recommend use magic shield if you are magic build because mana have very high HP effectiveness especially with item refund mana.