WRC Generations - The FIA WRC Official Game

WRC Generations - The FIA WRC Official Game

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ddanee23 Nov 23, 2022 @ 12:04pm
Why does WRC Generations Japan look nothing like IRL WRC Japan?
I bought this game, the official one, the new one, just before the IRL WRC Japan weekend. Watched a couple of stages, and played the longest stage of Japan in FWD and reverse, and didn't discover one square centimetre of the stage to resemble the real one.

Why?
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Showing 1-12 of 12 comments
stburr91 Nov 23, 2022 @ 12:24pm 
The stages are fictional, they are not recreations of the real stages.

The stages are a pretty good representation of the real stages, even through they aren't recreations of the real ones.
ddanee23 Nov 23, 2022 @ 12:34pm 
Originally posted by stburr91:
The stages are fictional, they are not recreations of the real stages.

The stages are a pretty good representation of the real stages, even through they aren't recreations of the real ones.
As a fan of the f1 games this is pretty disappointing.
The good answer would be: it does look like it just not the 2022 Japan.
Anyways thanks for the answer.
stburr91 Nov 23, 2022 @ 12:46pm 
While the stages being fictional does take away from some of the authenticity, it does give them a lot of room to be very creative, and is one of the reasons that many believe that the WRC games have the best stages of all the rally games.
FentaRino Nov 23, 2022 @ 12:57pm 
Originally posted by stburr91:
The stages are fictional, they are not recreations of the real stages.

The stages are a pretty good representation of the real stages, even through they aren't recreations of the real ones.
So thats why Portugal towns having literally no roads felt weird
mamamakanyuk Nov 24, 2022 @ 3:37am 
Interesting! I just know that. I don't have access to WRC airing so I didn't aware at all.
I thought that there are some part that resemble the real event, but seems not at all from your answer.

Curious why they can't resemble the real event.
Is it because the stage would be far too long to make it?
Or maybe related with privacy, as it might be gone through some of person private house and roads?
Martin Heidfield Nov 24, 2022 @ 6:55am 
In my opinion stages lenght is not problem. In sim racing we have Nordschleife with 15 km in top quality.

Anyway, stages in WRCG well represents feeling of each country. Its good. Bad is that longest stages are only splits of shorts stages and half of the stages are only reverse. For example in real Rally Finland 2022 was 22 stages in 11 locations (every location was in rally program 2 times). In WRCG we have for every country only 2 or 3 original stages, rest are reverse or splits.
boroben Nov 24, 2022 @ 8:37am 
They could do it like in reality with about 150 unique kilometers per rally. But there are some problems with that. First, many people wouldn't like it. Short rallies are popular in career mode. A rally of two, three or more hours isn't what the majority of people want. Another big problem is the work that would be necessary for such a game. It would become very expensive, 100 € +, only to be able to pay people who made that stages. And such a game would be big. Maybe 300 or 400 GB required. So we would have a very expensive game which is too big for many peoples computers with rallys too long for most of the peoples taste.
Martin Heidfield Nov 24, 2022 @ 10:40am 
Solution are DLCs. I really like game, but I like driving with cockpit camera, no asists, realistic damage and realistic stages lenght. So, first choice for me is singleplayer and career mode. If they release new stages or countries in DLCs (whats not happened unfortunately) I buy it with all pleasure.
DC2Dixon Nov 24, 2022 @ 2:43pm 
Originally posted by ddanee23:
Originally posted by stburr91:
The stages are fictional, they are not recreations of the real stages.

The stages are a pretty good representation of the real stages, even through they aren't recreations of the real ones.
As a fan of the f1 games this is pretty disappointing.
The good answer would be: it does look like it just not the 2022 Japan.
Anyways thanks for the answer.
It is understandable that a stage isn't true to life unlike a track layout. Most tracks are below 4 miles in length so not all that big compared with a rally stage. What bugs me in most rally games is out of 8 stages there is only really 4. We get reverse stages and the long stages are just the others put together to make one big stage. I like the stages in WRC but when doing a full event you are just driving the same stages over and over again really.

