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None of the variations of those configurations did anything for some reason. The closest I could get to understanding the problem is when the game starts up, something changes in the game's files because it would only fail to validate AFTER I started the application. It's very strange because it seems I'm the only one this happens to.
Actually, turning off V-Sync (and adding it the control panel) is what fixed it for me.
Plus, I generally leave V-sync off because I have games like Re-Volt that work better without it on, so.....I was afraid I would have to switch it off and on when playing different games.