The F1 games aren't a good comparison either. Sure the tracks are similar enough but there never updated and have never been laser scanned unlike sims.
ddanee23 Nov 24, 2022 @ 11:21pm 
Originally posted by boroben:
They could do it like in reality with about 150 unique kilometers per rally. But there are some problems with that. First, many people wouldn't like it. Short rallies are popular in career mode. A rally of two, three or more hours isn't what the majority of people want. Another big problem is the work that would be necessary for such a game. It would become very expensive, 100 € +, only to be able to pay people who made that stages. And such a game would be big. Maybe 300 or 400 GB required. So we would have a very expensive game which is too big for many peoples computers with rallys too long for most of the peoples taste.
No, but they could do 1 stage from the real thing, and divide that up like they do them now.



Originally posted by dc2dixon:
Originally posted by ddanee23:
As a fan of the f1 games this is pretty disappointing.
The good answer would be: it does look like it just not the 2022 Japan.
Anyways thanks for the answer.
It is understandable that a stage isn't true to life unlike a track layout. Most tracks are below 4 miles in length so not all that big compared with a rally stage. What bugs me in most rally games is out of 8 stages there is only really 4. We get reverse stages and the long stages are just the others put together to make one big stage. I like the stages in WRC but when doing a full event you are just driving the same stages over and over again really.

The F1 games aren't a good comparison either. Sure the tracks are similar enough but there never updated and have never been laser scanned unlike sims.
Never is a strong word, in 2021 they were not updated properly, but in 22 they finally updated spain, abu dhabi, spa and australia, which was scanned.
DC2Dixon Nov 25, 2022 @ 11:44pm 
Originally posted by ddanee23:
Originally posted by boroben:
They could do it like in reality with about 150 unique kilometers per rally. But there are some problems with that. First, many people wouldn't like it. Short rallies are popular in career mode. A rally of two, three or more hours isn't what the majority of people want. Another big problem is the work that would be necessary for such a game. It would become very expensive, 100 € +, only to be able to pay people who made that stages. And such a game would be big. Maybe 300 or 400 GB required. So we would have a very expensive game which is too big for many peoples computers with rallys too long for most of the peoples taste.
No, but they could do 1 stage from the real thing, and divide that up like they do them now.



Originally posted by dc2dixon:
It is understandable that a stage isn't true to life unlike a track layout. Most tracks are below 4 miles in length so not all that big compared with a rally stage. What bugs me in most rally games is out of 8 stages there is only really 4. We get reverse stages and the long stages are just the others put together to make one big stage. I like the stages in WRC but when doing a full event you are just driving the same stages over and over again really.

The F1 games aren't a good comparison either. Sure the tracks are similar enough but there never updated and have never been laser scanned unlike sims.
Never is a strong word, in 2021 they were not updated properly, but in 22 they finally updated spain, abu dhabi, spa and australia, which was scanned.
Codemasters don't laser scan any tracks. they use liedar (or whatever it is called) which isn't the same. Granted the FFB is bad but its the reason the tracks feel lifeless.
usefulidiot21 Nov 28, 2022 @ 9:50am 
Originally posted by boroben:
They could do it like in reality with about 150 unique kilometers per rally. But there are some problems with that. First, many people wouldn't like it. Short rallies are popular in career mode. A rally of two, three or more hours isn't what the majority of people want. Another big problem is the work that would be necessary for such a game. It would become very expensive, 100 € +, only to be able to pay people who made that stages. And such a game would be big. Maybe 300 or 400 GB required. So we would have a very expensive game which is too big for many peoples computers with rallys too long for most of the peoples taste.
You basically just described the stages and rallies in RBR. That's a big reason why I love that game. These new commercial rally game releases will never be able to compete with that.
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Date Posted: Nov 23, 2022 @ 12:04pm
Posts: 12